Player Matchup

Bakasura
Bakasura
CynicPsychotic
Bakasura
Level 129
God Stats
11W - 10L
1,557 SR
Queue Stats
512W - 581L
1,335 Elo+
Solo
Eset
Eset
Eternal-Broly7
Eset
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,347 Elo+
Party 2
Izanami
Izanami
Immortxl_Grxb
Izanami
Level 21
God Stats
7W - 11L
1,390 SR
Queue Stats
11W - 22L
1,262 Elo+
Party 2
Lancelot
Lancelot
ReeceKirk03
Lancelot
Level 67
God Stats
18W - 18L
1,500 SR
Queue Stats
154W - 210L
1,241 Elo+
Solo
Baron Samedi
Baron Samedi
vilencia
Baron Samedi
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 117L
1,380 Elo+
Party 2
Team Averages
Level 74
1,489 SR
1,313 Elo+

VS

Team Averages
Level 79
1,459 SR
1,382 Elo+
Athena
Athena
DarnDanny21
Athena
Level 106
God Stats
3W - 1L
1,341 SR
Queue Stats
24W - 32L
1,316 Elo+
Party 1
Susano
Susano
Mutiny Superior
Susano
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,604 Elo+
Party 1
Olorun
Olorun
NAYR_92
Olorun
Level 126
God Stats
4W - 2L
1,511 SR
Queue Stats
97W - 106L
1,357 Elo+
Solo
Apollo
Apollo
Popovich67
Apollo
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 15L
1,300 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
Level 58
God Stats
79W - 78L
1,441 SR
Queue Stats
216W - 244L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
5 / 8 / 1
10,940
521
14,193
19,850
9,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 2
9,596
457
9,738
15,097
7,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
15
2 / 4 / 1
9,531
454
6,845
14,343
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
ReeceKirk03
Lancelot
14
3 / 3 / 3
9,779
466
9,503
16,458
12,859
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
vilencia
Baron Samedi
13
1 / 5 / 4
8,799
419
9,984
20,409
20,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 1 / 16
10,117
482
9,672
23,091
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 2 / 7
11,502
548
17,395
13,946
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
NAYR_92
Olorun
16
3 / 5 / 10
10,359
493
12,280
18,417
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Popovich67
Apollo
17
6 / 4 / 4
10,506
500
9,078
10,891
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
15
3 / 3 / 11
9,917
472
10,882
12,976
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
14
Kills
26
26
Deaths
15
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
8
1
0.69
W
Athena
1
1
16
9
L
3
6
2
0.67
L
Izanami
2
4
1
0.63
W
13
2
7
8.25
W
Olorun
NAYR_92
Olorun
3
5
10
1.6
W
Apollo
Popovich67
Apollo
6
4
4
2
L
Lancelot
ReeceKirk03
Lancelot
3
3
3
1.5
W
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
3
3
11
2.83
L
Baron Samedi
vilencia
Baron Samedi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,263
Damage
59,307
86,157
Taken
79,321
57,070
Mitigated
56,292
19,442
Healing
23,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
14,193
9,034
0
2,694
19,850
9,363
904
4,050
15,800
0
91,196
W
Athena
9,672
3,096
0
3,681
23,091
25,025
254
7,968
14,583
33,098
0
L
9,738
2,097
872
3,411
15,097
7,425
1,185
7,372
7,725
60,924
0
L
Izanami
6,845
4,180
0
1,341
14,343
6,429
2,476
4,126
10,217
0
74,916
W
17,395
4,068
0
6,586
13,946
7,368
1,656
2,947
10,524
0
66,818
W
Olorun
NAYR_92
Olorun
12,280
6,718
957
8,864
18,417
8,883
2,388
6,955
11,008
78,194
0
W
Apollo
Popovich67
Apollo
9,078
6,248
0
2,233
10,891
4,922
2,319
2,417
8,264
0
76,453
L
Lancelot
ReeceKirk03
Lancelot
9,503
1,608
0
2,244
16,458
12,859
200
7,424
9,034
0
53,804
W
Morgan Le Fay
o_iTsBrandon
Morgan Le Fay
10,882
2,529
0
872
12,976
10,094
57
506
11,260
48,072
4,212
L
Baron Samedi
vilencia
Baron Samedi
9,984
1,851
2,857
6,023
20,409
20,994
0
9,242
11,167
39,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
52,401
508
Minions Killed
430
0
Camps Cleared
0
1,732,773
Distance Traveled
1,994,816
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,940
521
131
6
0
376,081
0
W
Athena
10,117
482
39
2
0
434,819
2
L
Eset
9,596
457
91
4
0
278,535
0
L
Izanami
9,531
454
128
6
0
333,859
2
W
Susano
11,502
548
80
4
0
480,663
0
W
Olorun
10,359
493
123
6
0
319,588
2
W
Apollo
10,506
500
107
5
0
404,949
1
L
Lancelot
9,779
466
108
5
0
430,329
1
W
Morgan Le Fay
9,917
472
81
4
0
354,797
6
L
Baron Samedi
8,799
419
50
2
0
313,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role