Player Matchup

Sol
Sol
Hiperpanda123
Sol
Level 76
God Stats
1W - 1L
1,569 SR
Queue Stats
16W - 19L
1,416 Elo+
Party 1
Charybdis
Charybdis
vHimiGG
Charybdis
Level 10
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
xDevilsKing
Sun Wukong
Level 68
God Stats
1W - 2L
1,442 SR
Queue Stats
13W - 33L
1,290 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,402 Elo+

VS

Team Averages
Level 59
1,409 SR
1,286 Elo+
Charybdis
Charybdis
Nuvolkaid
Charybdis
Level 103
God Stats
1W - 0L
1,227 SR
Queue Stats
123W - 169L
1,373 Elo+
Solo
Shiva
Shiva
ShadowEquinox
Shiva
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Baron Samedi
Baron Samedi
oFlxw
Baron Samedi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 43L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,596
633
7,691
7,599
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
vHimiGG
Charybdis
12
2 / 6 / 1
7,951
663
7,013
11,902
4,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xDevilsKing
Sun Wukong
12
2 / 4 / 1
8,191
683
6,990
14,705
9,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nuvolkaid
Charybdis
15
8 / 1 / 3
9,968
831
13,964
11,168
4,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 0 / 9
8,884
740
4,323
11,972
12,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
oFlxw
Baron Samedi
14
2 / 3 / 8
8,612
718
11,196
11,103
8,358
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
12
12
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Charybdis
Nuvolkaid
Charybdis
8
1
3
9.5
W
2
0
9
6.5
W
Baron Samedi
oFlxw
Baron Samedi
2
3
8
2
L
Charybdis
vHimiGG
Charybdis
2
6
1
0.42
L
Sun Wukong
xDevilsKing
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
29,483
34,206
Taken
34,243
17,654
Mitigated
25,534
4,261
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,691
1,125
0
1,781
7,599
2,895
1,562
1,676
5,923
29,743
0
W
Charybdis
Nuvolkaid
Charybdis
13,964
7,663
0
1,036
11,168
4,759
2,478
1,733
9,435
0
52,229
W
4,323
264
1,830
1,695
11,972
12,417
79
3,202
8,770
0
17,866
W
Baron Samedi
oFlxw
Baron Samedi
11,196
1,410
1,707
3,932
11,103
8,358
284
3,036
8,067
29,931
0
L
Charybdis
vHimiGG
Charybdis
7,013
4,123
0
771
11,902
4,877
181
3,943
7,959
0
18,545
L
Sun Wukong
xDevilsKing
Sun Wukong
6,990
1,154
0
1,709
14,705
9,882
0
5,847
8,858
0
24,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
27,464
110
Minions Killed
145
3
Camps Cleared
6
603,406
Distance Traveled
638,797
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,596
633
43
4
1
180,189
3
W
Charybdis
9,968
831
82
7
4
207,348
2
W
Shiva
8,884
740
19
2
0
224,266
1
W
Baron Samedi
8,612
718
44
4
2
207,183
3
L
Charybdis
7,951
663
43
4
1
199,811
0
L
Sun Wukong
8,191
683
24
2
1
223,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role