Player Matchup

Ravana
Ravana
SleepyBankroll
Ravana
Level 88
God Stats
5W - 10L
1,442 SR
Queue Stats
235W - 234L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Vytzal
Kukulkan
Level 37
God Stats
0W - 3L
1,524 SR
Queue Stats
36W - 46L
1,433 Elo+
Solo
Ra
Ra
nachoass123
Ra
Level 89
God Stats
11W - 6L
1,686 SR
Queue Stats
625W - 669L
1,433 Elo+
Solo
Jing Wei
Jing Wei
soydeoro04
Jing Wei
Level 120
God Stats
1W - 3L
1,429 SR
Queue Stats
167W - 161L
1,523 Elo+
Solo
Shiva
Shiva
xXllGnarllXx
Shiva
Level 97
God Stats
35W - 35L
1,567 SR
Queue Stats
225W - 242L
1,451 Elo+
Solo
Team Averages
Level 86
1,530 SR
1,473 Elo+

VS

Team Averages
Level 93
1,466 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Arthur432rrt
Yu Huang
Level 60
God Stats
7W - 5L
1,555 SR
Queue Stats
254W - 267L
1,506 Elo+
Solo
Anubis
Anubis
BurntBreads
Anubis
Level 83
God Stats
16W - 10L
1,532 SR
Queue Stats
29W - 26L
1,485 Elo+
Solo
Zeus
Zeus
JoshNAPPA
Zeus
Level 47
God Stats
50W - 57L
1,256 SR
Queue Stats
138W - 186L
1,356 Elo+
Solo
Horus
Horus
d WAR MACHINE b
Horus
Level 129
God Stats
47W - 53L
1,485 SR
Queue Stats
224W - 234L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
10,000
1,000
10,400
11,371
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Vytzal
Kukulkan
15
1 / 3 / 1
10,175
1,018
12,104
11,713
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 1
10,260
1,026
8,280
12,952
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
soydeoro04
Jing Wei
16
0 / 2 / 3
9,843
984
6,612
12,379
4,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 1
9,082
908
10,640
19,348
11,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

198

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 2 / 9
10,935
1,094
8,975
15,789
6,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Arthur432rrt
Yu Huang
16
0 / 1 / 14
9,971
997
8,974
7,162
6,738
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
17
5 / 1 / 9
11,709
1,171
14,899
11,054
5,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
16
7 / 0 / 7
11,036
1,104
22,870
3,901
1,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 12
10,613
1,061
8,415
12,557
13,642
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
15
15
Deaths
4
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
9
2.75
W
Yu Huang
Arthur432rrt
Yu Huang
0
1
14
7
W
Anubis
5
1
9
9.5
W
Zeus
7
0
7
10.5
L
1
2
3
1.25
L
Kukulkan
Vytzal
Kukulkan
1
3
1
0.5
W
2
0
12
8
L
2
2
1
1.25
L
Jing Wei
soydeoro04
Jing Wei
0
2
3
0.75
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
64,133
67,763
Taken
50,463
29,931
Mitigated
34,779
4,845
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,975
5,355
0
1,314
15,789
6,963
0
5,741
10,048
0
43,443
W
Yu Huang
Arthur432rrt
Yu Huang
8,974
408
0
0
7,162
6,738
0
1,977
5,185
17,651
0
W
Anubis
14,899
846
581
4,498
11,054
5,855
0
5,719
5,335
41,758
0
W
Zeus
22,870
408
0
0
3,901
1,581
0
2,240
1,661
34,736
0
L
10,400
871
0
830
11,371
5,111
0
6,888
4,483
0
24,658
L
Kukulkan
Vytzal
Kukulkan
12,104
684
0
0
11,713
4,641
0
7,309
4,404
44,674
0
W
8,415
2,910
3,156
3,459
12,557
13,642
0
4,707
7,850
0
12,034
L
8,280
547
1,217
610
12,952
4,596
0
9,572
3,380
23,528
0
L
Jing Wei
soydeoro04
Jing Wei
6,612
4,608
0
1,005
12,379
4,481
0
9,595
2,784
0
28,295
L
10,640
1,058
166
1,017
19,348
11,102
0
13,379
5,969
0
13,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
54,264
204
Minions Killed
208
3
Camps Cleared
9
1,023,119
Distance Traveled
1,073,619
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,935
1,094
91
9
5
207,598
1
W
Yu Huang
9,971
997
20
2
1
224,089
0
W
Anubis
11,709
1,171
64
6
0
198,548
2
W
Zeus
11,036
1,104
29
3
2
202,348
0
L
Ravana
10,000
1,000
27
3
1
217,864
0
L
Kukulkan
10,175
1,018
80
8
1
195,264
0
W
Horus
10,613
1,061
4
0
1
241,036
2
L
Ra
10,260
1,026
56
6
0
231,601
0
L
Jing Wei
9,843
984
36
4
0
223,154
2
L
Shiva
9,082
908
5
1
1
155,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role