Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kutasek21
Olorun
Level 63
God Stats
3W - 2L
1,289 SR
Queue Stats
143W - 171L
1,424 Elo+
Solo
Cliodhna
Cliodhna
javierc247
Cliodhna
Level 121
God Stats
1W - 4L
1,395 SR
Queue Stats
45W - 52L
1,426 Elo+
Party 1
Team Averages
Level 103
1,395 SR
1,450 Elo+

VS

Team Averages
Level 118
1,588 SR
1,475 Elo+
Nox
Nox
Dreewy x
Nox
Level 131
God Stats
0W - 1L
1,614 SR
Queue Stats
24W - 34L
1,506 Elo+
Solo
Bastet
Bastet
JUMALAmies91
Bastet
Level 121
God Stats
1W - 2L
1,649 SR
Queue Stats
7W - 15L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
WirZeGoLdZz
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 145L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
2 / 2 / 6
10,437
746
6,033
18,653
25,452
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Kutasek21
Olorun
15
2 / 3 / 5
9,514
680
11,450
10,558
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
javierc247
Cliodhna
15
6 / 1 / 3
10,602
757
15,769
18,373
7,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
9,328
666
15,996
10,785
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
12
2 / 6 / 2
8,488
606
11,163
16,195
6,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
WirZeGoLdZz
Kuzenbo
12
0 / 2 / 3
8,622
616
6,088
14,305
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
6
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
6
2.5
L
3
2
2
2
L
Bastet
2
6
2
0.5
W
Olorun
Kutasek21
Olorun
2
3
5
1.5
L
Kuzenbo
WirZeGoLdZz
Kuzenbo
0
2
3
0.75
W
Cliodhna
javierc247
Cliodhna
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,252
Damage
33,247
47,584
Taken
41,285
38,479
Mitigated
26,701
19,331
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,033
2,172
1,149
6,835
18,653
25,452
228
6,968
11,237
17,638
0
L
15,996
334
0
928
10,785
5,033
414
4,352
6,433
47,377
0
L
Bastet
11,163
3,747
902
4,884
16,195
6,398
0
6,610
9,585
0
20,433
W
Olorun
Kutasek21
Olorun
11,450
5,059
623
3,497
10,558
5,296
2,015
5,137
5,266
41,666
4,002
L
Kuzenbo
WirZeGoLdZz
Kuzenbo
6,088
2,163
549
2,789
14,305
15,270
0
5,479
8,826
8,955
0
W
Cliodhna
javierc247
Cliodhna
15,769
2,672
0
7,227
18,373
7,731
467
9,412
8,639
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
26,438
173
Minions Killed
112
5
Camps Cleared
4
793,188
Distance Traveled
759,480
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,437
746
21
2
0
264,207
1
L
Nox
9,328
666
89
6
2
240,829
2
L
Bastet
8,488
606
16
1
2
264,692
2
W
Olorun
9,514
680
87
6
1
240,337
2
L
Kuzenbo
8,622
616
7
1
0
253,959
1
W
Cliodhna
10,602
757
65
5
4
288,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role