Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ExpectMurder
Zhong Kui
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
516W - 212L
1,820 Elo+
Party 1
Lancelot
Lancelot
SirVarayne
Lancelot
Level 28
God Stats
3W - 2L
1,600 SR
Queue Stats
91W - 24L
1,735 Elo+
Party 1
Team Averages
Level 104
1,533 SR
1,685 Elo+

VS

Team Averages
Level 142
1,530 SR
1,439 Elo+
Anhur
Anhur
Bishop_The_First
Anhur
Level 123
God Stats
15W - 13L
1,551 SR
Queue Stats
389W - 493L
1,362 Elo+
Solo
Shiva
Shiva
CaliverDenvis
Shiva
Level 151
God Stats
8W - 16L
1,493 SR
Queue Stats
234W - 220L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Darkside179
Kukulkan
Level 151
God Stats
1W - 1L
1,545 SR
Queue Stats
187W - 186L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 6
8,782
798
4,758
10,913
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ExpectMurder
Zhong Kui
14
3 / 1 / 5
8,848
804
11,361
8,641
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
SirVarayne
Lancelot
13
4 / 1 / 3
8,501
773
5,075
7,486
3,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,147
650
4,639
8,278
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,912
628
4,530
9,012
8,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Darkside179
Kukulkan
12
0 / 3 / 3
7,213
656
7,072
7,562
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
6
4
L
2
3
1
0.83
L
1
2
2
1
L
Kukulkan
Darkside179
Kukulkan
0
3
3
0.5
W
Zhong Kui
ExpectMurder
Zhong Kui
3
1
5
5.5
W
Lancelot
SirVarayne
Lancelot
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
16,241
27,040
Taken
24,852
22,202
Mitigated
15,722
6,507
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,758
1,978
0
2,744
10,913
13,325
419
4,244
6,320
16,727
0
L
4,639
2,405
0
840
8,278
3,769
0
5,475
2,803
0
16,846
L
4,530
642
0
1,296
9,012
8,526
0
5,222
3,790
0
13,700
L
Kukulkan
Darkside179
Kukulkan
7,072
355
0
414
7,562
3,427
0
6,013
1,549
29,338
0
W
Zhong Kui
ExpectMurder
Zhong Kui
11,361
2,433
0
2,525
8,641
5,796
1,305
928
7,639
45,930
0
W
Lancelot
SirVarayne
Lancelot
5,075
1,094
0
1,238
7,486
3,081
1,250
1,798
5,498
0
23,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
21,272
133
Minions Killed
126
8
Camps Cleared
2
714,871
Distance Traveled
531,943
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,782
798
19
2
1
229,381
0
L
Anhur
7,147
650
45
4
1
136,970
6
L
Shiva
6,912
628
16
1
1
181,542
1
L
Kukulkan
7,213
656
65
6
0
213,431
5
W
Zhong Kui
8,848
804
88
8
5
211,394
2
W
Lancelot
8,501
773
26
2
2
274,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role