Player Matchup

Loki
Loki
JUGGERNAUTtwins
Loki
Level 32
God Stats
40W - 39L
1,533 SR
Queue Stats
165W - 218L
1,454 Elo+
Solo
Janus
Janus
Karri Str55
Janus
Level 28
God Stats
3W - 3L
1,492 SR
Queue Stats
86W - 90L
1,524 Elo+
Solo
Da Ji
Da Ji
SunMater
Da Ji
Level 43
God Stats
4W - 9L
1,591 SR
Queue Stats
234W - 259L
1,426 Elo+
Solo
Tyr
Tyr
TIBRIN LE MALIN
Tyr
Level 109
God Stats
3W - 1L
1,788 SR
Queue Stats
10W - 7L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
l Xilent I
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Team Averages
Level 47
1,581 SR
1,502 Elo+

VS

Team Averages
Level 49
1,388 SR
1,423 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Its Zyxlo
Scylla
Level 24
God Stats
13W - 17L
1,304 SR
Queue Stats
18W - 22L
1,286 Elo+
Solo
Jormungandr
Jormungandr
frilled-actor522
Jormungandr
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 112L
1,459 Elo+
Solo
Ra
Ra
vBlxxdWxlfv
Ra
Level 49
God Stats
5W - 12L
1,137 SR
Queue Stats
29W - 43L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
9,096
758
3,726
6,794
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
7,350
613
3,960
5,364
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
SunMater
Da Ji
13
1 / 2 / 1
7,413
618
4,628
10,697
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 0 / 1
7,456
621
7,467
11,788
8,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
l Xilent I
Danzaburou
13
0 / 3 / 1
7,343
612
5,861
9,132
3,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 0 / 3
8,470
706
8,228
8,232
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
 
Thoth
14
2 / 0 / 2
8,066
672
14,377
3,831
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Its Zyxlo
Scylla
15
1 / 2 / 2
8,610
718
3,800
8,820
4,174
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
frilled-actor522
Jormungandr
15
2 / 0 / 3
9,047
754
5,738
11,973
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 2 / 2
7,622
635
2,319
5,169
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
7
7
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
3
2.5
W
Thoth
 
Thoth
2
0
2
3
W
Scylla
Its Zyxlo
Scylla
1
2
2
1
L
1
0
1
1.5
L
1
2
1
0.75
L
Da Ji
SunMater
Da Ji
1
2
1
0.75
L
1
0
1
1.5
W
Jormungandr
frilled-actor522
Jormungandr
2
0
3
3.5
L
Danzaburou
l Xilent I
Danzaburou
0
3
1
0.17
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
34,462
43,775
Taken
38,025
28,103
Mitigated
30,944
7,903
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,228
692
245
1,346
8,232
11,206
0
759
7,315
0
25,412
W
Thoth
 
Thoth
14,377
434
0
273
3,831
1,787
453
301
3,495
29,158
0
W
Scylla
Its Zyxlo
Scylla
3,800
332
299
406
8,820
4,174
1,705
450
8,241
33,031
0
L
3,726
888
0
2,645
6,794
2,916
0
1,944
4,688
0
45,739
L
3,960
0
0
242
5,364
1,968
0
3,319
2,012
12,172
0
L
Da Ji
SunMater
Da Ji
4,628
337
0
449
10,697
10,404
0
7,843
2,685
0
8,871
L
7,467
676
0
1,922
11,788
8,984
0
8,002
3,705
0
15,473
W
Jormungandr
frilled-actor522
Jormungandr
5,738
2,132
0
1,530
11,973
11,502
105
715
10,981
25,593
0
L
Danzaburou
l Xilent I
Danzaburou
5,861
1,925
245
2,400
9,132
3,831
0
5,126
3,754
0
22,499
W
2,319
156
7,187
1,336
5,169
2,275
318
1,735
3,402
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
41,815
172
Minions Killed
223
0
Camps Cleared
0
1,098,532
Distance Traveled
1,199,560
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,470
706
48
4
0
275,832
5
W
Thoth
8,066
672
43
4
0
237,793
0
W
Scylla
8,610
718
67
6
0
207,347
0
L
Loki
9,096
758
92
8
0
275,178
0
L
Janus
7,350
613
21
2
0
114,723
2
L
Da Ji
7,413
618
15
1
0
231,808
1
L
Tyr
7,456
621
14
1
0
269,857
0
W
Jormungandr
9,047
754
46
4
0
230,909
0
L
Danzaburou
7,343
612
30
3
0
206,966
1
W
Ra
7,622
635
19
2
0
247,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role