Player Matchup

Hel
Hel
MickaHel
Hel
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,286 Elo+
Party 2
Atlas
Atlas
ProfessorZhong
Atlas
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,286 Elo+
Party 2
Neith
Neith
xNAFx
Neith
Level 123
God Stats
3W - 1L
1,694 SR
Queue Stats
33W - 36L
1,472 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,348 Elo+

VS

Team Averages
Level 97
1,599 SR
1,509 Elo+
Chaac
Chaac
C5H5OH
Chaac
Level 104
God Stats
5W - 3L
1,633 SR
Queue Stats
155W - 200L
1,427 Elo+
Party 1
Discordia
Discordia
Delitesmite
Discordia
Level 97
God Stats
25W - 25L
1,665 SR
Queue Stats
158W - 206L
1,410 Elo+
Party 1
Thor
Thor
JiGarrrSkii
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
9,897
660
8,007
12,382
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 0 / 6
11,286
752
8,866
12,511
15,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
xNAFx
Neith
16
5 / 2 / 3
10,960
731
18,996
12,822
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C5H5OH
Chaac
15
4 / 2 / 0
10,219
681
13,057
25,621
25,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Delitesmite
Discordia
14
0 / 5 / 4
9,147
610
12,390
13,717
5,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
7,122
475
0
1,701
242

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
4
4
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
C5H5OH
Chaac
4
2
0
2
L
Discordia
Delitesmite
Discordia
0
5
4
0.4
L
0
1
0
0
W
1
2
7
2.25
W
2
0
6
5
W
Neith
xNAFx
Neith
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
25,447
37,715
Taken
41,039
28,194
Mitigated
30,863
22,876
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
C5H5OH
Chaac
13,057
950
0
9,906
25,621
25,104
0
12,200
13,421
0
36,815
L
Discordia
Delitesmite
Discordia
12,390
442
70
2,078
13,717
5,517
0
5,153
8,564
47,182
0
L
0
0
0
0
1,701
242
0
0
1,701
0
0
W
8,007
1,386
8,229
8,565
12,382
6,180
445
4,556
7,826
31,452
0
W
8,866
3,451
0
3,092
12,511
15,888
438
3,830
8,681
20,650
0
W
Neith
xNAFx
Neith
18,996
10,146
0
2,990
12,822
6,126
1,980
4,554
8,268
0
71,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
26,488
160
Minions Killed
107
11
Camps Cleared
2
809,665
Distance Traveled
518,975
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,219
681
37
2
1
296,636
1
L
Discordia
9,147
610
70
5
1
222,042
2
L
Thor
7,122
475
0
0
0
297
0
W
Hel
9,897
660
38
3
3
268,530
3
W
Atlas
11,286
752
24
2
0
282,498
3
W
Neith
10,960
731
98
7
8
258,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role