Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
K SONKEI
Artio
Level 126
God Stats
26W - 8L
1,789 SR
Queue Stats
92W - 71L
1,597 Elo+
Party 1
Eset
Eset
TackiestBroom11
Eset
Level 108
God Stats
7W - 2L
1,792 SR
Queue Stats
169W - 146L
1,563 Elo+
Party 1
Team Averages
Level 100
1,694 SR
1,553 Elo+

VS

Team Averages
Level 80
1,532 SR
1,458 Elo+
Cliodhna
Cliodhna
Mack4DWin
Cliodhna
Level 89
God Stats
48W - 53L
1,571 SR
Queue Stats
89W - 112L
1,466 Elo+
Solo
Cthulhu
Cthulhu
RedMarlboro100s
Cthulhu
Level 49
God Stats
28W - 32L
1,497 SR
Queue Stats
207W - 279L
1,481 Elo+
Solo
Tiamat
Tiamat
ViolenzBluhdOrgi
Tiamat
Level 103
God Stats
26W - 35L
1,530 SR
Queue Stats
110W - 129L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 5
7,697
641
4,874
14,580
9,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
K SONKEI
Artio
14
2 / 0 / 6
9,856
821
10,329
15,649
17,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 0 / 2
9,362
780
10,529
8,742
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Mack4DWin
Cliodhna
12
1 / 3 / 0
7,492
624
8,869
14,730
6,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 1
6,949
579
9,575
12,424
7,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
0 / 0 / 0
6,738
562
5,231
4,004
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
5
2.5
W
Artio
K SONKEI
Artio
2
0
6
5
L
Cliodhna
Mack4DWin
Cliodhna
1
3
0
0.33
L
0
5
1
0.1
W
6
0
2
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
23,675
38,971
Taken
31,158
31,286
Mitigated
16,439
15,880
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,874
1,689
0
1,462
14,580
9,750
798
6,697
7,883
0
22,543
W
Artio
K SONKEI
Artio
10,329
1,350
2,208
7,965
15,649
17,532
415
5,333
10,316
23,178
0
L
Cliodhna
Mack4DWin
Cliodhna
8,869
1,360
0
2,247
14,730
6,326
0
9,998
4,732
0
24,308
L
9,575
1,327
379
1,619
12,424
7,210
0
8,508
3,916
18,704
0
W
10,529
1,781
1,375
2,870
8,742
4,004
632
3,576
5,166
45,981
0
L
5,231
568
0
290
4,004
2,903
0
2,551
1,453
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
21,179
140
Minions Killed
95
10
Camps Cleared
2
725,840
Distance Traveled
546,268
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,697
641
34
3
2
252,453
1
W
Artio
9,856
821
27
2
4
240,932
1
L
Cliodhna
7,492
624
42
4
0
215,146
0
L
Cthulhu
6,949
579
13
1
0
179,588
0
W
Eset
9,362
780
79
7
4
232,455
3
L
Tiamat
6,738
562
40
3
2
151,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role