Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Dionizi
Janus
Gold IV
Level 155
God Stats
66W - 50L
1,501 SR
Queue Stats
144W - 142L
1,382 MMR
Solo
Nike
Nike
Gold V
FatStanly
Nike
Gold V
Level 108
God Stats
7W - 4L
1,318 SR
Queue Stats
109W - 114L
1,427 MMR
Solo
Fenrir
Fenrir
Gold IV
I3lack5hadow
Fenrir
Gold IV
Level 150
God Stats
6W - 8L
1,432 SR
Queue Stats
399W - 409L
1,457 MMR
Party 1
Artio
Artio
Gold III
ProHentaiLover
Artio
Gold III
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,501 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,450 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,497 SR
1,497 MMR
Horus
Horus
Gold III
 
Horus
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Banoo
Pele
Gold V
Level 108
God Stats
3W - 3L
1,759 SR
Queue Stats
11W - 9L
1,591 MMR
Solo
Neith
Neith
Bronze IV
Jaiimechuu
Neith
Bronze IV
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Cupid
Cupid
Gold III
alexcvng
Cupid
Gold III
Level 42
God Stats
0W - 5L
1,253 SR
Queue Stats
126W - 140L
1,381 MMR
Solo
Thoth
Thoth
Gold V
nexusabhi
Thoth
Gold V
Level 159
God Stats
10W - 3L
1,471 SR
Queue Stats
24W - 16L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 0 / 0
3,480
696
3,074
3,310
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Dionizi
Janus
6
0 / 0 / 0
3,385
677
674
1,284
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
6
0 / 0 / 0
3,553
711
1,999
2,752
1,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
5
0 / 1 / 0
3,098
620
346
4,055
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,207
641
1,012
3,955
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BakasuraNemesisGebPoseidonKali

VS

Bans
HeraAtlasLancelotUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
3
0 / 1 / 0
2,925
585
1,580
3,106
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Banoo
Pele
5
0 / 0 / 1
3,079
616
1,379
2,745
654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
5
0 / 0 / 0
3,056
611
1,912
2,821
680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
alexcvng
Cupid
6
1 / 0 / 0
3,471
694
1,147
2,735
560
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
nexusabhi
Thoth
6
0 / 0 / 0
3,475
695
1,479
1,082
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Horus
 
Horus
0
1
0
0
L
Pele
Banoo
Pele
0
0
1
0.5
W
Janus
Dionizi
Janus
0
0
0
0
W
Nike
0
0
0
0
W
Fenrir
0
1
0
0
L
Neith
0
0
0
0
W
0
0
0
0
L
Cupid
alexcvng
Cupid
1
0
0
1
L
Thoth
nexusabhi
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,105
Damage
7,497
15,356
Taken
12,489
5,692
Mitigated
3,449
7,318
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,074
1,669
0
2,011
3,310
739
0
0
3,310
0
18,460
L
Horus
 
Horus
1,580
659
0
1,524
3,106
1,207
0
418
2,688
0
4,170
L
Pele
Banoo
Pele
1,379
207
0
625
2,745
654
0
302
2,443
0
13,635
W
Janus
Dionizi
Janus
674
111
0
250
1,284
442
0
888
298
18,339
0
W
Nike
1,999
298
0
1,124
2,752
1,126
0
0
2,752
0
16,672
W
Fenrir
346
45
0
1,962
4,055
1,176
0
403
3,562
0
10,478
L
Neith
1,912
921
0
798
2,821
680
0
435
2,386
0
14,566
W
1,012
494
60
1,911
3,955
2,209
0
0
3,955
6,077
0
L
Cupid
alexcvng
Cupid
1,147
736
0
1,731
2,735
560
0
0
2,493
0
14,156
L
Thoth
nexusabhi
Thoth
1,479
158
0
470
1,082
348
0
531
551
15,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,723
Gold Earned
16,006
148
Minions Killed
120
0
Camps Cleared
0
436,893
Distance Traveled
426,946
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,480
696
36
7
0
79,179
1
L
Horus
2,925
585
5
1
0
51,014
0
L
Pele
3,079
616
31
6
0
106,356
0
W
Janus
3,385
677
40
8
0
83,029
2
W
Nike
3,553
711
33
7
0
92,121
0
W
Fenrir
3,098
620
28
6
0
90,983
1
L
Neith
3,056
611
23
5
0
84,715
0
W
Artio
3,207
641
11
2
0
91,581
1
L
Cupid
3,471
694
24
5
0
90,224
2
L
Thoth
3,475
695
37
7
0
94,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role