Player Matchup

Neith
Neith
HaZe Jojo420
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,270 Elo+
Party 2
King Arthur
King Arthur
JlMMY CROW
King Arthur
Level 121
God Stats
2W - 6L
1,353 SR
Queue Stats
129W - 154L
1,310 Elo+
Party 2
Janus
Janus
RobcarteI
Janus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 35L
1,461 Elo+
Party 2
Team Averages
Level 68
1,451 SR
1,347 Elo+

VS

Team Averages
Level 73
1,316 SR
1,555 Elo+
Raijin
Raijin
 
Raijin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
I Pehx I
Chaac
Level 22
God Stats
7W - 5L
1,193 SR
Queue Stats
22W - 12L
1,617 Elo+
Party 1
Cernunnos
Cernunnos
zWayn
Cernunnos
Level 118
God Stats
6W - 3L
1,255 SR
Queue Stats
191W - 170L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
8,277
591
8,893
13,063
5,219
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
JlMMY CROW
King Arthur
12
2 / 6 / 1
8,536
610
9,892
27,152
18,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
RobcarteI
Janus
12
3 / 6 / 2
8,538
610
8,351
11,416
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 3 / 9
10,521
752
9,300
9,754
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
I Pehx I
Chaac
13
4 / 0 / 7
9,805
700
10,024
12,353
8,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
zWayn
Cernunnos
16
9 / 2 / 4
11,371
812
22,395
12,089
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
17
17
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
9
2.83
L
0
5
4
0.4
W
Chaac
I Pehx I
Chaac
4
0
7
7.5
L
King Arthur
JlMMY CROW
King Arthur
2
6
1
0.42
L
Janus
RobcarteI
Janus
3
6
2
0.67
W
Cernunnos
zWayn
Cernunnos
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,136
Damage
41,719
51,631
Taken
34,196
27,731
Mitigated
18,804
8,831
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,300
924
137
1,315
9,754
3,985
333
1,648
8,004
27,800
0
L
8,893
4,749
0
2,537
13,063
5,219
0
2,907
10,156
0
34,747
W
Chaac
I Pehx I
Chaac
10,024
2,799
0
3,355
12,353
8,487
275
3,137
8,864
0
23,321
L
King Arthur
JlMMY CROW
King Arthur
9,892
1,441
193
5,851
27,152
18,789
25
3,845
23,307
0
29,194
L
Janus
RobcarteI
Janus
8,351
872
0
250
11,416
3,723
0
3,311
8,105
17,028
0
W
Cernunnos
zWayn
Cernunnos
22,395
13,326
0
3,616
12,089
6,332
2,244
3,188
8,573
0
60,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
31,697
117
Minions Killed
132
5
Camps Cleared
7
672,927
Distance Traveled
683,903
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,521
752
27
2
1
200,929
1
L
Neith
8,277
591
55
4
5
205,589
2
W
Chaac
9,805
700
25
2
1
250,332
0
L
King Arthur
8,536
610
41
3
0
242,167
0
L
Janus
8,538
610
21
2
0
225,171
0
W
Cernunnos
11,371
812
80
6
5
232,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role