Player Matchup

Lancelot
Lancelot
Damien4702
Lancelot
Level 32
God Stats
4W - 1L
1,771 SR
Queue Stats
113W - 136L
1,424 Elo+
Solo
Vamana
Vamana
DanMan080916
Vamana
Level 37
God Stats
4W - 1L
1,563 SR
Queue Stats
304W - 312L
1,579 Elo+
Solo
Discordia
Discordia
ReneeJR
Discordia
Level 49
God Stats
4W - 3L
1,738 SR
Queue Stats
42W - 71L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Tmuels7079
Zhong Kui
Level 149
God Stats
4W - 2L
1,526 SR
Queue Stats
126W - 117L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
xXJakeHdXx
Ne Zha
Level 155
God Stats
3W - 0L
1,617 SR
Queue Stats
150W - 143L
1,524 Elo+
Party 3
Team Averages
Level 84
1,643 SR
1,501 Elo+

VS

Team Averages
Level 45
1,478 SR
1,300 Elo+
Merlin
Merlin
Darkmoon7
Merlin
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,231 Elo+
Party 1
Chiron
Chiron
Dslicky
Chiron
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
La_Frite_Enrager
Zhong Kui
Level 53
God Stats
2W - 4L
1,389 SR
Queue Stats
44W - 56L
1,367 Elo+
Party 2
Nemesis
Nemesis
YamaDa47
Nemesis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,231 Elo+
Party 1
Khepri
Khepri
tapateFr
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Damien4702
Lancelot
14
1 / 6 / 5
8,665
413
8,092
16,729
7,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
6 / 2 / 5
11,289
538
24,165
22,920
21,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ReneeJR
Discordia
16
3 / 4 / 2
9,956
474
8,012
10,347
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Tmuels7079
Zhong Kui
18
6 / 0 / 7
11,476
546
15,764
12,633
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
xXJakeHdXx
Ne Zha
16
6 / 3 / 7
10,964
522
8,755
18,051
21,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darkmoon7
Merlin
16
5 / 6 / 5
10,450
498
11,772
15,482
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dslicky
Chiron
15
2 / 3 / 2
9,157
436
8,675
12,723
5,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
15
2 / 5 / 2
9,424
449
14,235
20,522
25,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
YamaDa47
Nemesis
16
4 / 2 / 8
10,173
484
11,546
17,819
11,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
tapateFr
Khepri
13
2 / 6 / 3
8,816
420
6,174
19,884
26,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
22
Kills
15
15
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Damien4702
Lancelot
1
6
5
0.58
W
Vamana
6
2
5
4.25
L
Merlin
Darkmoon7
Merlin
5
6
5
1.25
L
Chiron
Dslicky
Chiron
2
3
2
1
L
Zhong Kui
2
5
2
0.6
W
Discordia
ReneeJR
Discordia
3
4
2
1
W
Zhong Kui
Tmuels7079
Zhong Kui
6
0
7
9.5
L
Nemesis
YamaDa47
Nemesis
4
2
8
4
L
Khepri
tapateFr
Khepri
2
6
3
0.58
W
Ne Zha
xXJakeHdXx
Ne Zha
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,788
Damage
52,402
80,680
Taken
86,430
65,229
Mitigated
77,295
27,629
Healing
17,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Damien4702
Lancelot
8,092
1,807
0
4,772
16,729
7,453
0
5,453
10,285
0
56,143
W
Vamana
24,165
11,309
0
6,699
22,920
21,897
597
14,702
8,218
0
89,547
L
Merlin
Darkmoon7
Merlin
11,772
501
0
2,582
15,482
7,457
421
7,253
8,229
82,184
0
L
Chiron
Dslicky
Chiron
8,675
2,552
797
3,083
12,723
5,900
0
5,044
7,679
0
69,618
L
Zhong Kui
14,235
1,621
0
6,239
20,522
25,956
0
1,413
19,109
68,269
0
W
Discordia
ReneeJR
Discordia
8,012
970
81
2,449
10,347
4,509
0
4,656
5,691
62,248
0
W
Zhong Kui
Tmuels7079
Zhong Kui
15,764
4,946
0
9,606
12,633
10,258
3,285
3,123
9,080
87,661
15,617
L
Nemesis
YamaDa47
Nemesis
11,546
4,513
0
1,580
17,819
11,082
0
3,358
14,461
0
106,971
L
Khepri
tapateFr
Khepri
6,174
1,232
546
2,313
19,884
26,900
0
5,089
14,795
22,070
0
W
Ne Zha
xXJakeHdXx
Ne Zha
8,755
1,970
0
4,022
18,051
21,112
285
4,247
12,732
0
45,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,350
Gold Earned
48,020
534
Minions Killed
540
0
Camps Cleared
0
1,946,294
Distance Traveled
1,956,062
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,665
413
84
4
0
448,871
2
W
Vamana
11,289
538
143
7
0
391,123
1
L
Merlin
10,450
498
151
7
0
375,503
0
L
Chiron
9,157
436
109
5
0
344,947
0
L
Zhong Kui
9,424
449
132
6
0
349,418
0
W
Discordia
9,956
474
94
4
0
346,288
8
W
Zhong Kui
11,476
546
170
8
0
354,299
0
L
Nemesis
10,173
484
125
6
0
497,072
5
L
Khepri
8,816
420
23
1
0
389,122
1
W
Ne Zha
10,964
522
43
2
0
405,713
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role