Player Matchup

Terra
Terra
BubonTony
Terra
Level 86
God Stats
6W - 5L
1,452 SR
Queue Stats
656W - 647L
1,562 Elo+
Solo
Geb
Geb
SuperSibbers
Geb
Level 125
God Stats
1W - 1L
1,899 SR
Queue Stats
37W - 30L
1,530 Elo+
Solo
Atlas
Atlas
cay6666
Atlas
Level 103
God Stats
0W - 2L
1,321 SR
Queue Stats
84W - 81L
1,520 Elo+
Solo
Thoth
Thoth
xpomik
Thoth
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 42L
1,581 Elo+
Party 2
Eset
Eset
yMa4
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 2
Team Averages
Level 110
1,534 SR
1,540 Elo+

VS

Team Averages
Level 121
1,561 SR
1,514 Elo+
Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Amok4skin
Nu Wa
Level 149
God Stats
4W - 2L
1,607 SR
Queue Stats
105W - 69L
1,557 Elo+
Solo
Horus
Horus
Liald
Horus
Level 120
God Stats
10W - 7L
1,588 SR
Queue Stats
797W - 765L
1,550 Elo+
Party 1
Skadi
Skadi
ZeroX360
Skadi
Level 96
God Stats
8W - 1L
1,823 SR
Queue Stats
457W - 419L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
Саша2019
Jormungandr
Level 104
God Stats
3W - 1L
1,286 SR
Queue Stats
236W - 225L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BubonTony
Terra
14
1 / 2 / 3
7,481
748
5,481
13,932
13,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 5
7,863
786
7,966
16,247
10,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
cay6666
Atlas
14
2 / 4 / 7
8,117
812
6,593
15,972
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
xpomik
Thoth
15
3 / 2 / 5
7,765
777
12,273
10,034
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Eset
yMa4
Eset
13
1 / 3 / 3
6,959
696
8,439
7,724
3,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 9
7,918
792
8,228
12,587
16,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Amok4skin
Nu Wa
15
4 / 1 / 8
8,680
868
11,169
7,739
4,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Liald
Horus
13
2 / 3 / 10
8,552
855
4,911
13,053
14,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
ZeroX360
Skadi
14
1 / 2 / 13
8,194
819
18,339
7,801
4,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Саша2019
Jormungandr
17
7 / 2 / 6
9,485
949
13,469
10,524
13,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
10
Kills
16
16
Deaths
10
23
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
9
3.25
W
Nu Wa
Amok4skin
Nu Wa
4
1
8
8
L
Terra
BubonTony
Terra
1
2
3
1.25
W
Horus
Liald
Horus
2
3
10
2.33
L
3
5
5
1.1
W
Skadi
ZeroX360
Skadi
1
2
13
3.75
L
Atlas
cay6666
Atlas
2
4
7
1.38
L
Thoth
xpomik
Thoth
3
2
5
2.75
L
Eset
yMa4
Eset
1
3
3
0.83
W
Jormungandr
Саша2019
Jormungandr
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,752
Damage
56,116
63,909
Taken
51,704
47,767
Mitigated
52,503
26,130
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,228
194
611
5,888
12,587
16,707
483
8,571
3,736
16,762
0
W
Nu Wa
Amok4skin
Nu Wa
11,169
2,329
2,138
2,388
7,739
4,018
1,459
6,348
1,077
18,133
0
L
Terra
BubonTony
Terra
5,481
1,895
8,373
6,178
13,932
13,439
0
7,278
6,654
9,552
0
W
Horus
Liald
Horus
4,911
2,689
6,569
4,684
13,053
14,258
85
10,130
2,634
0
7,575
L
7,966
719
1,541
3,589
16,247
10,358
33
9,172
7,075
15,672
0
W
Skadi
ZeroX360
Skadi
18,339
6,825
887
1,599
7,801
4,013
2,207
6,856
855
0
30,729
L
Atlas
cay6666
Atlas
6,593
1,861
300
1,287
15,972
15,558
0
6,488
9,484
20,698
0
L
Thoth
xpomik
Thoth
12,273
547
2,015
1,280
10,034
4,596
90
5,392
4,642
22,966
0
L
Eset
yMa4
Eset
8,439
1,141
1,260
307
7,724
3,816
216
4,536
3,188
23,244
0
W
Jormungandr
Саша2019
Jormungandr
13,469
2,101
764
1,136
10,524
13,507
49
7,637
2,650
33,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
42,829
103
Minions Killed
118
0
Camps Cleared
0
944,432
Distance Traveled
903,299
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,918
792
29
3
0
176,381
0
W
Nu Wa
8,680
868
17
2
0
197,741
1
L
Terra
7,481
748
12
1
0
196,996
2
W
Horus
8,552
855
3
0
0
175,465
0
L
Geb
7,863
786
19
2
0
182,789
0
W
Skadi
8,194
819
32
3
0
154,224
0
L
Atlas
8,117
812
21
2
0
192,997
1
L
Thoth
7,765
777
27
3
0
193,767
4
L
Eset
6,959
696
24
2
0
177,883
0
W
Jormungandr
9,485
949
37
4
0
199,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role