Player Matchup

Nox
Nox
Desmarado
Nox
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 89L
1,463 Elo+
Party 1
Sobek
Sobek
Eyeharp
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,549 Elo+
Party 3
Nike
Nike
MrBusson
Nike
Level 109
God Stats
7W - 6L
1,666 SR
Queue Stats
27W - 40L
1,377 Elo+
Party 1
Awilix
Awilix
PrinceChronos
Awilix
Level 125
God Stats
5W - 3L
1,835 SR
Queue Stats
105W - 137L
1,512 Elo+
Party 1
Ullr
Ullr
Speckz07
Ullr
Level 147
God Stats
1W - 0L
1,686 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 3
Team Averages
Level 115
1,637 SR
1,491 Elo+

VS

Team Averages
Level 37
1,487 SR
1,449 Elo+
Hun Batz
Hun Batz
I JuDDy I
Hun Batz
Level 129
God Stats
17W - 22L
1,436 SR
Queue Stats
240W - 288L
1,441 Elo+
Solo
Xbalanque
Xbalanque
KaylaaJeaan
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Systematic_Era
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 2
Chaac
Chaac
Tattedd
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
lm Rastaaa
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,662
577
6,951
5,524
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Eyeharp
Sobek
14
3 / 1 / 22
9,915
661
6,260
15,620
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
2 / 2 / 2
9,298
620
5,705
12,508
7,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 6
9,652
643
9,309
9,805
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
16
26 / 0 / 4
11,284
752
31,643
10,634
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
I JuDDy I
Hun Batz
9
1 / 2 / 0
5,989
399
2,865
12,190
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
KaylaaJeaan
Xbalanque
8
0 / 14 / 0
5,218
348
2,690
14,409
3,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,372
425
3,666
9,071
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Tattedd
Chaac
9
0 / 4 / 1
6,020
401
3,173
12,012
5,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
lm Rastaaa
Bacchus
8
0 / 12 / 1
5,176
345
2,524
24,726
10,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
3
38
Kills
1
3
Deaths
38
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Sobek
Eyeharp
Sobek
3
1
22
14
L
Hun Batz
I JuDDy I
Hun Batz
1
2
0
0.5
L
Xbalanque
KaylaaJeaan
Xbalanque
0
14
0
0
W
Nike
2
2
2
1.5
W
5
0
6
8
W
Ullr
26
0
4
28
L
0
6
0
0
L
Chaac
Tattedd
Chaac
0
4
1
0.13
L
Bacchus
lm Rastaaa
Bacchus
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,868
Damage
14,918
54,091
Taken
72,408
35,469
Mitigated
27,048
15,935
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
1,164
0
380
5,524
2,318
3,064
1,566
3,775
56,534
0
W
Sobek
Eyeharp
Sobek
6,260
1,668
0
4,462
15,620
16,511
1,768
1,882
13,738
23,083
0
L
Hun Batz
I JuDDy I
Hun Batz
2,865
695
0
3,144
12,190
3,890
0
1,284
10,906
0
26,606
L
Xbalanque
KaylaaJeaan
Xbalanque
2,690
1,593
0
180
14,409
3,070
206
1,584
12,825
0
17,936
W
Nike
5,705
799
0
4,941
12,508
7,580
831
90
10,966
0
64,047
W
9,309
3,015
0
5,502
9,805
4,120
1,309
484
9,321
0
80,803
W
Ullr
31,643
17,805
0
650
10,634
4,940
8,132
2,168
8,466
0
101,770
L
3,666
74
216
1,329
9,071
3,539
0
3,555
5,516
43,038
0
L
Chaac
Tattedd
Chaac
3,173
1,258
0
1,842
12,012
5,779
0
772
11,240
0
23,676
L
Bacchus
lm Rastaaa
Bacchus
2,524
283
0
2,234
24,726
10,770
154
6,016
18,710
8,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
28,775
507
Minions Killed
215
0
Camps Cleared
0
1,513,251
Distance Traveled
1,164,733
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,662
577
108
7
0
290,669
2
W
Sobek
9,915
661
28
2
0
281,302
1
L
Hun Batz
5,989
399
47
3
0
208,697
2
L
Xbalanque
5,218
348
29
2
0
210,985
1
W
Nike
9,298
620
119
8
0
276,120
4
W
Awilix
9,652
643
124
8
0
371,012
1
W
Ullr
11,284
752
128
9
0
294,148
3
L
Ra
6,372
425
88
6
0
266,384
2
L
Chaac
6,020
401
46
3
0
219,470
2
L
Bacchus
5,176
345
5
0
0
259,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role