Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BigDondada
Ratatoskr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 76L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
O1XWAVIE
Sun Wukong
Level 103
God Stats
1W - 2L
1,692 SR
Queue Stats
71W - 68L
1,477 Elo+
Party 2
Yu Huang
Yu Huang
Peggelo
Yu Huang
Level 109
God Stats
5W - 10L
1,360 SR
Queue Stats
13W - 21L
1,306 Elo+
Solo
Heimdallr
Heimdallr
Th3Prodigy
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 2
Team Averages
Level 90
1,510 SR
1,422 Elo+

VS

Team Averages
Level 100
1,456 SR
1,457 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Clowniac
Baron Samedi
Level 122
God Stats
15W - 12L
1,455 SR
Queue Stats
124W - 135L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Raijin XVII
Danzaburou
Level 45
God Stats
8W - 10L
1,408 SR
Queue Stats
23W - 29L
1,445 Elo+
Party 1
Kali
Kali
Tirinda
Kali
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,474 Elo+
Party 1
Merlin
Merlin
bigschmeat69420
Merlin
Level 69
God Stats
4W - 4L
1,417 SR
Queue Stats
105W - 82L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 6 / 0
5,240
403
4,048
12,173
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
BigDondada
Ratatoskr
9
1 / 6 / 1
6,134
472
5,159
12,298
4,228
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
O1XWAVIE
Sun Wukong
10
4 / 2 / 2
6,511
501
10,322
9,237
5,759
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
Peggelo
Yu Huang
11
0 / 3 / 0
6,055
466
2,805
7,767
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Th3Prodigy
Heimdallr
10
2 / 5 / 3
6,341
488
8,359
10,029
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 3
8,128
625
12,877
14,382
9,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Clowniac
Baron Samedi
10
3 / 2 / 6
7,209
555
4,972
10,604
7,901
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Raijin XVII
Danzaburou
11
3 / 1 / 2
7,159
551
5,750
10,600
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Tirinda
Kali
11
6 / 2 / 1
7,307
562
7,549
13,923
5,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 4
7,309
562
4,828
6,749
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
22
22
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
0
0
W
Fenrir
 
Fenrir
8
1
3
9.5
L
Ratatoskr
BigDondada
Ratatoskr
1
6
1
0.25
W
Baron Samedi
Clowniac
Baron Samedi
3
2
6
3
L
Sun Wukong
O1XWAVIE
Sun Wukong
4
2
2
2.5
L
Yu Huang
Peggelo
Yu Huang
0
3
0
0
W
Danzaburou
Raijin XVII
Danzaburou
3
1
2
4
L
Heimdallr
Th3Prodigy
Heimdallr
2
5
3
0.7
W
Kali
Tirinda
Kali
6
2
1
3.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
35,976
51,504
Taken
56,258
23,258
Mitigated
29,602
10,545
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,048
1,906
235
1,907
12,173
6,197
0
3,234
8,939
0
25,323
W
Fenrir
 
Fenrir
12,877
2,851
0
4,935
14,382
9,718
56
352
14,030
6,859
41,695
L
Ratatoskr
BigDondada
Ratatoskr
5,159
2,381
0
3,220
12,298
4,228
0
1,899
10,399
0
27,849
W
Baron Samedi
Clowniac
Baron Samedi
4,972
887
645
3,714
10,604
7,901
0
327
10,277
22,754
0
L
Sun Wukong
O1XWAVIE
Sun Wukong
10,322
2,410
426
1,785
9,237
5,759
0
2,898
6,339
0
34,241
L
Yu Huang
Peggelo
Yu Huang
2,805
239
0
1,311
7,767
3,080
0
1,002
6,765
45,261
0
W
Danzaburou
Raijin XVII
Danzaburou
5,750
2,601
0
6,736
10,600
3,705
1,140
0
10,600
0
43,608
L
Heimdallr
Th3Prodigy
Heimdallr
8,359
4,662
0
1,661
10,029
3,994
0
2,337
7,692
0
32,911
W
Kali
Tirinda
Kali
7,549
3,677
0
3,595
13,923
5,754
43
1,048
12,875
0
46,286
W
4,828
505
0
1,692
6,749
2,524
1,073
1,078
5,671
55,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
37,112
275
Minions Killed
334
0
Camps Cleared
0
1,252,982
Distance Traveled
1,315,650
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,240
403
46
4
0
263,879
0
W
Fenrir
8,128
625
70
5
0
285,337
5
L
Ratatoskr
6,134
472
56
4
0
281,837
0
W
Baron Samedi
7,209
555
21
2
0
238,870
5
L
Sun Wukong
6,511
501
53
4
0
279,503
1
L
Yu Huang
6,055
466
69
5
0
226,588
5
W
Danzaburou
7,159
551
72
6
0
239,676
0
L
Heimdallr
6,341
488
51
4
0
201,175
0
W
Kali
7,307
562
73
6
0
323,281
2
W
Merlin
7,309
562
98
8
0
228,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role