Player Matchup

Merlin
Merlin
BUSHY_RED_BEARD
Merlin
Level 103
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 13L
1,231 Elo+
Solo
Yemoja
Yemoja
BakedNoodle777
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
toadysmithh
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Team Averages
Level 83
1,424 SR
1,448 Elo+

VS

Team Averages
Level 87
1,500 SR
1,778 Elo+
Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Danguba
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,940 Elo+
Party 1
Hel
Hel
Lakkes1
Hel
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 3L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,621
663
8,433
11,430
4,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
8,460
651
6,814
16,476
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
toadysmithh
Tsukuyomi
11
1 / 7 / 0
7,872
606
10,401
15,059
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 1 / 7
10,704
823
23,235
17,113
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Danguba
Cu Chulainn
14
3 / 1 / 10
9,479
729
10,572
14,945
11,153
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
15
4 / 1 / 10
9,950
765
6,302
9,656
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
7
11.5
L
2
5
1
0.5
L
0
3
2
0.33
W
Cu Chulainn
Danguba
Cu Chulainn
3
1
10
8
W
Hel
4
1
10
9
L
Tsukuyomi
toadysmithh
Tsukuyomi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,648
Damage
40,109
42,965
Taken
41,714
30,794
Mitigated
22,500
9,342
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
23,235
9,898
0
3,395
17,113
7,712
1,669
7,679
9,434
0
69,567
L
8,433
595
692
480
11,430
4,182
0
569
10,861
26,974
0
L
6,814
813
2,060
5,220
16,476
20,612
48
3,798
12,678
18,578
0
W
Cu Chulainn
Danguba
Cu Chulainn
10,572
960
0
2,067
14,945
11,153
331
2,904
12,041
0
32,623
W
Hel
6,302
270
7,565
7,298
9,656
3,635
148
5,467
4,189
17,304
0
L
Tsukuyomi
toadysmithh
Tsukuyomi
10,401
2,186
0
890
15,059
6,000
0
1,969
13,090
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
30,133
122
Minions Killed
150
2
Camps Cleared
9
675,757
Distance Traveled
765,660
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,704
823
92
7
4
251,145
3
L
Merlin
8,621
663
50
4
1
219,030
3
L
Yemoja
8,460
651
25
2
0
226,216
4
W
Cu Chulainn
9,479
729
32
2
3
263,457
1
W
Hel
9,950
765
26
2
2
251,058
4
L
Tsukuyomi
7,872
606
47
4
1
230,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role