Player Matchup

Ao Kuang
Ao Kuang
Asheltronic
Ao Kuang
Level 106
God Stats
12W - 8L
1,713 SR
Queue Stats
407W - 444L
1,485 Elo+
Solo
Chernobog
Chernobog
Bärtiki
Chernobog
Level 66
God Stats
27W - 18L
1,633 SR
Queue Stats
67W - 65L
1,537 Elo+
Party 1
Terra
Terra
Dendenki
Terra
Level 68
God Stats
13W - 17L
1,516 SR
Queue Stats
67W - 65L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
nodoï
Nu Wa
Level 75
God Stats
2W - 3L
1,765 SR
Queue Stats
320W - 293L
1,420 Elo+
Solo
Guan Yu
Guan Yu
simsies
Guan Yu
Level 64
God Stats
3W - 3L
1,723 SR
Queue Stats
98W - 114L
1,375 Elo+
Solo
Team Averages
Level 76
1,670 SR
1,471 Elo+

VS

Team Averages
Level 121
1,551 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Anoé
Sol
Level 137
God Stats
19W - 19L
1,439 SR
Queue Stats
203W - 212L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
DoomsDruid
Cu Chulainn
Level 69
God Stats
4W - 1L
1,630 SR
Queue Stats
125W - 134L
1,536 Elo+
Solo
Mulan
Mulan
LvLatvianTrollLv
Mulan
Level 159
God Stats
8W - 6L
1,685 SR
Queue Stats
172W - 192L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asheltronic
Ao Kuang
15
6 / 3 / 1
9,092
535
12,576
17,833
7,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Bärtiki
Chernobog
13
0 / 3 / 2
7,588
446
9,523
13,509
6,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Dendenki
Terra
12
2 / 4 / 2
7,611
448
4,358
16,080
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
nodoï
Nu Wa
14
1 / 6 / 5
8,371
492
9,074
13,024
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
simsies
Guan Yu
14
0 / 6 / 1
7,981
469
2,398
14,485
12,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
10 / 1 / 2
10,757
633
17,083
10,994
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
12
0 / 2 / 9
8,257
486
6,286
16,452
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Anoé
Sol
15
4 / 1 / 4
9,289
546
16,007
15,442
5,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
DoomsDruid
Cu Chulainn
14
4 / 3 / 7
9,342
550
12,295
17,239
16,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 8
9,227
543
7,184
12,384
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
22
22
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
1
2
11
W
Artio
 
Artio
0
2
9
2.25
W
Sol
Anoé
Sol
4
1
4
6
L
Ao Kuang
Asheltronic
Ao Kuang
6
3
1
2.17
L
Chernobog
Bärtiki
Chernobog
0
3
2
0.33
L
Terra
Dendenki
Terra
2
4
2
0.75
W
Cu Chulainn
DoomsDruid
Cu Chulainn
4
3
7
2.5
W
4
2
8
4
L
Nu Wa
nodoï
Nu Wa
1
6
5
0.58
L
Guan Yu
simsies
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,929
Damage
58,855
74,931
Taken
72,511
44,102
Mitigated
49,838
20,356
Healing
18,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,083
4,430
0
2,570
10,994
4,923
588
5,662
5,025
106,798
0
W
Artio
 
Artio
6,286
1,269
1,060
3,715
16,452
15,816
579
8,217
8,041
22,296
0
W
Sol
Anoé
Sol
16,007
9,685
0
8,828
15,442
5,881
4,498
2,782
12,585
80,392
0
L
Ao Kuang
Asheltronic
Ao Kuang
12,576
4,413
0
10,462
17,833
7,598
0
8,696
9,137
64,883
0
L
Chernobog
Bärtiki
Chernobog
9,523
6,911
0
2,499
13,509
6,368
0
9,071
4,438
0
61,060
L
Terra
Dendenki
Terra
4,358
830
1,147
3,534
16,080
11,943
0
11,495
4,585
13,319
0
W
Cu Chulainn
DoomsDruid
Cu Chulainn
12,295
2,028
0
1,178
17,239
16,046
233
3,616
13,529
0
56,815
W
7,184
974
0
1,001
12,384
7,172
293
4,879
7,323
0
64,664
L
Nu Wa
nodoï
Nu Wa
9,074
1,706
53
1,382
13,024
5,251
0
7,543
5,481
54,181
0
L
Guan Yu
simsies
Guan Yu
2,398
454
0
1,279
14,485
12,942
36
2,571
11,914
0
55,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
46,872
416
Minions Killed
475
0
Camps Cleared
0
1,533,529
Distance Traveled
1,493,750
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,757
633
147
9
0
292,207
2
W
Artio
8,257
486
28
2
0
332,528
4
W
Sol
9,289
546
109
6
0
292,928
3
L
Ao Kuang
9,092
535
114
7
0
334,195
3
L
Chernobog
7,588
446
97
6
0
304,538
3
L
Terra
7,611
448
14
1
0
334,698
3
W
Cu Chulainn
9,342
550
85
5
0
276,063
0
W
Mulan
9,227
543
106
6
0
300,024
3
L
Nu Wa
8,371
492
87
5
0
278,819
6
L
Guan Yu
7,981
469
104
6
0
281,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role