Player Matchup

Discordia
Discordia
Chamallow_23287
Discordia
Level 124
God Stats
27W - 36L
1,623 SR
Queue Stats
416W - 386L
1,556 Elo+
Solo
Hun Batz
Hun Batz
Truck2442
Hun Batz
Level 38
God Stats
3W - 2L
1,868 SR
Queue Stats
165W - 129L
1,459 Elo+
Solo
Hercules
Hercules
gabe_escobar
Hercules
Level 121
God Stats
0W - 2L
1,235 SR
Queue Stats
61W - 71L
1,387 Elo+
Solo
Team Averages
Level 94
1,575 SR
1,467 Elo+

VS

Team Averages
Level 59
1,445 SR
1,410 Elo+
Achilles
Achilles
Eli Fr0st
Achilles
Level 65
God Stats
46W - 50L
1,456 SR
Queue Stats
344W - 403L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
FRUKDAPA
Nu Wa
Level 87
God Stats
8W - 8L
1,359 SR
Queue Stats
41W - 46L
1,442 Elo+
Solo
Chiron
Chiron
II Free Uzi II
Chiron
Level 24
God Stats
8W - 15L
1,520 SR
Queue Stats
19W - 30L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chamallow_23287
Discordia
19
1 / 3 / 10
13,463
641
23,388
11,193
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hun Batz
Truck2442
Hun Batz
19
9 / 3 / 2
14,086
671
20,420
19,678
9,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
gabe_escobar
Hercules
16
1 / 4 / 8
12,282
585
10,143
20,940
28,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eli Fr0st
Achilles
18
5 / 3 / 4
14,225
677
16,834
32,101
42,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
FRUKDAPA
Nu Wa
20
4 / 2 / 3
14,157
674
18,922
13,985
6,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 6 / 8
13,210
629
11,654
20,566
9,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
11
Kills
10
10
Deaths
11
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chamallow_23287
Discordia
1
3
10
2
W
Achilles
Eli Fr0st
Achilles
5
3
4
2.33
W
Nu Wa
FRUKDAPA
Nu Wa
4
2
3
2.75
W
1
6
8
0.83
L
Hun Batz
Truck2442
Hun Batz
9
3
2
3.33
L
Hercules
gabe_escobar
Hercules
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,951
Damage
47,410
51,811
Taken
66,652
42,337
Mitigated
58,271
7,230
Healing
11,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chamallow_23287
Discordia
23,388
598
0
1,828
11,193
4,510
320
4,033
7,160
103,266
0
W
Achilles
Eli Fr0st
Achilles
16,834
1,487
0
3,055
32,101
42,416
323
11,447
20,654
0
43,728
W
Nu Wa
FRUKDAPA
Nu Wa
18,922
6,186
542
1,428
13,985
6,187
581
7,222
6,763
74,889
0
W
11,654
4,124
1,099
5,133
20,566
9,668
2,002
5,894
14,671
0
50,867
L
Hun Batz
Truck2442
Hun Batz
20,420
5,366
0
2,593
19,678
9,073
488
5,932
13,746
0
62,546
L
Hercules
gabe_escobar
Hercules
10,143
2,317
0
2,809
20,940
28,754
0
9,277
11,663
0
29,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,831
Gold Earned
41,592
285
Minions Killed
204
10
Camps Cleared
8
1,154,465
Distance Traveled
1,136,668
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,463
641
166
8
5
371,767
5
W
Achilles
14,225
677
39
2
1
398,552
1
W
Nu Wa
14,157
674
97
5
2
365,137
5
W
Chiron
13,210
629
68
3
5
372,979
0
L
Hun Batz
14,086
671
82
4
5
410,095
2
L
Hercules
12,282
585
37
2
0
372,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role