Player Matchup

Hun Batz
Hun Batz
Aquariqs
Hun Batz
Level 160
God Stats
18W - 2L
1,992 SR
Queue Stats
1,573W - 248L
2,038 Elo+
Party 1
Sun Wukong
Sun Wukong
EBoyJuice
Sun Wukong
Level 129
God Stats
28W - 9L
1,630 SR
Queue Stats
1,301W - 326L
1,932 Elo+
Party 1
Ullr
Ullr
Feenta
Ullr
Level 160
God Stats
19W - 8L
1,810 SR
Queue Stats
1,591W - 451L
1,891 Elo+
Party 1
Nox
Nox
YourLocalZaddy
Nox
Level 160
God Stats
7W - 0L
1,969 SR
Queue Stats
970W - 121L
2,003 Elo+
Party 1
Ganesha
Ganesha
xSTeRoiDz--
Ganesha
Level 160
God Stats
283W - 56L
1,975 SR
Queue Stats
1,003W - 205L
1,994 Elo+
Party 1
Team Averages
Level 154
1,875 SR
1,972 Elo+

VS

Team Averages
Level 71
1,581 SR
1,403 Elo+
Sun Wukong
Sun Wukong
Mallard King320
Sun Wukong
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,230 Elo+
Party 2
Cliodhna
Cliodhna
Nightkid 90s
Cliodhna
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sol
Sol
TropicalCow1332
Sol
Level 29
God Stats
3W - 5L
1,158 SR
Queue Stats
12W - 23L
1,230 Elo+
Party 2
Mercury
Mercury
borky97
Mercury
Level 156
God Stats
3W - 1L
1,957 SR
Queue Stats
83W - 61L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
unbatdepanda
Kuzenbo
Level 66
God Stats
1W - 1L
1,790 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aquariqs
Hun Batz
19
14 / 0 / 11
13,784
1,149
30,814
14,896
10,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
EBoyJuice
Sun Wukong
19
6 / 2 / 20
12,952
1,079
19,559
18,273
21,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Feenta
Ullr
19
8 / 0 / 18
12,753
1,063
23,849
10,445
7,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 22
12,610
1,051
18,514
6,696
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
xSTeRoiDz--
Ganesha
20
0 / 0 / 28
14,080
1,173
6,389
9,957
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

315

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mallard King320
Sun Wukong
16
0 / 5 / 3
10,657
888
10,537
23,730
16,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Nightkid 90s
Cliodhna
16
0 / 6 / 3
10,353
863
3,943
15,583
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 2
11,125
927
9,809
19,826
16,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
borky97
Mercury
16
1 / 15 / 2
11,204
934
12,240
31,634
24,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
unbatdepanda
Kuzenbo
16
1 / 1 / 2
11,449
954
7,337
12,498
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
15
32
Kills
3
3
Deaths
32
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aquariqs
Hun Batz
14
0
11
19.5
W
Sun Wukong
EBoyJuice
Sun Wukong
6
2
20
8
W
Ullr
Feenta
Ullr
8
0
18
17
L
Sun Wukong
Mallard King320
Sun Wukong
0
5
3
0.3
L
Cliodhna
Nightkid 90s
Cliodhna
0
6
3
0.25
L
1
5
2
0.4
W
4
1
22
15
L
Mercury
borky97
Mercury
1
15
2
0.13
L
Kuzenbo
unbatdepanda
Kuzenbo
1
1
2
2
W
Ganesha
xSTeRoiDz--
Ganesha
0
0
28
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,125
Damage
43,866
60,267
Taken
103,271
56,388
Mitigated
79,645
9,263
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aquariqs
Hun Batz
30,814
7,921
0
418
14,896
10,523
0
3,946
10,950
0
48,357
W
Sun Wukong
EBoyJuice
Sun Wukong
19,559
1,577
0
2,172
18,273
21,296
0
3,546
10,583
0
40,605
W
Ullr
Feenta
Ullr
23,849
12,268
0
3,562
10,445
7,698
0
3,557
6,888
0
46,135
L
Sun Wukong
Mallard King320
Sun Wukong
10,537
1,837
0
2,651
23,730
16,757
0
5,633
18,097
0
24,303
L
Cliodhna
Nightkid 90s
Cliodhna
3,943
155
0
0
15,583
5,683
0
4,350
11,233
0
6,214
L
9,809
2,364
0
695
19,826
16,667
0
4,648
15,178
28,471
0
W
18,514
1,185
0
1,101
6,696
3,761
0
2,058
3,686
41,228
0
L
Mercury
borky97
Mercury
12,240
6,051
0
370
31,634
24,256
0
5,700
25,934
0
37,121
L
Kuzenbo
unbatdepanda
Kuzenbo
7,337
3,036
0
669
12,498
16,282
0
4,572
7,926
14,382
0
W
Ganesha
xSTeRoiDz--
Ganesha
6,389
241
0
2,010
9,957
13,110
0
4,039
4,812
21,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,179
Gold Earned
54,788
216
Minions Killed
153
9
Camps Cleared
3
1,175,492
Distance Traveled
1,067,902
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,784
1,149
51
4
1
228,230
0
W
Sun Wukong
12,952
1,079
42
4
2
271,180
0
W
Ullr
12,753
1,063
60
5
1
232,811
1
L
Sun Wukong
10,657
888
27
2
0
233,167
0
L
Cliodhna
10,353
863
11
1
1
198,679
0
L
Sol
11,125
927
46
4
1
200,009
0
W
Nox
12,610
1,051
55
5
5
201,524
0
L
Mercury
11,204
934
53
4
0
211,984
0
L
Kuzenbo
11,449
954
16
1
1
224,063
0
W
Ganesha
14,080
1,173
8
1
0
241,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role