Player Matchup

Baron Samedi
Baron Samedi
ChemicRock
Baron Samedi
Level 61
God Stats
7W - 16L
1,312 SR
Queue Stats
105W - 181L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
Halfbreeeed
Gilgamesh
Level 147
God Stats
2W - 2L
1,680 SR
Queue Stats
74W - 97L
1,434 Elo+
Party 2
Artemis
Artemis
Kaen_Jay
Artemis
Level 28
God Stats
3W - 6L
1,378 SR
Queue Stats
52W - 72L
1,393 Elo+
Party 2
Team Averages
Level 79
1,457 SR
1,391 Elo+

VS

Team Averages
Level 120
1,614 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BARTHOLIMUE413
Ares
Level 114
God Stats
4W - 5L
1,534 SR
Queue Stats
27W - 53L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
Zoka
Amaterasu
Level 118
God Stats
32W - 22L
1,809 SR
Queue Stats
93W - 143L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChemicRock
Baron Samedi
14
3 / 4 / 3
9,022
694
15,654
15,957
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Halfbreeeed
Gilgamesh
12
3 / 2 / 3
8,246
634
10,546
12,812
12,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Kaen_Jay
Artemis
11
0 / 5 / 4
7,571
582
6,450
9,093
3,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 1 / 2
9,970
767
18,401
12,619
7,919
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 5
9,284
714
6,443
12,691
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Zoka
Amaterasu
13
1 / 3 / 7
8,709
670
8,282
15,417
12,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
11
11
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
2
9
W
2
2
5
2.25
L
Baron Samedi
ChemicRock
Baron Samedi
3
4
3
1.13
L
Gilgamesh
Halfbreeeed
Gilgamesh
3
2
3
2.25
L
Artemis
Kaen_Jay
Artemis
0
5
4
0.4
W
Amaterasu
Zoka
Amaterasu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
33,126
37,862
Taken
40,727
22,767
Mitigated
33,031
12,244
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,401
545
0
7,569
12,619
7,919
341
4,269
8,350
54,128
0
W
6,443
61
0
1,061
12,691
12,372
250
4,602
8,089
17,381
0
L
Baron Samedi
ChemicRock
Baron Samedi
15,654
2,658
1,204
7,611
15,957
7,232
0
10,907
5,050
51,351
0
L
Gilgamesh
Halfbreeeed
Gilgamesh
10,546
4,613
0
2,729
12,812
12,385
0
8,751
4,061
0
17,600
L
Artemis
Kaen_Jay
Artemis
6,450
3,084
0
700
9,093
3,150
0
5,617
3,476
0
22,194
W
Amaterasu
Zoka
Amaterasu
8,282
3,370
630
3,613
15,417
12,740
139
7,169
8,248
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
27,963
130
Minions Killed
141
3
Camps Cleared
7
670,697
Distance Traveled
715,952
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,970
767
88
7
3
218,145
1
W
Ares
9,284
714
27
2
1
225,364
1
L
Baron Samedi
9,022
694
85
7
1
204,736
1
L
Gilgamesh
8,246
634
14
1
1
251,323
1
L
Artemis
7,571
582
31
2
1
214,638
4
W
Amaterasu
8,709
670
26
2
3
272,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role