Player Matchup

Hun Batz
Hun Batz
Gold V
 
Hun Batz
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
 
Rama
Gold I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
Crycix
Agni
Gold II
Level 146
God Stats
2W - 3L
1,643 SR
Queue Stats
296W - 287L
1,518 MMR
Solo
Sobek
Sobek
Gold V
FatStanly
Sobek
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 114L
1,472 MMR
Solo
Achilles
Achilles
Gold II
LePigeonCelest
Achilles
Gold II
Level 125
God Stats
8W - 6L
1,513 SR
Queue Stats
232W - 219L
1,536 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,531 SR
1,505 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,519 SR
1,504 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
FastFlix
King Arthur
Gold IV
Level 137
God Stats
4W - 1L
1,750 SR
Queue Stats
23W - 16L
1,587 MMR
Solo
Thoth
Thoth
Gold I
Forant
Thoth
Gold I
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
430W - 433L
1,531 MMR
Solo
Chernobog
Chernobog
Silver IV
Lorrenzo
Chernobog
Silver IV
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,446 MMR
Solo
Sylvanus
Sylvanus
Gold III
ProHentaiLover
Sylvanus
Gold III
Level 58
God Stats
1W - 1L
1,328 SR
Queue Stats
48W - 48L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 4 / 2
8,630
479
9,518
14,552
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
14
2 / 4 / 2
8,278
460
9,674
17,264
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Crycix
Agni
13
0 / 8 / 3
7,912
440
6,288
12,156
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
FatStanly
Sobek
12
2 / 3 / 2
8,049
447
7,796
19,373
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
16
1 / 1 / 0
9,592
533
12,323
19,241
23,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotFreyaBellonaCliodhna

VS

Bans
DanzaburouBakasuraAtlasJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 2 / 3
9,945
553
5,678
21,324
8,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
FastFlix
King Arthur
16
0 / 0 / 2
10,162
565
13,169
15,522
20,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Forant
Thoth
16
6 / 1 / 5
10,229
568
14,322
7,692
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Lorrenzo
Chernobog
16
3 / 3 / 5
9,779
543
19,101
17,160
8,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
6 / 1 / 5
10,172
565
10,416
19,122
16,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
20
20
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
2
0.75
L
Rama
 
Rama
2
4
2
0.75
W
Arachne
 
Arachne
5
2
3
3.25
L
Agni
Crycix
Agni
0
8
3
0.19
W
King Arthur
FastFlix
King Arthur
0
0
2
1
L
Sobek
FatStanly
Sobek
2
3
2
1
W
Thoth
Forant
Thoth
6
1
5
8.5
L
Achilles
1
1
0
1
W
Chernobog
Lorrenzo
Chernobog
3
3
5
1.83
W
Sylvanus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,599
Damage
62,686
82,586
Taken
80,820
52,514
Mitigated
57,809
21,748
Healing
28,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,518
3,405
0
4,835
14,552
5,828
0
5,773
8,779
0
72,996
L
Rama
 
Rama
9,674
7,814
0
5,038
17,264
6,378
451
3,620
13,644
0
68,828
W
Arachne
 
Arachne
5,678
3,615
0
8,028
21,324
8,855
0
3,413
17,911
0
96,414
L
Agni
Crycix
Agni
6,288
638
0
820
12,156
4,539
0
5,663
6,493
69,279
0
W
King Arthur
FastFlix
King Arthur
13,169
2,758
0
2,610
15,522
20,044
40
270
15,252
0
86,405
L
Sobek
FatStanly
Sobek
7,796
729
0
7,248
19,373
12,416
0
8,478
10,895
29,566
0
W
Thoth
Forant
Thoth
14,322
623
0
1,365
7,692
3,724
228
2,544
5,148
80,719
0
L
Achilles
12,323
3,886
0
3,807
19,241
23,353
0
1,204
18,037
0
78,032
W
Chernobog
Lorrenzo
Chernobog
19,101
13,522
0
4,689
17,160
8,315
2,195
3,087
14,073
0
89,950
W
Sylvanus
10,416
2,642
2,723
9,051
19,122
16,871
259
5,588
13,534
45,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
50,287
549
Minions Killed
594
0
Camps Cleared
0
1,738,603
Distance Traveled
1,788,400
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,630
479
113
6
0
377,913
2
L
Rama
8,278
460
117
7
0
337,159
3
W
Arachne
9,945
553
119
7
0
401,528
2
L
Agni
7,912
440
120
7
0
333,735
2
W
King Arthur
10,162
565
158
9
0
348,058
3
L
Sobek
8,049
447
51
3
0
348,327
5
W
Thoth
10,229
568
138
8
0
362,021
5
L
Achilles
9,592
533
148
8
0
341,469
4
W
Chernobog
9,779
543
133
7
0
352,619
4
W
Sylvanus
10,172
565
46
3
0
324,174
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role