Player Matchup

Olorun
Olorun
AB12UPT
Olorun
Level 124
God Stats
3W - 4L
1,590 SR
Queue Stats
217W - 208L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EssiZGod
Ah Muzen Cab
Level 60
God Stats
2W - 5L
1,348 SR
Queue Stats
21W - 36L
1,280 Elo+
Party 1
Ymir
Ymir
Man Liike B
Ymir
Level 118
God Stats
65W - 38L
1,609 SR
Queue Stats
298W - 312L
1,473 Elo+
Party 1
Lancelot
Lancelot
bySylexX
Lancelot
Level 101
God Stats
40W - 27L
1,639 SR
Queue Stats
207W - 226L
1,456 Elo+
Solo
Fenrir
Fenrir
nickols30
Fenrir
Level 81
God Stats
22W - 24L
1,585 SR
Queue Stats
393W - 415L
1,460 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,444 Elo+

VS

Team Averages
Level 81
1,454 SR
1,461 Elo+
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cerriman07
Ymir
Level 61
God Stats
6W - 7L
1,500 SR
Queue Stats
26W - 29L
1,428 Elo+
Party 2
Shiva
Shiva
ObviousChief
Shiva
Level 66
God Stats
11W - 11L
1,486 SR
Queue Stats
178W - 191L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
Rob_979
Baba Yaga
Level 69
God Stats
20W - 16L
1,557 SR
Queue Stats
60W - 65L
1,448 Elo+
Party 2
Bakasura
Bakasura
RxM_Marchee
Bakasura
Level 82
God Stats
2W - 2L
1,227 SR
Queue Stats
110W - 100L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AB12UPT
Olorun
12
4 / 5 / 3
7,581
505
15,286
15,037
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
EssiZGod
Ah Muzen Cab
12
2 / 2 / 1
7,109
474
6,721
8,018
3,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 6
7,243
483
6,034
13,657
10,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
bySylexX
Lancelot
9
2 / 6 / 1
6,335
422
5,347
14,311
5,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
nickols30
Fenrir
8
0 / 2 / 1
5,669
378
862
7,932
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 5 / 1
7,208
481
7,219
12,995
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 4
6,440
429
2,826
14,032
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 1 / 2
8,973
598
11,954
12,729
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Rob_979
Baba Yaga
14
2 / 0 / 6
8,775
585
9,670
5,716
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RxM_Marchee
Bakasura
15
8 / 2 / 0
9,486
632
9,239
11,129
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
17
17
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
5
1
0.1
L
Olorun
AB12UPT
Olorun
4
5
3
1.1
W
0
3
4
0.67
L
Ah Muzen Cab
EssiZGod
Ah Muzen Cab
2
2
1
1.25
L
2
2
6
2.5
W
7
1
2
8
W
Baba Yaga
Rob_979
Baba Yaga
2
0
6
5
W
Bakasura
RxM_Marchee
Bakasura
8
2
0
4
L
Lancelot
bySylexX
Lancelot
2
6
1
0.42
L
Fenrir
nickols30
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
40,908
58,955
Taken
56,601
27,395
Mitigated
33,027
16,017
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,219
4,471
322
5,225
12,995
4,949
235
7,020
5,975
0
50,031
L
Olorun
AB12UPT
Olorun
15,286
8,779
384
7,186
15,037
5,505
0
1,043
13,463
65,758
0
W
2,826
982
0
1,909
14,032
10,349
0
8,589
5,443
13,127
0
L
Ah Muzen Cab
EssiZGod
Ah Muzen Cab
6,721
2,659
0
620
8,018
3,391
0
3,576
4,241
0
47,323
L
6,034
1,575
0
2,474
13,657
10,417
0
3,480
9,268
17,115
0
W
11,954
1,667
757
2,054
12,729
10,348
660
3,805
8,924
0
62,416
W
Baba Yaga
Rob_979
Baba Yaga
9,670
515
76
2,874
5,716
2,655
536
103
5,613
65,794
0
W
Bakasura
RxM_Marchee
Bakasura
9,239
6,789
0
1,696
11,129
4,726
1,854
1,803
9,326
0
73,578
L
Lancelot
bySylexX
Lancelot
5,347
1,209
0
2,302
14,311
5,145
0
2,584
11,219
0
35,997
L
Fenrir
nickols30
Fenrir
862
122
0
3,051
7,932
2,937
0
1,260
6,444
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
40,882
298
Minions Killed
446
0
Camps Cleared
0
1,300,942
Distance Traveled
1,512,365
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,208
481
88
6
0
242,861
3
L
Olorun
7,581
505
97
6
0
237,629
1
W
Ymir
6,440
429
12
1
0
289,940
1
L
Ah Muzen Cab
7,109
474
69
5
0
262,608
1
L
Ymir
7,243
483
16
1
0
276,597
1
W
Shiva
8,973
598
85
6
0
318,022
2
W
Baba Yaga
8,775
585
123
8
0
312,015
5
W
Bakasura
9,486
632
138
9
0
349,527
3
L
Lancelot
6,335
422
58
4
0
303,238
0
L
Fenrir
5,669
378
58
4
0
220,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role