Player Matchup

Ra
Ra
Clawclaw
Ra
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
DonKhorami
Ah Puch
Level 74
God Stats
17W - 17L
1,445 SR
Queue Stats
145W - 160L
1,410 Elo+
Party 2
Fenrir
Fenrir
NayrBrokensoul
Fenrir
Level 33
God Stats
1W - 3L
1,280 SR
Queue Stats
49W - 77L
1,284 Elo+
Party 3
Izanami
Izanami
Piatachi0
Izanami
Level 19
God Stats
9W - 11L
1,415 SR
Queue Stats
30W - 43L
1,274 Elo+
Party 3
Cthulhu
Cthulhu
xdpump
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,441 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,370 Elo+

VS

Team Averages
Level 86
1,495 SR
1,441 Elo+
Cupid
Cupid
Mygreen
Cupid
Level 160
God Stats
69W - 70L
1,484 SR
Queue Stats
397W - 416L
1,371 Elo+
Solo
King Arthur
King Arthur
QCMcdo
King Arthur
Level 17
God Stats
2W - 4L
1,494 SR
Queue Stats
44W - 53L
1,452 Elo+
Party 4
Kukulkan
Kukulkan
Raijin XVII
Kukulkan
Level 45
God Stats
2W - 3L
1,531 SR
Queue Stats
23W - 29L
1,444 Elo+
Party 1
Ganesha
Ganesha
Tirinda
Ganesha
Level 109
God Stats
1W - 3L
1,467 SR
Queue Stats
28W - 28L
1,472 Elo+
Party 1
Arachne
Arachne
mr_snake21
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,416
642
3,928
2,727
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
DonKhorami
Ah Puch
12
2 / 0 / 3
6,877
688
8,229
3,783
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 1
6,044
604
2,555
7,336
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Piatachi0
Izanami
10
2 / 0 / 0
6,049
605
3,708
4,955
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xdpump
Cthulhu
8
1 / 3 / 1
5,444
544
4,401
8,095
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Mygreen
Cupid
7
1 / 1 / 2
4,565
457
3,892
6,089
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
QCMcdo
King Arthur
9
0 / 1 / 0
4,928
493
1,599
5,939
2,954
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Raijin XVII
Kukulkan
9
0 / 3 / 0
5,204
520
1,208
5,552
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Tirinda
Ganesha
7
0 / 2 / 3
4,853
485
3,391
9,644
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
mr_snake21
Arachne
9
2 / 3 / 0
5,307
531
2,765
10,242
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
3
3
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Ah Puch
DonKhorami
Ah Puch
2
0
3
3.5
L
Cupid
Mygreen
Cupid
1
1
2
2
W
2
0
1
2.5
W
Izanami
Piatachi0
Izanami
2
0
0
2
L
King Arthur
QCMcdo
King Arthur
0
1
0
0
L
Kukulkan
Raijin XVII
Kukulkan
0
3
0
0
L
Ganesha
Tirinda
Ganesha
0
2
3
0.75
L
Arachne
mr_snake21
Arachne
2
3
0
0.67
W
Cthulhu
xdpump
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,821
Damage
12,855
26,896
Taken
37,466
13,050
Mitigated
16,078
10,754
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,928
426
354
166
2,727
1,062
108
1,753
974
37,746
0
W
Ah Puch
DonKhorami
Ah Puch
8,229
253
0
2,373
3,783
1,303
558
262
3,521
45,700
0
L
Cupid
Mygreen
Cupid
3,892
2,063
554
2,814
6,089
1,860
0
2,353
3,736
0
26,421
W
2,555
767
0
3,878
7,336
4,313
0
402
6,934
0
30,968
W
Izanami
Piatachi0
Izanami
3,708
2,704
0
2,540
4,955
1,540
957
690
4,265
0
46,863
L
King Arthur
QCMcdo
King Arthur
1,599
382
0
0
5,939
2,954
0
4,250
1,689
0
20,066
L
Kukulkan
Raijin XVII
Kukulkan
1,208
113
0
500
5,552
2,394
35
3,524
2,028
33,634
0
L
Ganesha
Tirinda
Ganesha
3,391
989
0
2,491
9,644
5,257
0
3,830
5,814
11,520
0
L
Arachne
mr_snake21
Arachne
2,765
2,550
0
2,291
10,242
3,613
0
2,601
7,641
0
34,715
W
Cthulhu
xdpump
Cthulhu
4,401
1,592
135
1,308
8,095
4,832
48
1,492
6,603
12,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
24,857
322
Minions Killed
229
0
Camps Cleared
0
1,027,519
Distance Traveled
955,045
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,416
642
75
8
0
216,239
0
W
Ah Puch
6,877
688
78
8
0
203,480
4
L
Cupid
4,565
457
49
5
0
173,742
0
W
Fenrir
6,044
604
71
7
0
218,646
2
W
Izanami
6,049
605
88
9
0
182,874
4
L
King Arthur
4,928
493
47
5
0
196,226
0
L
Kukulkan
5,204
520
76
8
0
173,670
0
L
Ganesha
4,853
485
2
0
0
194,145
2
L
Arachne
5,307
531
55
6
0
217,262
2
W
Cthulhu
5,444
544
10
1
0
206,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role