Player Matchup

Sobek
Sobek
Gold II
BillyMercado
Sobek
Gold II
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 137L
1,459 MMR
Solo
Cupid
Cupid
Gold IV
DaPhrogBoi
Cupid
Gold IV
Level 126
God Stats
8W - 4L
1,467 SR
Queue Stats
85W - 90L
1,461 MMR
Solo
Discordia
Discordia
Silver I
RappleV2
Discordia
Silver I
Level 81
God Stats
0W - 1L
1,478 SR
Queue Stats
19W - 22L
1,472 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
belcebu67
Ah Muzen Cab
Gold IV
Level 139
God Stats
5W - 4L
1,598 SR
Queue Stats
248W - 250L
1,436 MMR
Solo
Da Ji
Da Ji
Gold IV
xN1neTails
Da Ji
Gold IV
Level 120
God Stats
15W - 14L
1,520 SR
Queue Stats
747W - 761L
1,448 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,513 SR
1,455 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,498 SR
1,463 MMR
Mulan
Mulan
Gold IV
 
Mulan
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum IV
 
Vulcan
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
ExplodingCoww
Freya
Gold III
Level 130
God Stats
4W - 6L
1,513 SR
Queue Stats
224W - 224L
1,436 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
InvictaRelic
Baron Samedi
Gold III
Level 149
God Stats
1W - 0L
1,609 SR
Queue Stats
37W - 40L
1,439 MMR
Solo
Osiris
Osiris
Gold I
JonahEpps8492
Osiris
Gold I
Level 120
God Stats
5W - 4L
1,370 SR
Queue Stats
570W - 569L
1,439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
10,470
436
8,800
29,630
36,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
20
4 / 2 / 3
13,263
553
12,438
20,043
11,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
RappleV2
Discordia
17
3 / 6 / 2
11,006
459
11,441
17,755
9,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
belcebu67
Ah Muzen Cab
17
2 / 10 / 3
11,415
476
16,070
24,454
13,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Da Ji
18
4 / 7 / 6
11,612
484
11,763
21,984
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
UllrRavanaBakasuraPoseidon

VS

Bans
ArtioMercuryKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
15 / 6 / 9
16,358
682
31,032
37,320
42,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
 
Vulcan
20
7 / 1 / 6
14,361
598
20,147
11,240
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 11
13,300
554
17,730
21,857
9,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
InvictaRelic
Baron Samedi
16
1 / 2 / 8
10,772
449
8,772
16,466
14,737
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 9
14,131
589
15,271
26,643
28,724
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
14
Kills
31
31
Deaths
14
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
15
6
9
3.25
W
Vulcan
 
Vulcan
7
1
6
10
L
1
6
8
0.83
L
Cupid
4
2
3
2.75
W
2
4
11
1.88
W
Baron Samedi
InvictaRelic
Baron Samedi
1
2
8
2.5
W
6
1
9
10.5
L
Discordia
RappleV2
Discordia
3
6
2
0.67
L
Ah Muzen Cab
belcebu67
Ah Muzen Cab
2
10
3
0.35
L
Da Ji
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,512
Damage
92,952
113,866
Taken
113,526
82,027
Mitigated
102,160
25,292
Healing
55,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
31,032
4,729
0
17,735
37,320
42,987
705
3,303
34,017
0
117,271
W
Vulcan
 
Vulcan
20,147
3,522
0
2,730
11,240
5,728
2,185
5,172
6,068
150,880
0
L
8,800
535
0
6,708
29,630
36,681
0
20,113
9,055
35,204
0
L
Cupid
12,438
7,546
163
6,629
20,043
11,124
0
9,428
10,019
0
123,178
W
17,730
5,057
0
13,240
21,857
9,984
3,010
5,284
16,573
108,862
0
W
Baron Samedi
InvictaRelic
Baron Samedi
8,772
505
2,725
5,578
16,466
14,737
512
3,815
12,651
45,258
0
W
15,271
5,434
0
13,188
26,643
28,724
2,357
4,848
21,795
0
138,742
L
Discordia
RappleV2
Discordia
11,441
322
140
1,243
17,755
9,003
0
7,644
9,973
90,792
0
L
Ah Muzen Cab
belcebu67
Ah Muzen Cab
16,070
6,378
0
5,009
24,454
13,463
913
3,864
20,562
0
98,177
L
Da Ji
11,763
3,378
0
5,400
21,984
11,756
0
4,514
17,368
0
81,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,766
Gold Earned
68,922
689
Minions Killed
775
0
Camps Cleared
0
2,096,880
Distance Traveled
2,220,677
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,358
682
191
8
0
447,625
2
W
Vulcan
14,361
598
205
9
0
462,577
3
L
Sobek
10,470
436
47
2
0
437,499
5
L
Cupid
13,263
553
198
8
0
444,783
4
W
Freya
13,300
554
166
7
0
406,290
3
W
Baron Samedi
10,772
449
41
2
0
387,562
6
W
Osiris
14,131
589
172
7
0
516,623
4
L
Discordia
11,006
459
162
7
0
396,696
5
L
Ah Muzen Cab
11,415
476
171
7
0
373,994
5
L
Da Ji
11,612
484
111
5
0
443,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role