Player Matchup

Skadi
Skadi
Falcon Gro Kush
Skadi
Level 149
God Stats
2W - 2L
1,472 SR
Queue Stats
83W - 95L
1,512 Elo+
Solo
Arachne
Arachne
JoeCally
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,509 Elo+
Party 1
Sol
Sol
LordNaters
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,755 Elo+
Solo
Discordia
Discordia
Miderick
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,465 Elo+
Party 1
Mercury
Mercury
ZeroRetro
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,430 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,534 Elo+

VS

Team Averages
Level 87
1,425 SR
1,485 Elo+
Cernunnos
Cernunnos
HoldenTheLine
Cernunnos
Level 51
God Stats
0W - 4L
1,119 SR
Queue Stats
81W - 118L
1,495 Elo+
Solo
Camazotz
Camazotz
ItsUrBoyDavide
Camazotz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thor
Thor
ItsxJon
Thor
Level 124
God Stats
1W - 5L
1,278 SR
Queue Stats
306W - 297L
1,503 Elo+
Solo
Bastet
Bastet
KEGmasterTAY
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,428 Elo+
Solo
Chaac
Chaac
Seancho
Chaac
Level 147
God Stats
2W - 2L
1,725 SR
Queue Stats
296W - 325L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 8
13,603
907
36,006
19,573
12,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
JoeCally
Arachne
20
3 / 3 / 21
12,441
829
14,490
29,070
40,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 3 / 19
10,638
709
18,978
15,153
12,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Miderick
Discordia
19
4 / 2 / 20
11,184
746
21,999
10,584
13,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ZeroRetro
Mercury
16
5 / 7 / 16
10,995
733
8,200
14,191
8,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HoldenTheLine
Cernunnos
19
5 / 5 / 11
10,720
715
27,410
20,455
11,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
18
5 / 6 / 6
10,852
723
10,960
22,205
11,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
ItsxJon
Thor
17
0 / 5 / 13
10,004
667
7,881
24,486
26,022
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
16
5 / 7 / 6
10,164
678
8,844
17,060
10,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Seancho
Chaac
16
2 / 8 / 9
9,495
633
14,200
29,867
35,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
31
Kills
17
19
Deaths
31
84
Assists
45
Player
Kills
Deaths
Assists
KDA
W
16
4
8
5
L
Cernunnos
HoldenTheLine
Cernunnos
5
5
11
2.1
L
Camazotz
5
6
6
1.33
L
Thor
ItsxJon
Thor
0
5
13
1.3
W
Arachne
JoeCally
Arachne
3
3
21
4.5
L
Bastet
5
7
6
1.14
W
3
3
19
4.17
W
Discordia
Miderick
Discordia
4
2
20
7
L
Chaac
Seancho
Chaac
2
8
9
0.81
W
Mercury
ZeroRetro
Mercury
5
7
16
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,673
Damage
69,295
88,571
Taken
114,073
87,880
Mitigated
95,180
29,603
Healing
34,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,006
14,729
1,354
4,494
19,573
12,853
3,449
0
19,573
0
78,052
L
Cernunnos
HoldenTheLine
Cernunnos
27,410
12,936
1,200
6,582
20,455
11,235
2,337
8,142
12,313
0
58,959
L
Camazotz
10,960
1,298
0
6,416
22,205
11,881
859
6,612
15,593
0
22,034
L
Thor
ItsxJon
Thor
7,881
1,626
1,869
5,265
24,486
26,022
0
7,872
16,614
0
22,596
W
Arachne
JoeCally
Arachne
14,490
10,883
5,408
10,128
29,070
40,723
799
0
29,070
0
20,840
L
Bastet
8,844
1,436
1,610
3,094
17,060
10,905
516
7,351
9,709
0
17,346
W
18,978
8,165
513
4,176
15,153
12,903
2,697
0
15,153
31,397
0
W
Discordia
Miderick
Discordia
21,999
701
1,185
655
10,584
13,081
1,442
0
10,584
35,497
0
L
Chaac
Seancho
Chaac
14,200
2,248
1,814
6,503
29,867
35,137
235
11,000
18,867
0
28,666
W
Mercury
ZeroRetro
Mercury
8,200
3,589
1,095
595
14,191
8,320
767
0
14,191
0
13,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,861
Gold Earned
51,235
165
Minions Killed
163
0
Camps Cleared
0
1,366,490
Distance Traveled
1,249,563
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,603
907
82
5
0
255,251
0
L
Cernunnos
10,720
715
62
4
0
229,674
0
L
Camazotz
10,852
723
25
2
0
254,216
0
L
Thor
10,004
667
20
1
0
256,786
0
W
Arachne
12,441
829
24
2
0
285,292
1
L
Bastet
10,164
678
30
2
0
265,975
0
W
Sol
10,638
709
28
2
0
259,424
3
W
Discordia
11,184
746
22
1
0
275,555
0
L
Chaac
9,495
633
26
2
0
242,912
1
W
Mercury
10,995
733
9
1
0
290,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role