Player Matchup

Baron Samedi
Baron Samedi
Arboleya2
Baron Samedi
Level 120
God Stats
4W - 1L
1,709 SR
Queue Stats
265W - 311L
1,431 Elo+
Party 2
Merlin
Merlin
Eprode
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,422 Elo+
Solo
Anhur
Anhur
RoronoaTvano
Anhur
Level 147
God Stats
3W - 2L
1,536 SR
Queue Stats
73W - 74L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
bewulfi
Baba Yaga
Level 91
God Stats
12W - 3L
1,389 SR
Queue Stats
664W - 740L
1,402 Elo+
Party 2
Charybdis
Charybdis
monkeytoto
Charybdis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,390 Elo+

VS

Team Averages
Level 62
1,456 SR
1,549 Elo+
Shiva
Shiva
Beum
Shiva
Level 29
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
King Arthur
King Arthur
Hilselk
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
germanpy_05
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,752 Elo+
Solo
Nemesis
Nemesis
saskevsmazke
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
wricksy
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arboleya2
Baron Samedi
20
8 / 4 / 27
14,332
717
28,160
22,244
18,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Eprode
Merlin
20
10 / 6 / 25
14,472
724
32,402
19,193
10,593
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
15 / 5 / 18
14,332
717
30,876
23,753
13,350
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
bewulfi
Baba Yaga
20
6 / 3 / 26
13,989
699
21,199
23,262
14,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
monkeytoto
Charybdis
20
6 / 5 / 27
14,515
726
25,128
18,343
10,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Beum
Shiva
19
7 / 9 / 6
12,465
623
21,747
33,483
37,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Hilselk
King Arthur
17
1 / 10 / 10
11,289
564
15,021
33,218
37,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
germanpy_05
Jormungandr
20
4 / 8 / 10
13,190
660
25,197
34,558
41,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
saskevsmazke
Nemesis
20
4 / 7 / 6
13,699
685
10,973
29,452
27,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
wricksy
Mercury
18
3 / 11 / 6
12,705
635
10,881
23,540
10,560
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
57
45
Kills
19
23
Deaths
45
123
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arboleya2
Baron Samedi
8
4
27
5.38
L
Shiva
Beum
Shiva
7
9
6
1.11
W
Merlin
Eprode
Merlin
10
6
25
3.75
L
King Arthur
Hilselk
King Arthur
1
10
10
0.6
W
15
5
18
4.8
W
Baba Yaga
bewulfi
Baba Yaga
6
3
26
6.33
L
Jormungandr
germanpy_05
Jormungandr
4
8
10
1.13
W
Charybdis
monkeytoto
Charybdis
6
5
27
3.9
L
Nemesis
saskevsmazke
Nemesis
4
7
6
1
L
Mercury
wricksy
Mercury
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,765
Damage
83,819
106,795
Taken
154,251
66,877
Mitigated
155,306
51,763
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arboleya2
Baron Samedi
28,160
1,676
12,671
10,304
22,244
18,235
1,009
4,586
17,658
50,380
0
L
Shiva
Beum
Shiva
21,747
1,520
2,534
1,913
33,483
37,794
42
21,118
12,013
0
37,568
W
Merlin
Eprode
Merlin
32,402
2,552
1,962
2,298
19,193
10,593
1,270
4,368
14,825
57,684
0
L
King Arthur
Hilselk
King Arthur
15,021
1,192
739
1,270
33,218
37,653
124
15,516
17,532
0
31,945
W
30,876
18,428
794
8,388
23,753
13,350
4,548
6,443
17,310
0
50,245
W
Baba Yaga
bewulfi
Baba Yaga
21,199
2,113
2,928
10,548
23,262
14,474
1,133
4,343
18,919
38,385
0
L
Jormungandr
germanpy_05
Jormungandr
25,197
2,667
700
6,348
34,558
41,941
209
16,012
18,372
55,828
0
W
Charybdis
monkeytoto
Charybdis
25,128
9,572
0
1,870
18,343
10,225
1,451
5,457
12,886
0
46,543
L
Nemesis
saskevsmazke
Nemesis
10,973
2,227
2,913
4,616
29,452
27,358
165
13,964
15,270
0
20,128
L
Mercury
wricksy
Mercury
10,881
4,765
1,899
3,143
23,540
10,560
643
14,026
9,303
0
24,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,640
Gold Earned
63,348
221
Minions Killed
160
0
Camps Cleared
0
1,660,702
Distance Traveled
1,649,297
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,332
717
49
2
0
348,815
0
L
Shiva
12,465
623
32
2
0
352,739
1
W
Merlin
14,472
724
36
2
0
351,031
0
L
King Arthur
11,289
564
31
2
0
309,463
0
W
Anhur
14,332
717
50
3
0
295,929
1
W
Baba Yaga
13,989
699
34
2
0
323,989
0
L
Jormungandr
13,190
660
47
2
0
347,245
0
W
Charybdis
14,515
726
52
3
0
340,938
4
L
Nemesis
13,699
685
21
1
0
365,265
1
L
Mercury
12,705
635
29
1
0
274,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role