Player Matchup

Achilles
Achilles
 
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
RedWeeb
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,435 Elo+
Solo
Hachiman
Hachiman
XxLUKA_KILLERxX
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,184 Elo+
Solo
Bakasura
Bakasura
bluffe75
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
new-36965116
Khepri
Level 107
God Stats
9W - 6L
1,481 SR
Queue Stats
395W - 419L
1,499 Elo+
Solo
Team Averages
Level 36
1,496 SR
1,423 Elo+

VS

Team Averages
Level 116
1,569 SR
1,469 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
A Snail6956
Vamana
Level 95
God Stats
6W - 1L
1,666 SR
Queue Stats
179W - 186L
1,490 Elo+
Party 1
King Arthur
King Arthur
Abrice1994
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 106L
1,418 Elo+
Solo
Charybdis
Charybdis
Heirtoair
Charybdis
Level 160
God Stats
5W - 4L
1,534 SR
Queue Stats
269W - 254L
1,459 Elo+
Solo
Atlas
Atlas
TrippleAAAlien
Atlas
Level 140
God Stats
4W - 1L
1,647 SR
Queue Stats
289W - 304L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 3 / 3
7,343
734
8,697
16,472
18,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
RedWeeb
Ao Kuang
13
2 / 5 / 2
7,994
799
7,432
13,295
8,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
11
0 / 8 / 2
6,551
655
9,447
12,636
6,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
bluffe75
Bakasura
12
1 / 5 / 1
6,874
687
3,299
11,086
7,846
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 1 / 3
6,624
662
8,112
9,574
7,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 14
8,702
870
12,920
7,923
4,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
15
7 / 2 / 13
9,783
978
9,796
15,488
16,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Abrice1994
King Arthur
15
2 / 1 / 19
8,607
861
8,280
11,174
10,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Heirtoair
Charybdis
15
3 / 1 / 12
8,718
872
14,420
7,334
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 13
9,775
978
11,563
14,328
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
93
5
Kills
22
22
Deaths
6
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
3
1.17
W
Merlin
 
Merlin
3
1
14
10
W
Vamana
7
2
13
6.75
W
King Arthur
Abrice1994
King Arthur
2
1
19
11.5
W
Charybdis
Heirtoair
Charybdis
3
1
12
9
L
Ao Kuang
RedWeeb
Ao Kuang
2
5
2
0.6
W
7
1
13
13.5
L
Hachiman
0
8
2
0.13
L
Bakasura
bluffe75
Bakasura
1
5
1
0.3
L
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
56,979
63,063
Taken
56,247
48,492
Mitigated
49,846
13,245
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,697
2,417
0
4,112
16,472
18,715
0
5,944
10,528
0
18,069
W
Merlin
 
Merlin
12,920
1,505
3,301
1,099
7,923
4,002
2,030
3,629
4,139
31,324
0
W
Vamana
9,796
5,512
3,571
4,355
15,488
16,852
901
3,938
11,049
0
14,735
W
King Arthur
Abrice1994
King Arthur
8,280
529
552
909
11,174
10,067
402
2,818
7,947
0
13,851
W
Charybdis
Heirtoair
Charybdis
14,420
8,271
656
2,691
7,334
3,697
3,773
2,311
4,942
0
28,955
L
Ao Kuang
RedWeeb
Ao Kuang
7,432
1,975
1,399
3,124
13,295
8,658
0
3,621
9,674
11,951
0
W
11,563
5,474
1,770
1,888
14,328
15,228
812
2,848
11,086
28,055
0
L
Hachiman
9,447
3,582
0
0
12,636
6,005
0
5,703
6,933
0
18,702
L
Bakasura
bluffe75
Bakasura
3,299
1,794
0
1,114
11,086
7,846
0
3,890
7,196
0
4,645
L
Khepri
8,112
0
1,515
1,981
9,574
7,268
0
5,325
4,249
13,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
45,585
62
Minions Killed
120
0
Camps Cleared
0
943,480
Distance Traveled
919,343
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,343
734
12
1
0
191,347
1
W
Merlin
8,702
870
29
3
0
194,018
5
W
Vamana
9,783
978
8
1
0
188,036
0
W
King Arthur
8,607
861
14
1
0
195,171
2
W
Charybdis
8,718
872
40
4
0
168,589
0
L
Ao Kuang
7,994
799
6
1
0
170,888
0
W
Atlas
9,775
978
29
3
0
173,529
0
L
Hachiman
6,551
655
28
3
0
164,370
0
L
Bakasura
6,874
687
8
1
0
201,253
0
L
Khepri
6,624
662
8
1
0
215,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role