Player Matchup

Odin
Odin
Platinum III
 
Odin
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Ayodo
Chang'e
Gold I
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
128W - 115L
1,869 MMR
Solo
Freya
Freya
Platinum V
DrMehlman
Freya
Platinum V
Level 141
God Stats
2W - 1L
1,795 SR
Queue Stats
41W - 44L
1,662 MMR
Solo
Bakasura
Bakasura
Diamond IV
bTLorick
Bakasura
Diamond IV
Level 149
God Stats
0W - 2L
1,318 SR
Queue Stats
488W - 485L
1,631 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
damnya
Cu Chulainn
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,821 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,523 SR
1,697 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,651 SR
1,750 MMR
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Yūkimaru
Erlang Shen
Gold III
Level 85
God Stats
3W - 1L
1,817 SR
Queue Stats
13W - 8L
1,648 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
ijmoody14
Ah Muzen Cab
Platinum V
Level 121
God Stats
5W - 1L
1,857 SR
Queue Stats
118W - 123L
1,593 MMR
Solo
Hercules
Hercules
Diamond II
momomomomomomomo
Hercules
Diamond II
Level 160
God Stats
7W - 11L
1,435 SR
Queue Stats
204W - 184L
2,302 MMR
Solo
Poseidon
Poseidon
Platinum V
xxxMegaxManxxx
Poseidon
Platinum V
Level 160
God Stats
26W - 21L
1,645 SR
Queue Stats
464W - 462L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 0 / 1
8,412
495
3,987
9,199
7,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Ayodo
Chang'e
11
0 / 1 / 2
7,035
414
3,157
7,002
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
DrMehlman
Freya
14
2 / 2 / 1
8,365
492
10,776
15,220
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
bTLorick
Bakasura
15
3 / 2 / 1
8,602
506
8,335
13,622
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
damnya
Cu Chulainn
11
1 / 3 / 0
7,658
450
7,972
14,097
15,522
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MercuryRavanaGebNeith

VS

Bans
UllrKaliGilgameshKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 0 / 1
8,825
519
4,470
4,721
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Yūkimaru
Erlang Shen
14
2 / 2 / 3
8,253
485
10,292
13,697
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ijmoody14
Ah Muzen Cab
14
1 / 2 / 2
8,337
490
5,975
11,579
4,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 2
9,567
563
11,659
19,423
15,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
15
1 / 2 / 2
8,520
501
3,772
5,713
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
8
8
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
1
1.5
W
Scylla
 
Scylla
1
0
1
1.5
L
Chang'e
Ayodo
Chang'e
0
1
2
1
L
Freya
DrMehlman
Freya
2
2
1
1.25
W
Erlang Shen
Yūkimaru
Erlang Shen
2
2
3
1.75
L
Bakasura
bTLorick
Bakasura
3
2
1
1.75
L
Cu Chulainn
damnya
Cu Chulainn
1
3
0
0.33
W
Ah Muzen Cab
ijmoody14
Ah Muzen Cab
1
2
2
1
W
3
1
2
4
W
Poseidon
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
36,168
59,140
Taken
55,133
39,022
Mitigated
32,395
21,104
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,987
523
2,626
2,376
9,199
7,404
0
2,558
6,641
0
38,128
W
Scylla
 
Scylla
4,470
934
0
2,918
4,721
1,933
0
883
3,783
57,135
0
L
Chang'e
Ayodo
Chang'e
3,157
260
484
3,341
7,002
2,541
0
2,723
4,279
50,442
0
L
Freya
DrMehlman
Freya
10,776
2,996
0
8,394
15,220
7,257
66
1,134
14,086
78,276
0
W
Erlang Shen
Yūkimaru
Erlang Shen
10,292
5,763
0
5,053
13,697
7,989
0
2,587
10,474
0
69,290
L
Bakasura
bTLorick
Bakasura
8,335
5,394
0
2,406
13,622
6,298
31
1,374
12,248
0
69,060
L
Cu Chulainn
damnya
Cu Chulainn
7,972
2,402
0
1,477
14,097
15,522
0
453
13,644
0
52,999
W
Ah Muzen Cab
ijmoody14
Ah Muzen Cab
5,975
2,027
0
4,253
11,579
4,488
0
6,082
4,867
0
64,134
W
11,659
4,630
0
9,428
19,423
15,827
0
2,546
16,387
0
71,269
W
Poseidon
3,772
1,115
0
710
5,713
2,158
0
1,835
3,878
81,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
43,502
502
Minions Killed
592
0
Camps Cleared
0
1,523,698
Distance Traveled
1,682,412
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,412
495
61
4
0
349,796
7
W
Scylla
8,825
519
104
6
0
336,550
4
L
Chang'e
7,035
414
95
6
0
191,182
2
L
Freya
8,365
492
135
8
0
306,639
5
W
Erlang Shen
8,253
485
109
6
0
337,761
8
L
Bakasura
8,602
506
130
8
0
416,161
6
L
Cu Chulainn
7,658
450
81
5
0
259,920
2
W
Ah Muzen Cab
8,337
490
106
6
0
338,424
4
W
Hercules
9,567
563
127
7
0
344,303
3
W
Poseidon
8,520
501
146
9
0
325,374
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role