Player Matchup

Anubis
Anubis
KeLLoGGs88
Anubis
Level 160
God Stats
26W - 21L
1,573 SR
Queue Stats
240W - 153L
1,659 Elo+
Party 2
Janus
Janus
Roxâs
Janus
Level 160
God Stats
14W - 9L
1,610 SR
Queue Stats
333W - 167L
1,716 Elo+
Party 2
Thor
Thor
Suffmaschin
Thor
Level 160
God Stats
12W - 16L
1,505 SR
Queue Stats
185W - 140L
1,660 Elo+
Party 2
Set
Set
WeepierWings712
Set
Level 128
God Stats
8W - 13L
1,530 SR
Queue Stats
285W - 285L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
iceQubez
Gilgamesh
Level 160
God Stats
8W - 8L
1,589 SR
Queue Stats
580W - 347L
1,641 Elo+
Party 2
Team Averages
Level 154
1,561 SR
1,659 Elo+

VS

Team Averages
Level 130
1,648 SR
1,631 Elo+
Vamana
Vamana
A__Mq
Vamana
Level 124
God Stats
4W - 5L
1,515 SR
Queue Stats
419W - 395L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Azukkii
Kukulkan
Level 145
God Stats
3W - 1L
1,808 SR
Queue Stats
151W - 163L
1,603 Elo+
Solo
Heimdallr
Heimdallr
Jupexr
Heimdallr
Level 158
God Stats
3W - 0L
1,722 SR
Queue Stats
299W - 174L
1,695 Elo+
Party 3
Osiris
Osiris
Terreible
Osiris
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 120L
1,539 Elo+
Party 1
Yemoja
Yemoja
nikkenakke00
Yemoja
Level 128
God Stats
20W - 11L
1,696 SR
Queue Stats
572W - 280L
1,729 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KeLLoGGs88
Anubis
15
1 / 10 / 6
9,801
467
13,081
22,497
11,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
Roxâs
Janus
18
6 / 4 / 1
11,335
540
16,770
14,985
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 2
10,613
505
13,897
20,936
11,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 2 / 0
10,920
520
8,984
14,950
11,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
iceQubez
Gilgamesh
14
1 / 5 / 4
9,188
438
10,328
20,731
22,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
A__Mq
Vamana
19
11 / 1 / 8
11,944
569
20,221
21,566
12,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Azukkii
Kukulkan
17
2 / 4 / 3
11,000
524
7,738
13,572
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Jupexr
Heimdallr
19
7 / 4 / 10
11,715
558
20,614
18,699
7,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Terreible
Osiris
19
1 / 4 / 2
11,675
556
10,424
16,498
19,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
15
4 / 2 / 11
10,571
503
8,749
17,240
16,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
15
Kills
25
25
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
A__Mq
Vamana
11
1
8
15
W
Kukulkan
Azukkii
Kukulkan
2
4
3
0.88
W
Heimdallr
Jupexr
Heimdallr
7
4
10
3
L
Anubis
KeLLoGGs88
Anubis
1
10
6
0.4
L
Janus
Roxâs
Janus
6
4
1
1.63
L
4
4
2
1.25
W
Osiris
Terreible
Osiris
1
4
2
0.5
L
3
2
0
1.5
L
Gilgamesh
iceQubez
Gilgamesh
1
5
4
0.6
W
Yemoja
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,060
Damage
67,746
94,099
Taken
87,575
62,097
Mitigated
62,320
32,638
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
A__Mq
Vamana
20,221
10,043
0
4,108
21,566
12,421
55
7,843
13,723
0
99,889
W
Kukulkan
Azukkii
Kukulkan
7,738
1,243
0
1,177
13,572
6,972
0
3,650
9,922
103,090
0
W
Heimdallr
Jupexr
Heimdallr
20,614
10,363
0
3,424
18,699
7,327
557
9,698
9,001
0
96,181
L
Anubis
KeLLoGGs88
Anubis
13,081
882
0
7,236
22,497
11,318
110
2,068
20,429
75,269
0
L
Janus
Roxâs
Janus
16,770
1,324
0
4,006
14,985
5,485
0
1,632
13,353
113,642
0
L
13,897
1,991
0
7,885
20,936
11,801
0
6,657
14,279
0
89,225
W
Osiris
Terreible
Osiris
10,424
4,781
0
4,766
16,498
19,295
198
2,404
13,328
0
94,850
L
8,984
4,593
0
7,960
14,950
11,002
0
210
14,740
0
85,231
L
Gilgamesh
iceQubez
Gilgamesh
10,328
1,734
2,519
3,032
20,731
22,491
0
6,416
14,315
430
34,291
W
Yemoja
8,749
2,307
4,706
3,060
17,240
16,305
0
7,780
9,460
36,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,857
Gold Earned
56,905
621
Minions Killed
647
0
Camps Cleared
0
2,040,516
Distance Traveled
2,060,282
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,944
569
126
6
0
515,657
0
W
Kukulkan
11,000
524
171
8
0
378,538
3
W
Heimdallr
11,715
558
137
7
0
384,089
6
L
Anubis
9,801
467
111
5
0
380,516
2
L
Janus
11,335
540
178
8
0
468,956
3
L
Thor
10,613
505
140
7
0
386,554
4
W
Osiris
11,675
556
171
8
0
386,514
4
L
Set
10,920
520
157
7
0
316,204
5
L
Gilgamesh
9,188
438
35
2
0
488,286
8
W
Yemoja
10,571
503
42
2
0
395,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role