Player Matchup

Izanami
Izanami
Felianz
Izanami
Level 47
God Stats
2W - 3L
1,133 SR
Queue Stats
15W - 36L
1,281 Elo+
Party 1
Tyr
Tyr
Iatsu
Tyr
Level 45
God Stats
0W - 3L
1,318 SR
Queue Stats
14W - 33L
1,294 Elo+
Party 1
Ra
Ra
LordNickFurry
Ra
Level 4
God Stats
0W - 4L
1,179 SR
Queue Stats
0W - 5L
1,142 Elo+
Party 1
Team Averages
Level 32
1,210 SR
1,239 Elo+

VS

Team Averages
Level 88
1,493 SR
1,451 Elo+
Chaac
Chaac
JeftGame1991
Chaac
Level 36
God Stats
2W - 2L
1,285 SR
Queue Stats
17W - 39L
1,391 Elo+
Solo
Janus
Janus
WoNdErWeNiS555
Janus
Level 101
God Stats
35W - 22L
1,711 SR
Queue Stats
335W - 299L
1,507 Elo+
Solo
Chiron
Chiron
superjoe200
Chiron
Level 126
God Stats
4W - 2L
1,483 SR
Queue Stats
171W - 176L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Felianz
Izanami
12
1 / 7 / 4
7,967
664
4,914
15,762
6,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Iatsu
Tyr
13
5 / 3 / 2
8,825
735
9,512
14,113
12,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 4
7,851
654
2,529
9,064
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
9,132
761
8,244
12,136
8,773
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 3 / 8
10,054
838
13,068
8,588
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
14
4 / 4 / 8
9,279
773
14,146
11,365
5,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Felianz
Izanami
1
7
4
0.43
L
Tyr
Iatsu
Tyr
5
3
2
2
W
4
0
9
8.5
L
1
5
4
0.6
W
7
3
8
3.67
W
Chiron
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
35,458
38,939
Taken
32,089
22,432
Mitigated
17,137
5,251
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Felianz
Izanami
4,914
3,030
0
1,503
15,762
6,520
0
6,125
9,317
0
26,112
L
Tyr
Iatsu
Tyr
9,512
771
0
1,514
14,113
12,047
152
4,144
9,765
0
15,901
W
8,244
806
0
4,051
12,136
8,773
290
2,023
10,113
0
25,532
L
2,529
345
571
1,663
9,064
3,865
150
2,500
6,384
23,548
0
W
13,068
789
0
250
8,588
3,261
805
190
8,398
43,065
0
W
Chiron
14,146
4,779
1,388
3,103
11,365
5,103
1,175
937
10,428
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
28,465
105
Minions Killed
164
3
Camps Cleared
9
614,124
Distance Traveled
701,439
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,967
664
36
3
1
186,800
3
L
Tyr
8,825
735
12
1
2
244,998
2
W
Chaac
9,132
761
31
3
3
264,988
5
L
Ra
7,851
654
57
5
0
182,326
1
W
Janus
10,054
838
76
6
3
227,751
2
W
Chiron
9,279
773
57
5
3
208,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role