Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
NewPaks
Ratatoskr
Level 108
God Stats
8W - 3L
1,396 SR
Queue Stats
162W - 65L
1,682 Elo+
Party 3
Atlas
Atlas
Pegasus12R
Atlas
Level 31
God Stats
4W - 2L
1,678 SR
Queue Stats
80W - 40L
1,316 Elo+
Party 2
Zeus
Zeus
Sakusai
Zeus
Level 24
God Stats
1W - 0L
1,522 SR
Queue Stats
5W - 0L
1,846 Elo+
Party 3
Team Averages
Level 83
1,519 SR
1,569 Elo+

VS

Team Averages
Level 82
1,485 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Kikevfsanta
Poseidon
Level 7
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 10L
1,169 Elo+
Party 1
Ratatoskr
Ratatoskr
Marckechu
Ratatoskr
Level 121
God Stats
8W - 5L
1,617 SR
Queue Stats
181W - 179L
1,518 Elo+
Party 1
Da Ji
Da Ji
PStandsForDog
Da Ji
Level 112
God Stats
1W - 3L
1,521 SR
Queue Stats
89W - 96L
1,509 Elo+
Party 1
Sobek
Sobek
Romerfly99_
Sobek
Level 105
God Stats
7W - 7L
1,476 SR
Queue Stats
52W - 52L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 1 / 1
11,219
660
13,378
12,383
6,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
 
Anhur
17
5 / 1 / 4
10,730
631
13,146
14,916
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
NewPaks
Ratatoskr
16
6 / 4 / 7
10,346
609
14,448
16,322
7,014
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
13
0 / 2 / 7
8,718
513
3,930
13,017
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Sakusai
Zeus
16
6 / 1 / 1
10,255
603
14,040
10,120
4,943
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 5 / 2
6,908
406
3,166
10,445
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Kikevfsanta
Poseidon
11
0 / 7 / 0
6,546
385
2,007
10,846
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Marckechu
Ratatoskr
15
2 / 4 / 1
9,103
535
11,948
21,018
10,665
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 4 / 1
8,695
511
7,670
17,276
7,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 4
7,905
465
5,470
16,430
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
8
9
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
W
Anhur
 
Anhur
5
1
4
7
L
Danzaburou
 
Danzaburou
0
5
2
0.2
L
Poseidon
Kikevfsanta
Poseidon
0
7
0
0
L
Ratatoskr
Marckechu
Ratatoskr
2
4
1
0.63
W
Ratatoskr
NewPaks
Ratatoskr
6
4
7
2.38
L
5
4
1
1.38
W
Atlas
0
2
7
1.75
L
1
1
4
3
W
Zeus
Sakusai
Zeus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
30,261
66,758
Taken
76,015
35,547
Mitigated
41,335
30,923
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,378
1,846
0
8,998
12,383
6,342
921
454
11,929
99,625
0
W
Anhur
 
Anhur
13,146
7,622
0
7,688
14,916
6,394
2,069
1,080
13,836
0
102,865
L
Danzaburou
 
Danzaburou
3,166
1,503
0
2,255
10,445
2,784
0
551
9,894
0
39,766
L
Poseidon
Kikevfsanta
Poseidon
2,007
374
0
836
10,846
3,751
0
4,896
5,950
34,845
0
L
Ratatoskr
Marckechu
Ratatoskr
11,948
3,855
0
7,598
21,018
10,665
0
12,042
8,976
0
73,599
W
Ratatoskr
NewPaks
Ratatoskr
14,448
5,034
0
5,138
16,322
7,014
0
2,052
14,270
0
81,411
L
7,670
2,663
0
5,244
17,276
7,505
0
4,078
13,198
0
61,775
W
Atlas
3,930
1,201
0
4,883
13,017
10,854
59
3,842
9,175
12,198
0
L
5,470
265
77
6,501
16,430
16,630
0
9,781
6,649
31,156
0
W
Zeus
Sakusai
Zeus
14,040
3,546
234
3,982
10,120
4,943
1,123
2,661
7,459
99,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
39,157
601
Minions Killed
394
0
Camps Cleared
0
1,626,960
Distance Traveled
1,667,556
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,219
660
175
10
0
282,524
1
W
Anhur
10,730
631
146
9
0
294,630
5
L
Danzaburou
6,908
406
62
4
0
282,419
4
L
Poseidon
6,546
385
73
4
0
284,470
4
L
Ratatoskr
9,103
535
143
8
0
352,219
4
W
Ratatoskr
10,346
609
113
7
0
362,121
7
L
Da Ji
8,695
511
92
5
0
381,195
2
W
Atlas
8,718
513
16
1
0
380,251
6
L
Sobek
7,905
465
24
1
0
367,253
2
W
Zeus
10,255
603
151
9
0
307,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role