Player Matchup

Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ClFade
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,751 Elo+
Solo
Medusa
Medusa
M3DU5AM3CH
Medusa
Level 42
God Stats
1W - 2L
1,165 SR
Queue Stats
15W - 12L
1,366 Elo+
Solo
Serqet
Serqet
TerrboT
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,310 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,485 Elo+

VS

Team Averages
Level 69
1,364 SR
1,335 Elo+
Medusa
Medusa
Baldor007
Medusa
Level 26
God Stats
0W - 4L
1,194 SR
Queue Stats
1W - 7L
1,302 Elo+
Party 1
Nemesis
Nemesis
PIEKUT_MTX
Nemesis
Level 65
God Stats
2W - 6L
1,182 SR
Queue Stats
97W - 145L
1,294 Elo+
Solo
Loki
Loki
Quick Dead3255
Loki
Level 59
God Stats
1W - 4L
1,407 SR
Queue Stats
203W - 256L
1,444 Elo+
Solo
Nu Wa
Nu Wa
SgtLord
Nu Wa
Level 127
God Stats
0W - 1L
1,760 SR
Queue Stats
167W - 190L
1,407 Elo+
Solo
Yemoja
Yemoja
endelan
Yemoja
Level 66
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 9L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
10 / 1 / 5
14,208
592
28,964
22,334
22,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
 
Nu Wa
20
3 / 1 / 10
12,685
529
17,921
11,458
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
ClFade
Atlas
16
1 / 2 / 7
11,356
473
8,653
23,877
26,567
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
M3DU5AM3CH
Medusa
16
1 / 1 / 5
10,094
421
9,748
13,613
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
TerrboT
Serqet
20
11 / 3 / 6
13,818
576
13,039
22,837
11,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baldor007
Medusa
14
1 / 4 / 1
8,663
361
11,638
16,531
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
PIEKUT_MTX
Nemesis
13
2 / 9 / 3
9,347
389
8,384
25,417
10,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 1
11,236
468
6,844
29,742
25,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
SgtLord
Nu Wa
18
2 / 6 / 3
11,726
489
16,243
17,797
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
endelan
Yemoja
14
1 / 1 / 1
9,584
399
5,961
11,602
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
26
Kills
7
8
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
1
5
12.5
W
Nu Wa
 
Nu Wa
3
1
10
8
L
Medusa
Baldor007
Medusa
1
4
1
0.38
W
Atlas
ClFade
Atlas
1
2
7
2.25
W
Medusa
M3DU5AM3CH
Medusa
1
1
5
3.5
L
Nemesis
PIEKUT_MTX
Nemesis
2
9
3
0.39
L
1
7
1
0.21
L
Nu Wa
SgtLord
Nu Wa
2
6
3
0.58
W
Serqet
TerrboT
Serqet
11
3
6
4.67
L
Yemoja
endelan
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,325
Damage
49,070
94,119
Taken
101,089
71,811
Mitigated
64,522
29,440
Healing
22,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
28,964
15,639
0
7,906
22,334
22,391
1,885
3,825
18,265
0
132,212
W
Nu Wa
 
Nu Wa
17,921
4,962
0
2,736
11,458
4,763
1,275
5,103
5,985
119,618
0
L
Medusa
Baldor007
Medusa
11,638
5,552
0
1,911
16,531
7,530
880
5,950
9,875
0
51,104
W
Atlas
ClFade
Atlas
8,653
3,823
3,658
3,969
23,877
26,567
354
4,890
18,825
52,785
0
W
Medusa
M3DU5AM3CH
Medusa
9,748
3,800
0
3,458
13,613
6,710
3,564
3,670
9,789
0
70,045
L
Nemesis
PIEKUT_MTX
Nemesis
8,384
3,923
189
6,170
25,417
10,447
0
4,174
21,126
0
64,201
L
6,844
1,345
0
9,733
29,742
25,585
0
1,654
27,258
0
79,531
L
Nu Wa
SgtLord
Nu Wa
16,243
3,186
0
1,500
17,797
5,840
1,535
9,197
7,615
108,282
0
W
Serqet
TerrboT
Serqet
13,039
3,761
0
7,713
22,837
11,380
1,509
3,572
19,051
0
107,585
L
Yemoja
endelan
Yemoja
5,961
793
1,184
2,033
11,602
15,120
392
5,599
6,003
40,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,161
Gold Earned
50,556
658
Minions Killed
527
0
Camps Cleared
0
2,443,613
Distance Traveled
2,064,086
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,208
592
187
8
0
496,992
3
W
Nu Wa
12,685
529
162
7
0
465,757
11
L
Medusa
8,663
361
81
3
0
396,078
3
W
Atlas
11,356
473
73
3
0
466,655
1
W
Medusa
10,094
421
87
4
0
474,716
14
L
Nemesis
9,347
389
77
3
0
418,197
1
L
Loki
11,236
468
137
6
0
411,536
5
L
Nu Wa
11,726
489
179
7
0
391,420
3
W
Serqet
13,818
576
149
6
0
539,493
3
L
Yemoja
9,584
399
53
2
0
446,855
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role