Player Matchup

Mulan
Mulan
AiperSniper99
Mulan
Level 118
God Stats
1W - 0L
1,545 SR
Queue Stats
35W - 26L
1,509 Elo+
Party 1
Artemis
Artemis
Zenidal
Artemis
Level 137
God Stats
11W - 3L
1,582 SR
Queue Stats
145W - 99L
1,574 Elo+
Party 1
Hades
Hades
bosslibra
Hades
Level 92
God Stats
2W - 0L
1,490 SR
Queue Stats
98W - 60L
1,567 Elo+
Party 1
Team Averages
Level 116
1,539 SR
1,550 Elo+

VS

Team Averages
Level 106
1,642 SR
1,559 Elo+
Chiron
Chiron
DiamantEspace59
Chiron
Level 145
God Stats
11W - 14L
1,624 SR
Queue Stats
289W - 232L
1,612 Elo+
Solo
Zeus
Zeus
JerryDerBanker
Zeus
Level 124
God Stats
15W - 17L
1,802 SR
Queue Stats
227W - 219L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
huraone87
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 6
12,915
718
16,172
24,549
22,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Zenidal
Artemis
19
3 / 3 / 9
12,903
717
21,190
16,963
7,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
bosslibra
Hades
18
3 / 3 / 7
12,338
685
11,097
23,841
14,421
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 1
13,176
732
21,528
19,954
8,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 3 / 4
11,706
650
19,021
9,854
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
huraone87
Sun Wukong
15
0 / 7 / 5
10,882
605
13,055
23,703
19,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
8
8
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
7
3
1
2.5
L
1
3
4
1
W
Artemis
Zenidal
Artemis
3
3
9
2.5
W
Hades
bosslibra
Hades
3
3
7
2.17
L
Sun Wukong
huraone87
Sun Wukong
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
53,604
65,353
Taken
53,511
44,476
Mitigated
32,445
15,405
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,172
1,917
0
5,517
24,549
22,231
58
6,259
16,965
0
26,443
L
21,528
10,605
639
3,688
19,954
8,250
863
5,251
14,703
0
53,913
L
19,021
690
0
311
9,854
4,928
485
2,467
7,387
61,279
0
W
Artemis
Zenidal
Artemis
21,190
11,377
0
2,229
16,963
7,824
3,040
7,005
9,958
0
80,428
W
Hades
bosslibra
Hades
11,097
2,262
700
6,959
23,841
14,421
0
6,305
17,536
55,274
0
L
Sun Wukong
huraone87
Sun Wukong
13,055
1,690
440
2,951
23,703
19,267
337
3,861
19,842
0
27,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
35,764
218
Minions Killed
205
10
Camps Cleared
6
953,086
Distance Traveled
955,012
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,915
718
26
1
2
331,335
0
L
Chiron
13,176
732
84
5
0
308,763
2
L
Zeus
11,706
650
101
6
5
318,177
5
W
Artemis
12,903
717
109
6
5
304,705
5
W
Hades
12,338
685
83
5
3
317,046
4
L
Sun Wukong
10,882
605
20
1
1
328,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role