Player Matchup

Cthulhu
Cthulhu
FiresideFour117
Cthulhu
Level 48
God Stats
4W - 10L
1,335 SR
Queue Stats
56W - 70L
1,378 Elo+
Party 2
Anubis
Anubis
Flysolo94
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
GoodCrawdad1261
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,445 SR
1,459 Elo+

VS

Team Averages
Level 117
1,555 SR
1,505 Elo+
Sylvanus
Sylvanus
AII_Money_N
Sylvanus
Level 160
God Stats
50W - 45L
1,500 SR
Queue Stats
516W - 613L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
BrknCabroken
Ne Zha
Level 123
God Stats
19W - 8L
1,796 SR
Queue Stats
973W - 250L
1,889 Elo+
Solo
Discordia
Discordia
Silver_Skullette
Discordia
Level 67
God Stats
132W - 196L
1,369 SR
Queue Stats
254W - 380L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,039
704
5,034
12,096
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Flysolo94
Anubis
11
1 / 8 / 0
6,868
687
2,033
11,059
4,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 3 / 0
6,474
647
4,209
7,913
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AII_Money_N
Sylvanus
12
5 / 1 / 9
8,180
818
4,258
11,354
7,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
14
7 / 1 / 9
8,748
875
14,137
11,419
5,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
13
4 / 0 / 10
8,086
809
8,155
5,531
2,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AII_Money_N
Sylvanus
5
1
9
9.5
W
Ne Zha
7
1
9
11.5
L
0
5
1
0.1
L
Anubis
Flysolo94
Anubis
1
8
0
0.13
L
1
3
0
0.33
W
Discordia
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,276
Damage
26,550
31,068
Taken
28,304
17,916
Mitigated
15,125
3,066
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AII_Money_N
Sylvanus
4,258
978
1,152
2,792
11,354
7,488
753
2,090
9,264
11,650
0
W
Ne Zha
14,137
3,670
0
5,889
11,419
5,358
916
4,015
7,404
0
41,150
L
5,034
208
314
804
12,096
10,732
0
6,723
5,373
12,744
0
L
Anubis
Flysolo94
Anubis
2,033
594
0
1,476
11,059
4,542
0
3,301
7,758
15,190
0
L
4,209
1,460
0
472
7,913
2,642
0
2,695
5,218
0
16,279
W
Discordia
8,155
654
111
1,681
5,531
2,279
1,034
1,629
3,902
26,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,381
Gold Earned
25,014
79
Minions Killed
124
1
Camps Cleared
8
471,211
Distance Traveled
554,495
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,180
818
23
2
1
162,898
3
W
Ne Zha
8,748
875
53
5
6
210,328
1
L
Cthulhu
7,039
704
19
2
0
172,588
0
L
Anubis
6,868
687
37
4
1
133,907
1
L
Artemis
6,474
647
23
2
0
164,716
0
W
Discordia
8,086
809
48
5
1
181,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role