Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ExpectMurder
Atlas
Level 157
God Stats
14W - 9L
1,780 SR
Queue Stats
516W - 212L
1,823 Elo+
Party 1
Discordia
Discordia
SirVarayne
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 24L
1,740 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,688 Elo+

VS

Team Averages
Level 111
1,470 SR
1,380 Elo+
Mercury
Mercury
Bishop_The_First
Mercury
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
389W - 493L
1,359 Elo+
Solo
Horus
Horus
Nebula2Storm3
Horus
Level 125
God Stats
12W - 11L
1,557 SR
Queue Stats
203W - 256L
1,452 Elo+
Solo
Janus
Janus
jjjbean
Janus
Level 85
God Stats
3W - 3L
1,353 SR
Queue Stats
462W - 582L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 9
7,950
795
9,277
9,346
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 0 / 12
8,606
861
7,731
11,257
9,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SirVarayne
Discordia
12
7 / 1 / 6
8,073
807
8,407
4,850
1,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,932
593
2,991
11,816
4,790
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 6 / 1
6,028
603
3,788
11,561
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
jjjbean
Janus
9
0 / 3 / 1
5,738
574
8,214
5,799
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
9
9.5
L
1
7
0
0.14
W
4
0
12
10
L
0
6
1
0.08
W
Discordia
SirVarayne
Discordia
7
1
6
10
L
Janus
jjjbean
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
14,993
25,453
Taken
29,176
15,446
Mitigated
14,445
8,618
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,277
2,431
0
5,301
9,346
4,305
869
3,092
5,872
0
26,388
L
2,991
2,037
175
2,270
11,816
4,790
0
5,998
5,607
0
9,759
W
7,731
2,806
0
2,815
11,257
9,500
36
3,173
7,692
18,711
0
L
3,788
1,874
1,545
2,400
11,561
7,341
0
5,738
5,546
0
9,930
W
Discordia
SirVarayne
Discordia
8,407
626
0
502
4,850
1,641
148
2,256
2,398
23,211
0
L
Janus
jjjbean
Janus
8,214
719
0
0
5,799
2,314
0
4,499
1,246
13,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
17,698
88
Minions Killed
60
7
Camps Cleared
1
585,428
Distance Traveled
503,641
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,950
795
41
4
4
210,019
3
L
Mercury
5,932
593
17
2
1
158,983
4
W
Atlas
8,606
861
12
1
0
189,502
1
L
Horus
6,028
603
17
2
0
170,868
2
W
Discordia
8,073
807
35
4
3
185,907
1
L
Janus
5,738
574
26
3
0
173,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role