Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Petyhaliys
Atlas
Level 74
God Stats
3W - 2L
1,646 SR
Queue Stats
59W - 65L
1,509 Elo+
Party 1
Sol
Sol
Telrùnya
Sol
Level 133
God Stats
1W - 0L
1,715 SR
Queue Stats
22W - 28L
1,458 Elo+
Party 2
Zhong Kui
Zhong Kui
xpomik
Zhong Kui
Level 108
God Stats
1W - 1L
1,253 SR
Queue Stats
51W - 42L
1,567 Elo+
Party 1
Thor
Thor
yMa4
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 1
Team Averages
Level 118
1,523 SR
1,493 Elo+

VS

Team Averages
Level 128
1,551 SR
1,487 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kolyochii
Neith
Level 128
God Stats
8W - 5L
1,902 SR
Queue Stats
487W - 475L
1,562 Elo+
Solo
He Bo
He Bo
Methamphetameme
He Bo
Level 128
God Stats
2W - 5L
1,305 SR
Queue Stats
299W - 275L
1,502 Elo+
Solo
Hun Batz
Hun Batz
MikePerry
Hun Batz
Level 120
God Stats
9W - 6L
1,500 SR
Queue Stats
291W - 314L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zeMarinco
Morgan Le Fay
Level 160
God Stats
8W - 7L
1,550 SR
Queue Stats
425W - 441L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
0 / 3 / 9
8,497
772
3,100
11,733
8,529
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
13
0 / 3 / 8
8,746
795
6,662
13,750
15,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 6
9,181
835
7,006
11,105
5,549
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
xpomik
Zhong Kui
17
7 / 2 / 5
10,357
942
14,485
15,937
14,300
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
yMa4
Thor
15
5 / 3 / 3
8,911
810
8,886
9,491
5,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 6
7,575
689
5,554
9,740
10,639
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kolyochii
Neith
16
4 / 4 / 7
8,698
791
9,982
11,435
5,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 4
7,894
718
9,579
10,925
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
MikePerry
Hun Batz
1
0 / 0 / 0
2,788
253
0
178
70
Morgan Le Fay
zeMarinco
Morgan Le Fay
17
6 / 4 / 3
9,259
842
14,905
12,314
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
15
Kills
13
13
Deaths
15
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
3
9
1.5
L
Geb
 
Geb
1
1
6
4
L
Neith
Kolyochii
Neith
4
4
7
1.88
L
2
6
4
0.67
L
Hun Batz
MikePerry
Hun Batz
0
0
0
0
W
Atlas
0
3
8
1.33
W
3
2
6
3
W
Zhong Kui
xpomik
Zhong Kui
7
2
5
4.75
W
Thor
yMa4
Thor
5
3
3
2.17
L
Morgan Le Fay
zeMarinco
Morgan Le Fay
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
40,020
62,016
Taken
44,592
49,175
Mitigated
27,844
24,351
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,100
0
1,776
2,859
11,733
8,529
2,051
7,427
4,306
0
14,973
L
Geb
 
Geb
5,554
267
1,667
3,205
9,740
10,639
0
6,761
2,814
9,484
0
L
Neith
Kolyochii
Neith
9,982
4,712
539
3,727
11,435
5,530
0
5,445
5,926
0
25,250
L
9,579
68
783
1,195
10,925
5,132
0
7,837
2,976
19,261
0
L
Hun Batz
MikePerry
Hun Batz
0
0
0
0
178
70
0
178
0
0
0
W
Atlas
6,662
2,067
1,323
1,324
13,750
15,617
328
5,036
8,714
11,113
0
W
7,006
2,057
951
4,864
11,105
5,549
5,065
5,859
5,246
26,221
0
W
Zhong Kui
xpomik
Zhong Kui
14,485
597
1,230
7,002
15,937
14,300
324
7,707
8,230
36,540
0
W
Thor
yMa4
Thor
8,886
543
1,698
1,324
9,491
5,180
620
4,009
5,482
0
13,301
L
Morgan Le Fay
zeMarinco
Morgan Le Fay
14,905
1,226
865
3,393
12,314
6,473
288
7,932
4,238
27,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,692
Gold Earned
36,214
122
Minions Killed
81
0
Camps Cleared
0
1,075,530
Distance Traveled
790,094
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,497
772
16
1
0
240,429
4
L
Geb
7,575
689
13
1
0
224,706
3
L
Neith
8,698
791
25
2
0
193,849
1
L
He Bo
7,894
718
16
1
0
180,816
1
L
Hun Batz
2,788
253
0
0
0
0
0
W
Atlas
8,746
795
3
0
0
220,846
0
W
Sol
9,181
835
40
4
0
205,376
0
W
Zhong Kui
10,357
942
53
5
0
203,838
4
W
Thor
8,911
810
10
1
0
205,041
0
L
Morgan Le Fay
9,259
842
27
2
0
190,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role