Player Matchup

Skadi
Skadi
EZtotaledAxe
Skadi
Level 14
God Stats
0W - 3L
1,395 SR
Queue Stats
3W - 7L
1,204 Elo+
Party 2
Susano
Susano
P3rvy Gramps
Susano
Level 31
God Stats
1W - 1L
1,608 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 2
Hercules
Hercules
P3rvy Uncle
Hercules
Level 87
God Stats
2W - 3L
1,518 SR
Queue Stats
5W - 9L
1,198 Elo+
Party 2
Team Averages
Level 44
1,507 SR
1,214 Elo+

VS

Team Averages
Level 41
1,434 SR
1,166 Elo+
Olorun
Olorun
King_Nothing_IV
Olorun
Level 31
God Stats
3W - 5L
1,285 SR
Queue Stats
13W - 21L
1,094 Elo+
Party 1
Guan Yu
Guan Yu
MKFrost333
Guan Yu
Level 49
God Stats
13W - 12L
1,518 SR
Queue Stats
153W - 221L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
xxRimuruTempestx
Zhong Kui
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
11,662
729
16,738
15,662
6,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
14
1 / 7 / 5
9,966
623
16,916
16,459
6,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
P3rvy Uncle
Hercules
14
2 / 3 / 5
10,193
637
9,234
18,552
24,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
11,014
688
7,092
13,111
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
MKFrost333
Guan Yu
17
8 / 1 / 7
12,852
803
20,499
23,565
24,463
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
15
7 / 5 / 5
11,995
750
14,865
18,947
13,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
7
Kills
15
15
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
W
0
1
9
4.5
W
Guan Yu
MKFrost333
Guan Yu
8
1
7
11.5
L
Susano
1
7
5
0.5
L
Hercules
P3rvy Uncle
Hercules
2
3
5
1.5
W
Zhong Kui
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,888
Damage
42,456
50,673
Taken
55,623
38,264
Mitigated
45,672
4,468
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,738
8,972
0
2,101
15,662
6,894
1,375
5,728
9,934
0
47,834
W
7,092
2,129
631
3,590
13,111
7,936
1,415
279
12,832
48,835
4,799
W
Guan Yu
MKFrost333
Guan Yu
20,499
3,381
2,758
6,370
23,565
24,463
181
296
23,269
0
37,124
L
Susano
16,916
2,124
0
500
16,459
6,822
519
7,436
9,023
0
48,379
L
Hercules
P3rvy Uncle
Hercules
9,234
1,880
0
1,867
18,552
24,548
122
8,734
9,818
0
16,512
W
Zhong Kui
14,865
2,578
0
5,348
18,947
13,273
916
0
18,947
37,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
35,861
144
Minions Killed
189
5
Camps Cleared
7
746,338
Distance Traveled
852,225
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,662
729
68
4
1
236,195
0
W
Olorun
11,014
688
96
6
6
282,768
2
W
Guan Yu
12,852
803
38
2
0
343,297
5
L
Susano
9,966
623
56
4
3
285,516
0
L
Hercules
10,193
637
20
1
1
224,627
0
W
Zhong Kui
11,995
750
55
3
1
226,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role