Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dopetimus Prime
Sol
Level 109
God Stats
2W - 1L
1,549 SR
Queue Stats
259W - 255L
1,473 Elo+
Solo
Chiron
Chiron
Jokers Mythos
Chiron
Level 151
God Stats
4W - 2L
1,444 SR
Queue Stats
189W - 188L
1,512 Elo+
Solo
Thor
Thor
MACV SOG v009
Thor
Level 127
God Stats
1W - 2L
1,455 SR
Queue Stats
205W - 214L
1,396 Elo+
Solo
King Arthur
King Arthur
XXmasacreX78
King Arthur
Level 89
God Stats
25W - 34L
1,441 SR
Queue Stats
448W - 453L
1,442 Elo+
Solo
Team Averages
Level 127
1,478 SR
1,465 Elo+

VS

Team Averages
Level 115
1,463 SR
1,488 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ninjakaos8804
Fenrir
Level 89
God Stats
4W - 2L
1,697 SR
Queue Stats
90W - 87L
1,520 Elo+
Party 1
King Arthur
King Arthur
TOKYOS RAIN
King Arthur
Level 126
God Stats
1W - 2L
1,334 SR
Queue Stats
80W - 87L
1,540 Elo+
Party 1
Thoth
Thoth
Wh1teCh0c0lat64
Thoth
Level 154
God Stats
14W - 18L
1,517 SR
Queue Stats
107W - 113L
1,451 Elo+
Solo
Mercury
Mercury
seth_natsu
Mercury
Level 81
God Stats
12W - 9L
1,265 SR
Queue Stats
237W - 239L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 3
6,178
515
3,240
6,275
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 0 / 1
6,361
530
9,705
6,663
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 2
6,065
505
5,326
6,575
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
4,561
380
991
3,923
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XXmasacreX78
King Arthur
11
4 / 0 / 0
6,560
547
8,226
11,016
10,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 0
5,610
468
2,669
12,438
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,160
430
2,795
8,985
5,167
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
TOKYOS RAIN
King Arthur
9
0 / 3 / 0
5,214
435
5,115
9,716
4,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 0
5,783
482
7,544
5,463
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
seth_natsu
Mercury
9
0 / 1 / 1
5,532
461
2,407
8,541
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
L
Bakasura
 
Bakasura
0
2
0
0
W
2
0
1
2.5
W
2
0
2
3
W
0
1
0
0
L
0
2
0
0
L
King Arthur
TOKYOS RAIN
King Arthur
0
3
0
0
L
1
1
0
1
W
King Arthur
XXmasacreX78
King Arthur
4
0
0
4
L
Mercury
seth_natsu
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
20,530
34,452
Taken
45,143
19,883
Mitigated
21,900
11,563
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,240
876
0
2,318
6,275
4,059
54
1,767
4,333
13,767
0
L
Bakasura
 
Bakasura
2,669
1,797
0
2,883
12,438
7,177
0
5,469
6,969
0
21,172
W
9,705
2,698
0
3,644
6,663
2,014
1,431
1,145
5,507
46,596
0
W
5,326
1,395
250
2,043
6,575
2,455
0
3,351
3,224
0
39,671
W
991
237
0
438
3,923
1,304
0
1,146
2,777
0
13,786
L
2,795
702
231
1,670
8,985
5,167
0
5,648
3,337
0
15,624
L
King Arthur
TOKYOS RAIN
King Arthur
5,115
726
0
2,470
9,716
4,922
0
158
9,558
0
29,290
L
7,544
310
0
496
5,463
1,836
0
821
4,642
45,985
0
W
King Arthur
XXmasacreX78
King Arthur
8,226
1,120
0
2,870
11,016
10,051
0
135
10,881
0
40,334
L
Mercury
seth_natsu
Mercury
2,407
1,538
0
1,060
8,541
2,798
0
1,007
7,534
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
27,299
284
Minions Killed
274
0
Camps Cleared
0
1,056,608
Distance Traveled
1,171,396
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,178
515
21
2
0
258,127
0
L
Bakasura
5,610
468
43
4
0
211,971
0
W
Sol
6,361
530
93
8
0
226,452
4
W
Chiron
6,065
505
66
6
0
228,934
3
W
Thor
4,561
380
36
3
0
119,272
1
L
Fenrir
5,160
430
26
2
0
232,255
1
L
King Arthur
5,214
435
45
4
0
216,189
2
L
Thoth
5,783
482
86
7
0
225,400
4
W
King Arthur
6,560
547
68
6
0
223,823
6
L
Mercury
5,532
461
74
6
0
285,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role