Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Yumatic21
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
don-zr1
Danzaburou
Level 67
God Stats
3W - 7L
1,636 SR
Queue Stats
22W - 43L
1,419 Elo+
Party 1
Cerberus
Cerberus
italy_lemonssss
Cerberus
Level 127
God Stats
3W - 3L
1,590 SR
Queue Stats
71W - 134L
1,401 Elo+
Party 1
Chaac
Chaac
yukiy206
Chaac
Level 101
God Stats
3W - 7L
1,529 SR
Queue Stats
65W - 127L
1,426 Elo+
Party 1
Team Averages
Level 89
1,551 SR
1,407 Elo+

VS

Team Averages
Level 128
1,525 SR
1,547 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Armynations
Vulcan
Level 112
God Stats
79W - 67L
1,544 SR
Queue Stats
184W - 156L
1,560 Elo+
Solo
Shiva
Shiva
VOCrenegade
Shiva
Level 158
God Stats
9W - 1L
1,829 SR
Queue Stats
101W - 60L
1,600 Elo+
Solo
Sylvanus
Sylvanus
animesweetcheeks
Sylvanus
Level 77
God Stats
6W - 10L
1,250 SR
Queue Stats
292W - 254L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 2 / 1
10,407
801
9,222
10,419
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Yumatic21
Yu Huang
13
0 / 5 / 3
7,837
603
5,785
14,036
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
don-zr1
Danzaburou
15
0 / 5 / 2
8,552
658
9,686
15,070
5,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
15
2 / 5 / 2
8,772
675
7,761
23,518
22,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
yukiy206
Chaac
15
1 / 2 / 3
8,493
653
10,311
15,740
17,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
3 / 2 / 6
10,311
793
9,387
11,171
7,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
 
Rama
18
2 / 1 / 3
10,115
778
7,099
13,321
6,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
17
6 / 1 / 8
10,038
772
24,456
8,142
3,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 10
10,316
794
14,776
14,444
16,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 4
9,529
733
10,732
12,537
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
19
19
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
1
1.75
W
Hades
 
Hades
3
2
6
3
W
Rama
 
Rama
2
1
3
3.5
W
Vulcan
6
1
8
10
W
5
1
10
10
L
Yu Huang
Yumatic21
Yu Huang
0
5
3
0.3
W
3
1
4
5
L
Danzaburou
don-zr1
Danzaburou
0
5
2
0.2
L
Cerberus
2
5
2
0.6
L
Chaac
yukiy206
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
66,450
78,783
Taken
59,615
55,739
Mitigated
42,269
16,794
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,222
441
0
1,117
10,419
4,463
0
3,523
6,644
65,408
0
W
Hades
 
Hades
9,387
509
333
2,028
11,171
7,170
1,153
4,728
6,443
31,857
0
W
Rama
 
Rama
7,099
6,368
0
2,001
13,321
6,809
2,912
4,247
9,074
0
47,203
W
Vulcan
24,456
13,216
553
776
8,142
3,865
441
3,700
4,442
43,359
0
W
14,776
2,081
137
1,886
14,444
16,681
1,070
5,782
8,662
0
29,862
L
Yu Huang
Yumatic21
Yu Huang
5,785
652
0
1,760
14,036
5,252
0
9,280
4,635
11,169
0
W
10,732
3,033
4,283
4,991
12,537
7,744
784
4,311
8,226
27,447
5,648
L
Danzaburou
don-zr1
Danzaburou
9,686
1,989
0
4,022
15,070
5,694
0
10,453
4,352
0
46,379
L
Cerberus
7,761
92
150
6,416
23,518
22,667
0
12,785
10,399
19,278
0
L
Chaac
yukiy206
Chaac
10,311
720
0
3,329
15,740
17,663
0
7,440
8,041
0
20,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,061
Gold Earned
50,309
276
Minions Killed
267
0
Camps Cleared
0
1,307,220
Distance Traveled
1,449,510
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,407
801
121
9
0
276,950
2
W
Hades
10,311
793
64
5
0
273,306
1
W
Rama
10,115
778
92
7
0
257,740
1
W
Vulcan
10,038
772
42
3
0
321,098
4
W
Shiva
10,316
794
35
3
0
324,651
2
L
Yu Huang
7,837
603
15
1
0
237,763
0
W
Sylvanus
9,529
733
34
3
0
272,715
4
L
Danzaburou
8,552
658
76
6
0
247,139
1
L
Cerberus
8,772
675
35
3
0
251,211
1
L
Chaac
8,493
653
29
2
0
294,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role