Player Matchup

Heimdallr
Heimdallr
Hchegy
Heimdallr
Level 37
God Stats
0W - 1L
1,285 SR
Queue Stats
29W - 34L
1,384 Elo+
Solo
Poseidon
Poseidon
MAV3RICK0408
Poseidon
Level 103
God Stats
50W - 36L
1,595 SR
Queue Stats
522W - 603L
1,431 Elo+
Party 1
Set
Set
SSeidzi
Set
Level 124
God Stats
1W - 2L
1,647 SR
Queue Stats
105W - 108L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Shakespeare195
Jormungandr
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 22L
1,482 Elo+
Solo
Horus
Horus
UnsecuredOven
Horus
Level 119
God Stats
36W - 40L
1,514 SR
Queue Stats
617W - 738L
1,498 Elo+
Party 1
Team Averages
Level 93
1,551 SR
1,444 Elo+

VS

Team Averages
Level 82
1,448 SR
1,440 Elo+
Neith
Neith
GustabloPlayz
Neith
Level 64
God Stats
14W - 14L
1,232 SR
Queue Stats
424W - 465L
1,453 Elo+
Solo
Horus
Horus
HighKingBubbles
Horus
Level 147
God Stats
3W - 0L
1,445 SR
Queue Stats
89W - 75L
1,418 Elo+
Party 2
Vamana
Vamana
deadlypineapple2
Vamana
Level 48
God Stats
3W - 0L
1,784 SR
Queue Stats
129W - 142L
1,397 Elo+
Solo
Janus
Janus
gunsRforkids30
Janus
Level 87
God Stats
1W - 0L
1,172 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
tigolbitties8008
Nemesis
Level 66
God Stats
25W - 16L
1,606 SR
Queue Stats
61W - 56L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hchegy
Heimdallr
13
1 / 4 / 0
7,711
454
7,849
9,699
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MAV3RICK0408
Poseidon
16
4 / 1 / 0
9,224
543
6,131
10,243
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
12
0 / 3 / 2
7,557
445
4,678
9,137
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
Shakespeare195
Jormungandr
12
0 / 4 / 0
7,272
428
7,057
14,344
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 3
9,262
545
8,407
12,091
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
8,948
526
9,680
9,480
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 8
8,704
512
5,179
13,340
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 4 / 0
9,098
535
7,776
15,789
11,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 2
8,870
522
7,666
8,364
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 0 / 4
8,705
512
3,968
14,857
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
14
15
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Heimdallr
Hchegy
Heimdallr
1
4
0
0.25
W
1
0
8
5
L
Poseidon
MAV3RICK0408
Poseidon
4
1
0
4
L
Set
0
3
2
0.33
L
Jormungandr
Shakespeare195
Jormungandr
0
4
0
0
L
1
3
3
0.83
W
3
4
0
0.75
W
4
1
2
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
34,269
55,514
Taken
61,830
34,962
Mitigated
38,789
13,685
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,680
3,418
0
3,930
9,480
4,449
822
1,586
7,894
0
64,927
L
Heimdallr
Hchegy
Heimdallr
7,849
3,513
0
2,553
9,699
3,955
101
59
9,640
0
56,552
W
5,179
2,346
980
5,306
13,340
11,642
371
5,286
8,054
0
29,685
L
Poseidon
MAV3RICK0408
Poseidon
6,131
1,391
211
3,100
10,243
3,866
0
1,488
8,611
78,166
0
L
Set
4,678
1,348
0
1,008
9,137
3,844
0
1,168
7,839
0
63,611
L
Jormungandr
Shakespeare195
Jormungandr
7,057
1,614
206
2,531
14,344
11,076
0
4,281
9,816
40,984
0
L
8,407
3,710
225
3,851
12,091
12,221
13
121
11,942
0
75,263
W
7,776
3,538
0
3,889
15,789
11,992
0
2,704
12,436
0
70,664
W
7,666
1,432
0
736
8,364
3,462
539
2,257
6,075
72,929
0
W
3,968
2,013
0
1,783
14,857
7,244
314
2,209
12,615
0
77,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,026
Gold Earned
44,325
533
Minions Killed
505
0
Camps Cleared
0
1,506,829
Distance Traveled
1,734,232
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,948
526
111
7
0
369,645
1
L
Heimdallr
7,711
454
100
6
0
261,287
4
W
Horus
8,704
512
39
2
0
359,669
2
L
Poseidon
9,224
543
136
8
0
373,363
5
L
Set
7,557
445
112
7
0
238,332
5
L
Jormungandr
7,272
428
51
3
0
318,520
4
L
Horus
9,262
545
134
8
0
315,327
1
W
Vamana
9,098
535
135
8
0
308,672
0
W
Janus
8,870
522
115
7
0
326,095
7
W
Nemesis
8,705
512
105
6
0
370,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role