Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AxelBlaze21
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,375 SR
Queue Stats
25W - 43L
1,405 Elo+
Party 1
Anubis
Anubis
Trill Domino
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UnSea
Cu Chulainn
Level 67
God Stats
0W - 1L
1,192 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 1
Team Averages
Level 59
1,355 SR
1,493 Elo+

VS

Team Averages
Level 133
1,380 SR
1,396 Elo+
Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DragonLazarus
Cerberus
Level 158
God Stats
9W - 5L
1,081 SR
Queue Stats
123W - 181L
1,251 Elo+
Solo
Sol
Sol
redforce99
Sol
Level 87
God Stats
17W - 11L
1,559 SR
Queue Stats
232W - 262L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AxelBlaze21
Ah Muzen Cab
17
0 / 3 / 4
11,417
601
16,423
14,962
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
3 / 13 / 2
11,577
609
15,536
22,019
11,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
UnSea
Cu Chulainn
15
2 / 7 / 2
10,971
577
12,133
22,728
15,584
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
19
3 / 0 / 15
13,467
709
9,526
12,791
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
DragonLazarus
Cerberus
18
2 / 5 / 17
12,866
677
9,525
25,430
18,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
18 / 0 / 3
15,596
821
32,562
19,328
10,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
23
23
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
15
10.5
L
Ah Muzen Cab
AxelBlaze21
Ah Muzen Cab
0
3
4
0.67
W
Cerberus
DragonLazarus
Cerberus
2
5
17
2.1
L
Anubis
3
13
2
0.31
L
Cu Chulainn
UnSea
Cu Chulainn
2
7
2
0.43
W
18
0
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
51,613
59,709
Taken
57,549
34,404
Mitigated
36,517
10,831
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,526
534
0
1,106
12,791
7,403
251
3,894
8,693
0
67,396
L
Ah Muzen Cab
AxelBlaze21
Ah Muzen Cab
16,423
5,640
739
4,387
14,962
7,728
0
11,183
3,779
0
68,936
W
Cerberus
DragonLazarus
Cerberus
9,525
0
0
5,933
25,430
18,513
277
8,808
15,899
27,132
0
L
Anubis
15,536
1,407
0
5,083
22,019
11,092
26
13,663
8,356
43,784
0
L
Cu Chulainn
UnSea
Cu Chulainn
12,133
2,144
0
622
22,728
15,584
10
15,602
7,126
3,527
25,098
W
32,562
11,751
0
10,963
19,328
10,601
2,996
4,686
14,227
88,431
8,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
41,929
195
Minions Killed
306
5
Camps Cleared
13
837,486
Distance Traveled
978,011
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,467
709
115
6
8
348,884
0
L
Ah Muzen Cab
11,417
601
99
5
2
326,074
1
W
Cerberus
12,866
677
67
4
0
316,418
1
L
Anubis
11,577
609
59
3
2
218,191
1
L
Cu Chulainn
10,971
577
37
2
1
293,221
2
W
Sol
15,596
821
124
7
5
312,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role