Player Matchup

Morgan Le Fay
Morgan Le Fay
Cõpium
Morgan Le Fay
Level 57
God Stats
0W - 3L
1,199 SR
Queue Stats
63W - 77L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Danielbozo
Cthulhu
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
N00bPanda
Heimdallr
Level 87
God Stats
1W - 3L
1,503 SR
Queue Stats
135W - 185L
1,375 Elo+
Solo
Team Averages
Level 51
1,401 SR
1,353 Elo+

VS

Team Averages
Level 67
1,547 SR
1,448 Elo+
Fenrir
Fenrir
DorelBoss
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,477 Elo+
Solo
Neith
Neith
eldersmash
Neith
Level 62
God Stats
11W - 3L
1,660 SR
Queue Stats
18W - 14L
1,490 Elo+
Solo
Merlin
Merlin
enderious
Merlin
Level 49
God Stats
15W - 20L
1,479 SR
Queue Stats
49W - 83L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cõpium
Morgan Le Fay
11
2 / 4 / 0
7,091
645
5,477
10,117
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Danielbozo
Cthulhu
12
1 / 1 / 1
7,555
687
4,984
11,205
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
N00bPanda
Heimdallr
9
0 / 4 / 1
6,284
571
1,132
6,867
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DorelBoss
Fenrir
11
3 / 0 / 4
7,467
679
7,962
10,804
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
12
2 / 3 / 6
7,879
716
6,416
6,671
2,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
enderious
Merlin
14
4 / 0 / 3
7,922
720
10,009
3,054
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cõpium
Morgan Le Fay
2
4
0
0.5
L
Cthulhu
Danielbozo
Cthulhu
1
1
1
1.5
W
Fenrir
DorelBoss
Fenrir
3
0
4
5
L
Heimdallr
N00bPanda
Heimdallr
0
4
1
0.13
W
Neith
2
3
6
1.67
W
Merlin
enderious
Merlin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
24,387
28,189
Taken
20,529
18,669
Mitigated
12,073
1,471
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cõpium
Morgan Le Fay
5,477
409
0
289
10,117
4,742
0
2,730
7,199
21,885
0
L
Cthulhu
Danielbozo
Cthulhu
4,984
498
0
954
11,205
10,717
0
3,620
7,452
15,963
0
W
Fenrir
DorelBoss
Fenrir
7,962
1,164
0
2,525
10,804
7,916
313
5,544
5,260
0
18,119
L
Heimdallr
N00bPanda
Heimdallr
1,132
563
0
228
6,867
3,210
0
3,992
2,762
0
11,790
W
Neith
6,416
2,071
0
1,374
6,671
2,835
0
3,205
3,466
0
28,281
W
Merlin
enderious
Merlin
10,009
471
0
0
3,054
1,322
418
2,175
879
32,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,930
Gold Earned
23,268
92
Minions Killed
136
2
Camps Cleared
8
538,243
Distance Traveled
667,951
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,091
645
39
4
1
191,981
4
L
Cthulhu
7,555
687
19
2
0
214,799
1
W
Fenrir
7,467
679
22
2
2
222,109
2
L
Heimdallr
6,284
571
34
3
1
131,463
0
W
Neith
7,879
716
61
6
2
225,385
2
W
Merlin
7,922
720
53
5
4
220,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role