Player Matchup

Hades
Hades
ByAlex03
Hades
Level 127
God Stats
3W - 3L
1,595 SR
Queue Stats
103W - 95L
1,516 Elo+
Party 2
Rama
Rama
Maglietee10
Rama
Level 104
God Stats
1W - 2L
1,746 SR
Queue Stats
120W - 117L
1,518 Elo+
Party 2
Yemoja
Yemoja
R6-centollo999
Yemoja
Level 65
God Stats
7W - 6L
1,666 SR
Queue Stats
52W - 51L
1,514 Elo+
Party 2
Eset
Eset
juanmeras03
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,561 Elo+
Party 2
Loki
Loki
rub3nms2003
Loki
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,468 Elo+
Party 2
Team Averages
Level 76
1,601 SR
1,515 Elo+

VS

Team Averages
Level 97
1,503 SR
1,447 Elo+
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BaustellenBoy
Bakasura
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 96L
1,625 Elo+
Party 1
Medusa
Medusa
Preyt666
Medusa
Level 155
God Stats
14W - 11L
1,514 SR
Queue Stats
331W - 347L
1,497 Elo+
Party 1
Merlin
Merlin
TerrboT
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,113 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ByAlex03
Hades
16
4 / 4 / 1
10,047
558
12,203
18,321
9,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 1
7,705
428
5,233
15,244
4,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
7,512
417
3,416
15,334
11,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 7 / 1
8,517
473
7,226
15,190
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
8,194
455
4,261
12,939
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 0 / 13
9,715
540
7,243
10,483
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
 
King Arthur
15
0 / 2 / 2
9,195
511
7,660
12,673
8,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
BaustellenBoy
Bakasura
18
13 / 1 / 4
11,161
620
19,834
18,814
10,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Preyt666
Medusa
18
8 / 1 / 1
11,175
621
13,148
9,873
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
TerrboT
Merlin
14
3 / 3 / 7
8,753
486
9,910
10,343
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
25
25
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
13
7.5
W
King Arthur
 
King Arthur
0
2
2
0.5
W
Bakasura
BaustellenBoy
Bakasura
13
1
4
15
L
Hades
ByAlex03
Hades
4
4
1
1.13
L
0
6
1
0.08
W
Medusa
Preyt666
Medusa
8
1
1
8.5
L
0
5
2
0.2
W
Merlin
TerrboT
Merlin
3
3
7
2.17
L
2
7
1
0.36
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
57,795
77,028
Taken
62,186
36,703
Mitigated
41,346
20,305
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,243
663
2,131
4,274
10,483
13,272
286
2,663
7,820
28,094
0
W
King Arthur
 
King Arthur
7,660
845
0
840
12,673
8,237
515
8,075
4,598
0
70,942
W
Bakasura
BaustellenBoy
Bakasura
19,834
13,357
0
5,435
18,814
10,272
375
4,351
14,463
0
104,198
L
Hades
ByAlex03
Hades
12,203
1,531
1
6,344
18,321
9,796
0
1,230
15,475
83,393
0
L
5,233
3,618
0
2,746
15,244
4,766
0
1,262
13,772
0
59,950
W
Medusa
Preyt666
Medusa
13,148
4,840
0
4,306
9,873
4,980
663
1,625
8,248
0
112,027
L
3,416
466
3,918
2,209
15,334
11,595
0
5,868
8,884
20,836
0
W
Merlin
TerrboT
Merlin
9,910
401
0
0
10,343
4,585
0
6,131
4,212
50,150
0
L
7,226
599
368
555
15,190
5,957
0
6,957
7,577
58,542
0
L
4,261
920
0
4,164
12,939
4,589
0
1,836
9,892
0
55,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,975
Gold Earned
49,999
485
Minions Killed
568
0
Camps Cleared
0
1,677,375
Distance Traveled
1,786,389
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,715
540
30
2
0
367,018
4
W
King Arthur
9,195
511
123
7
0
332,946
3
W
Bakasura
11,161
620
177
10
0
423,136
4
L
Hades
10,047
558
170
9
0
315,624
6
L
Rama
7,705
428
97
5
0
296,817
7
W
Medusa
11,175
621
175
10
0
329,703
4
L
Yemoja
7,512
417
30
2
0
316,448
6
W
Merlin
8,753
486
63
4
0
333,586
3
L
Eset
8,517
473
99
6
0
339,651
2
L
Loki
8,194
455
89
5
0
408,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role