Player Matchup

Kuzenbo
Kuzenbo
DarshanP
Kuzenbo
Level 63
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 29L
1,324 Elo+
Party 1
Hades
Hades
SatinyPilot5732
Hades
Level 58
God Stats
1W - 15L
1,324 SR
Queue Stats
1W - 23L
1,213 Elo+
Party 1
Thor
Thor
SaturnKT
Thor
Level 51
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 24L
1,324 Elo+
Party 1
Team Averages
Level 57
1,453 SR
1,287 Elo+

VS

Team Averages
Level 65
1,424 SR
1,429 Elo+
Baba Yaga
Baba Yaga
BodiRoyale
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 2
Tyr
Tyr
DaDte
Tyr
Level 141
God Stats
8W - 9L
1,271 SR
Queue Stats
549W - 343L
1,598 Elo+
Solo
Merlin
Merlin
OtotoSan42
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarshanP
Kuzenbo
13
0 / 9 / 7
8,708
622
9,193
19,084
26,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 7 / 2
10,020
716
8,551
15,492
11,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 5 / 2
8,148
582
5,456
14,933
6,735
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BodiRoyale
Baba Yaga
13
2 / 5 / 12
9,714
694
13,001
11,045
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
DaDte
Tyr
18
15 / 0 / 5
12,581
899
20,023
16,510
18,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
OtotoSan42
Merlin
16
4 / 3 / 12
10,920
780
11,055
7,833
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
21
21
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BodiRoyale
Baba Yaga
2
5
12
1.6
W
Tyr
DaDte
Tyr
15
0
5
17.5
L
Kuzenbo
DarshanP
Kuzenbo
0
9
7
0.39
W
Merlin
OtotoSan42
Merlin
4
3
12
3.33
L
6
7
2
1
L
Thor
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
44,079
49,509
Taken
35,388
45,325
Mitigated
27,785
6,080
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BodiRoyale
Baba Yaga
13,001
713
0
1,614
11,045
5,462
353
5,786
5,020
29,769
0
W
Tyr
DaDte
Tyr
20,023
4,659
0
8,018
16,510
18,529
1,001
6,003
10,507
0
54,941
L
Kuzenbo
DarshanP
Kuzenbo
9,193
4,067
0
500
19,084
26,935
0
8,641
10,443
17,879
0
W
Merlin
OtotoSan42
Merlin
11,055
874
511
1,058
7,833
3,794
960
6,336
1,497
37,380
0
L
8,551
260
602
2,950
15,492
11,655
0
8,524
6,968
35,891
0
L
Thor
5,456
868
0
2,028
14,933
6,735
0
7,211
7,722
0
18,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
33,215
106
Minions Killed
168
3
Camps Cleared
7
706,780
Distance Traveled
781,672
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,714
694
30
2
0
243,338
2
W
Tyr
12,581
899
65
5
5
295,856
1
L
Kuzenbo
8,708
622
14
1
0
232,077
4
W
Merlin
10,920
780
73
5
2
242,478
1
L
Hades
10,020
716
67
5
2
220,243
1
L
Thor
8,148
582
25
2
1
254,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role