Player Matchup

Lancelot
Lancelot
ROSSTASTIC
Lancelot
Level 155
God Stats
14W - 8L
1,697 SR
Queue Stats
243W - 273L
1,471 Elo+
Party 1
Ganesha
Ganesha
YmirsBoto
Ganesha
Level 129
God Stats
8W - 9L
1,530 SR
Queue Stats
338W - 293L
1,536 Elo+
Party 1
Olorun
Olorun
zxvkv
Olorun
Level 109
God Stats
0W - 1L
1,241 SR
Queue Stats
126W - 77L
1,625 Elo+
Party 1
Team Averages
Level 131
1,489 SR
1,544 Elo+

VS

Team Averages
Level 93
1,603 SR
1,461 Elo+
Sobek
Sobek
DrunkenHellfire
Sobek
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,406 Elo+
Party 2
Poseidon
Poseidon
ItzCypsela
Poseidon
Level 85
God Stats
3W - 0L
1,810 SR
Queue Stats
43W - 38L
1,570 Elo+
Solo
Danzaburou
Danzaburou
THT201
Danzaburou
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 14L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ROSSTASTIC
Lancelot
16
10 / 3 / 3
12,158
715
20,391
22,585
15,218
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
YmirsBoto
Ganesha
14
0 / 9 / 12
10,460
615
9,187
25,906
35,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
zxvkv
Olorun
17
3 / 4 / 8
11,575
681
13,442
18,008
8,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
13,578
799
15,180
24,723
31,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ItzCypsela
Poseidon
17
4 / 6 / 7
12,052
709
17,103
16,742
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
THT201
Danzaburou
18
7 / 5 / 8
13,793
811
28,445
17,441
9,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
13
Kills
16
16
Deaths
13
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Poseidon
ItzCypsela
Poseidon
4
6
7
1.25
L
Lancelot
ROSSTASTIC
Lancelot
10
3
3
3.83
W
Danzaburou
THT201
Danzaburou
7
5
8
2.2
L
Ganesha
YmirsBoto
Ganesha
0
9
12
0.67
L
Olorun
zxvkv
Olorun
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,020
Damage
60,728
66,499
Taken
58,906
59,081
Mitigated
48,911
15,253
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,180
2,377
844
5,915
24,723
31,631
537
10,385
14,338
26,332
0
W
Poseidon
ItzCypsela
Poseidon
17,103
4,128
0
3,622
16,742
8,261
543
7,320
9,422
58,292
0
L
Lancelot
ROSSTASTIC
Lancelot
20,391
2,193
0
3,386
22,585
15,218
0
10,757
11,584
0
38,593
W
Danzaburou
THT201
Danzaburou
28,445
13,689
0
4,066
17,441
9,019
1,536
5,286
12,155
0
65,697
L
Ganesha
YmirsBoto
Ganesha
9,187
736
525
1,934
25,906
35,033
0
10,560
14,844
19,217
0
L
Olorun
zxvkv
Olorun
13,442
6,258
2,010
7,398
18,008
8,830
254
10,355
7,357
56,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
39,423
155
Minions Killed
187
5
Camps Cleared
7
958,836
Distance Traveled
886,710
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,578
799
18
1
0
293,970
2
W
Poseidon
12,052
709
106
6
5
306,291
4
L
Lancelot
12,158
715
50
3
2
363,815
4
W
Danzaburou
13,793
811
63
4
2
286,449
0
L
Ganesha
10,460
615
1
0
0
298,250
3
L
Olorun
11,575
681
104
6
3
296,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role