Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CcHASE_04
Janus
Level 32
God Stats
2W - 2L
1,162 SR
Queue Stats
10W - 9L
1,101 Elo+
Party 1
Chiron
Chiron
Vincetrix1804
Chiron
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,466 Elo+
Party 2
Ares
Ares
Vinsip_
Ares
Level 104
God Stats
1W - 0L
1,729 SR
Queue Stats
10W - 5L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
garciaberro04
Jormungandr
Level 29
God Stats
1W - 0L
1,768 SR
Queue Stats
12W - 12L
1,415 Elo+
Party 1
Team Averages
Level 62
1,532 SR
1,408 Elo+

VS

Team Averages
Level 45
1,574 SR
1,319 Elo+
Thor
Thor
I_Sefa_I
Thor
Level 78
God Stats
10W - 9L
1,587 SR
Queue Stats
196W - 223L
1,388 Elo+
Party 3
Shiva
Shiva
QuatrXcube
Shiva
Level 42
God Stats
7W - 6L
1,525 SR
Queue Stats
92W - 118L
1,361 Elo+
Solo
Sylvanus
Sylvanus
dseusse
Sylvanus
Level 40
God Stats
1W - 1L
1,742 SR
Queue Stats
31W - 37L
1,363 Elo+
Solo
Kukulkan
Kukulkan
le-SAMOURAii_17
Kukulkan
Level 27
God Stats
3W - 5L
1,517 SR
Queue Stats
64W - 86L
1,318 Elo+
Party 3
Skadi
Skadi
oO-ATheNoN-Oo
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
6 / 2 / 2
8,476
652
5,844
9,162
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
CcHASE_04
Janus
12
7 / 3 / 3
8,078
621
9,631
5,975
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 6
7,620
586
9,078
9,866
4,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Vinsip_
Ares
12
3 / 1 / 4
7,602
585
5,272
12,964
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
garciaberro04
Jormungandr
12
0 / 2 / 2
7,320
563
7,081
9,227
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
3 / 4 / 2
7,124
548
5,096
11,874
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
12
3 / 3 / 2
7,496
577
6,560
14,394
6,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
dseusse
Sylvanus
10
2 / 2 / 0
6,432
495
6,542
10,028
8,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
12
0 / 4 / 1
6,614
509
2,275
7,186
3,098
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 2
5,721
440
4,209
10,612
3,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
8
9
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
2
2
3.5
W
Janus
CcHASE_04
Janus
7
3
3
2.83
L
Thor
3
4
2
1
L
Shiva
3
3
2
1.33
W
3
1
6
6
W
Ares
Vinsip_
Ares
3
1
4
5
L
Sylvanus
dseusse
Sylvanus
2
2
0
1
W
Jormungandr
garciaberro04
Jormungandr
0
2
2
0.5
L
Kukulkan
0
4
1
0.13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
24,682
47,194
Taken
54,094
30,826
Mitigated
25,819
13,812
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,844
3,260
0
3,022
9,162
5,907
0
810
8,352
0
59,391
W
Janus
CcHASE_04
Janus
9,631
669
0
764
5,975
2,167
2,079
914
5,061
54,528
0
L
Thor
5,096
1,392
0
4,404
11,874
4,694
200
2,990
8,722
0
36,225
L
Shiva
6,560
716
0
5,413
14,394
6,367
185
8,198
6,094
0
48,184
W
9,078
2,932
945
4,369
9,866
4,247
1,817
3,377
6,489
0
44,297
W
Ares
Vinsip_
Ares
5,272
311
0
2,612
12,964
11,783
458
2,845
10,119
29,639
0
L
Sylvanus
dseusse
Sylvanus
6,542
2,120
614
2,039
10,028
8,248
42
2,216
7,786
30,030
9,559
W
Jormungandr
garciaberro04
Jormungandr
7,081
2,833
0
2,100
9,227
6,722
367
0
9,227
50,255
0
L
Kukulkan
2,275
396
0
1,173
7,186
3,098
1,247
4,594
2,204
43,306
0
L
4,209
2,570
0
0
10,612
3,412
1,134
3,270
7,304
0
25,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,096
Gold Earned
33,387
392
Minions Killed
314
0
Camps Cleared
0
1,341,716
Distance Traveled
1,102,847
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,476
652
96
7
0
303,970
0
W
Janus
8,078
621
87
7
0
256,249
1
L
Thor
7,124
548
56
4
0
273,868
3
L
Shiva
7,496
577
74
6
0
234,433
2
W
Chiron
7,620
586
75
6
0
251,563
1
W
Ares
7,602
585
49
4
0
282,389
2
L
Sylvanus
6,432
495
69
5
0
186,731
0
W
Jormungandr
7,320
563
85
7
0
247,545
1
L
Kukulkan
6,614
509
73
6
0
229,563
0
L
Skadi
5,721
440
42
3
0
178,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role