Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
JaceQ
Lancelot
Level 160
God Stats
22W - 16L
1,607 SR
Queue Stats
378W - 289L
1,648 Elo+
Party 1
Aphrodite
Aphrodite
MissTY94
Aphrodite
Level 112
God Stats
2W - 3L
1,390 SR
Queue Stats
38W - 48L
1,461 Elo+
Solo
Apollo
Apollo
PeterX
Apollo
Level 160
God Stats
3W - 3L
1,784 SR
Queue Stats
376W - 284L
1,647 Elo+
Party 1
Achilles
Achilles
YimiutSetna
Achilles
Level 95
God Stats
37W - 49L
1,450 SR
Queue Stats
718W - 783L
1,479 Elo+
Solo
Team Averages
Level 137
1,546 SR
1,547 Elo+

VS

Team Averages
Level 141
1,620 SR
1,554 Elo+
Sylvanus
Sylvanus
B4ublis
Sylvanus
Level 127
God Stats
1W - 0L
1,909 SR
Queue Stats
22W - 17L
1,528 Elo+
Solo
Achilles
Achilles
Dreewy x
Achilles
Level 130
God Stats
3W - 0L
1,549 SR
Queue Stats
112W - 134L
1,480 Elo+
Solo
Anubis
Anubis
Hamid102
Anubis
Level 160
God Stats
4W - 3L
1,672 SR
Queue Stats
20W - 25L
1,556 Elo+
Solo
Charybdis
Charybdis
Vènøm
Charybdis
Level 158
God Stats
7W - 9L
1,322 SR
Queue Stats
64W - 34L
1,543 Elo+
Solo
Hera
Hera
jello442
Hera
Level 128
God Stats
16W - 10L
1,647 SR
Queue Stats
97W - 94L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 1
6,861
686
8,124
6,477
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
JaceQ
Lancelot
15
1 / 2 / 0
7,383
738
8,016
9,473
8,190
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
MissTY94
Aphrodite
12
0 / 3 / 1
6,701
670
2,785
10,506
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
PeterX
Apollo
13
0 / 1 / 0
6,896
690
8,255
10,368
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YimiutSetna
Achilles
13
2 / 4 / 0
7,387
739
5,129
15,904
11,237
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B4ublis
Sylvanus
13
0 / 0 / 9
7,755
776
6,633
10,224
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Dreewy x
Achilles
14
4 / 0 / 4
7,509
751
8,761
10,191
11,684
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Hamid102
Anubis
14
0 / 1 / 9
7,388
739
6,470
8,392
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Vènøm
Charybdis
15
4 / 1 / 5
8,341
834
10,916
9,752
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
16
5 / 1 / 6
8,853
885
11,832
5,527
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
3
Kills
13
13
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Sylvanus
B4ublis
Sylvanus
0
0
9
4.5
W
Achilles
Dreewy x
Achilles
4
0
4
6
W
Anubis
Hamid102
Anubis
0
1
9
4.5
L
Lancelot
JaceQ
Lancelot
1
2
0
0.5
L
Aphrodite
MissTY94
Aphrodite
0
3
1
0.17
L
Apollo
PeterX
Apollo
0
1
0
0
W
Charybdis
Vènøm
Charybdis
4
1
5
6.5
L
Achilles
YimiutSetna
Achilles
2
4
0
0.5
W
Hera
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,309
Damage
44,612
52,728
Taken
44,086
32,532
Mitigated
35,538
15,501
Healing
17,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,124
70
0
378
6,477
2,409
0
3,044
3,433
35,372
0
W
Sylvanus
B4ublis
Sylvanus
6,633
1,705
4,927
5,020
10,224
11,215
178
3,075
7,149
14,749
0
W
Achilles
Dreewy x
Achilles
8,761
979
0
867
10,191
11,684
22
2,300
7,891
0
12,986
W
Anubis
Hamid102
Anubis
6,470
244
0
2,854
8,392
5,495
185
3,176
5,216
31,963
0
L
Lancelot
JaceQ
Lancelot
8,016
888
0
609
9,473
8,190
0
4,010
5,463
0
25,089
L
Aphrodite
MissTY94
Aphrodite
2,785
539
5,066
5,323
10,506
6,331
0
4,844
5,662
12,511
0
L
Apollo
PeterX
Apollo
8,255
4,590
0
570
10,368
4,365
0
5,249
5,119
0
33,558
W
Charybdis
Vènøm
Charybdis
10,916
6,756
0
3,148
9,752
4,379
1,068
1,945
7,807
0
32,678
L
Achilles
YimiutSetna
Achilles
5,129
1,098
411
3,144
15,904
11,237
0
7,788
8,116
0
13,182
W
Hera
11,832
1,701
0
500
5,527
2,765
406
413
5,114
47,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
39,846
204
Minions Killed
239
0
Camps Cleared
0
1,107,748
Distance Traveled
1,091,935
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,861
686
71
7
0
212,040
6
W
Sylvanus
7,755
776
12
1
0
207,576
0
W
Achilles
7,509
751
10
1
0
249,493
2
W
Anubis
7,388
739
64
6
0
216,985
5
L
Lancelot
7,383
738
39
4
0
243,281
1
L
Aphrodite
6,701
670
26
3
0
215,273
2
L
Apollo
6,896
690
60
6
0
220,355
4
W
Charybdis
8,341
834
60
6
0
191,427
2
L
Achilles
7,387
739
8
1
0
216,799
1
W
Hera
8,853
885
93
9
0
226,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role