Player Matchup

Bastet
Bastet
ChickyMcNuggies
Bastet
Level 150
God Stats
17W - 8L
1,529 SR
Queue Stats
158W - 138L
1,517 Elo+
Solo
Zeus
Zeus
CompyXP
Zeus
Level 160
God Stats
4W - 0L
1,744 SR
Queue Stats
217W - 154L
1,615 Elo+
Solo
Atlas
Atlas
Frosty3296
Atlas
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo
Chang'e
Chang'e
TrueTaylorSwift
Chang'e
Level 104
God Stats
11W - 14L
1,508 SR
Queue Stats
527W - 549L
1,502 Elo+
Solo
Horus
Horus
corppp
Horus
Level 58
God Stats
3W - 3L
1,451 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,527 Elo+

VS

Team Averages
Level 114
1,507 SR
1,558 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Ariamiss
Ra
Level 148
God Stats
14W - 16L
1,477 SR
Queue Stats
259W - 226L
1,557 Elo+
Solo
Shiva
Shiva
Rise Against 97
Shiva
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,758 Elo+
Party 1
Ares
Ares
darknessinside4
Ares
Level 58
God Stats
5W - 7L
1,220 SR
Queue Stats
233W - 292L
1,442 Elo+
Solo
Ullr
Ullr
heirgentry
Ullr
Level 108
God Stats
1W - 2L
1,840 SR
Queue Stats
133W - 141L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
8,953
746
10,405
11,085
5,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
CompyXP
Zeus
18
4 / 0 / 6
10,183
849
17,113
4,244
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
16
3 / 1 / 6
9,163
764
9,246
13,531
9,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 5 / 4
8,080
673
7,606
14,746
6,344
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
corppp
Horus
15
2 / 1 / 8
9,159
763
6,723
13,760
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 3
8,488
707
15,126
9,243
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 3
9,410
784
7,213
5,598
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 3 / 3
8,177
681
7,269
15,369
14,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 5 / 3
7,296
608
3,197
16,783
11,912
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 3 / 2
8,589
716
8,086
13,944
5,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
14
Kills
7
7
Deaths
14
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
3
1.75
L
1
1
3
2.5
W
4
0
7
7.5
W
Zeus
CompyXP
Zeus
4
0
6
7
W
Atlas
3
1
6
6
L
2
3
3
1.17
W
1
5
4
0.6
W
Horus
corppp
Horus
2
1
8
6
L
0
5
3
0.3
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,093
Damage
40,891
57,366
Taken
60,937
33,427
Mitigated
38,045
22,931
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,126
717
0
565
9,243
3,893
0
4,717
4,240
34,654
0
L
7,213
423
2,344
1,254
5,598
2,495
843
3,115
2,247
48,620
0
W
10,405
2,287
0
3,220
11,085
5,176
1,096
4,439
6,406
0
26,294
W
Zeus
CompyXP
Zeus
17,113
1,056
0
0
4,244
2,025
512
1,472
2,732
54,369
0
W
Atlas
9,246
3,383
0
3,446
13,531
9,184
0
5,893
7,310
33,293
0
L
7,269
234
254
577
15,369
14,139
0
7,190
7,679
0
15,546
W
7,606
703
2,151
4,060
14,746
6,344
0
6,423
8,073
22,362
0
W
Horus
corppp
Horus
6,723
2,973
4,518
5,536
13,760
10,698
1,207
6,083
7,309
0
17,127
L
3,197
277
0
0
16,783
11,912
440
9,621
6,598
5,757
0
L
8,086
4,080
0
480
13,944
5,606
576
7,370
6,208
0
34,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,538
Gold Earned
41,960
252
Minions Killed
239
0
Camps Cleared
0
1,313,867
Distance Traveled
1,191,843
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,488
707
59
5
0
227,054
4
L
Ra
9,410
784
109
9
0
277,077
2
W
Bastet
8,953
746
27
2
0
307,339
4
W
Zeus
10,183
849
121
10
0
268,319
3
W
Atlas
9,163
764
61
5
0
263,210
3
L
Shiva
8,177
681
18
2
0
241,986
1
W
Chang'e
8,080
673
23
2
0
201,873
2
W
Horus
9,159
763
20
2
0
273,126
3
L
Ares
7,296
608
6
1
0
215,177
0
L
Ullr
8,589
716
47
4
0
230,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role