Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IVostalgia
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,660 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scoobеrs
Cu Chulainn
Level 159
God Stats
1W - 1L
1,267 SR
Queue Stats
26W - 24L
1,605 Elo+
Party 1
Rama
Rama
SkinnyTwo
Rama
Level 63
God Stats
8W - 5L
2,021 SR
Queue Stats
404W - 243L
1,577 Elo+
Party 1
Chronos
Chronos
Вluе
Chronos
Level 129
God Stats
3W - 0L
1,564 SR
Queue Stats
155W - 90L
1,598 Elo+
Party 1
Team Averages
Level 127
1,570 SR
1,588 Elo+

VS

Team Averages
Level 137
1,610 SR
1,626 Elo+
Lancelot
Lancelot
Jwalke
Lancelot
Level 149
God Stats
0W - 2L
1,579 SR
Queue Stats
174W - 147L
1,606 Elo+
Party 3
Skadi
Skadi
MizuMeansWater
Skadi
Level 136
God Stats
2W - 2L
1,655 SR
Queue Stats
93W - 74L
1,613 Elo+
Party 3
Chiron
Chiron
Rebraun15
Chiron
Level 126
God Stats
3W - 4L
1,670 SR
Queue Stats
239W - 228L
1,583 Elo+
Solo
Agni
Agni
Yuiimoe
Agni
Level 120
God Stats
9W - 10L
1,570 SR
Queue Stats
703W - 519L
1,640 Elo+
Party 2
Artio
Artio
lZérÓl
Artio
Level 155
God Stats
9W - 10L
1,576 SR
Queue Stats
797W - 605L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
2 / 5 / 15
12,562
698
6,289
28,340
36,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
20
6 / 4 / 16
12,688
705
20,117
13,718
6,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Scoobеrs
Cu Chulainn
19
5 / 5 / 12
12,235
680
16,262
20,620
20,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
20
5 / 2 / 16
12,421
690
16,131
13,468
7,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Вluе
Chronos
19
5 / 3 / 15
12,065
670
15,031
16,658
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jwalke
Lancelot
18
7 / 7 / 7
11,761
653
14,032
19,211
11,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 4 / 10
12,048
669
15,158
13,166
6,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Rebraun15
Chiron
20
6 / 2 / 12
12,643
702
18,941
14,350
8,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Yuiimoe
Agni
17
2 / 4 / 11
10,873
604
12,372
11,944
6,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
lZérÓl
Artio
17
2 / 7 / 12
11,002
611
10,722
28,853
34,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
71
23
Kills
19
19
Deaths
24
74
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
5
15
1.9
W
Nu Wa
6
4
16
3.5
L
Lancelot
Jwalke
Lancelot
7
7
7
1.5
L
2
4
10
1.75
L
Chiron
Rebraun15
Chiron
6
2
12
6
W
Cu Chulainn
Scoobеrs
Cu Chulainn
5
5
12
2.2
W
Rama
5
2
16
6.5
L
Agni
Yuiimoe
Agni
2
4
11
1.88
L
Artio
lZérÓl
Artio
2
7
12
1.14
W
Chronos
Вluе
Chronos
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
71,225
92,804
Taken
87,524
78,698
Mitigated
68,258
28,720
Healing
28,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,289
998
1,645
10,031
28,340
36,187
500
5,308
22,856
209
12,121
W
Nu Wa
20,117
5,610
771
1,199
13,718
6,614
1,059
3,628
9,953
42,301
0
L
Lancelot
Jwalke
Lancelot
14,032
2,259
900
1,929
19,211
11,556
581
8,252
10,959
0
27,930
L
15,158
3,869
408
944
13,166
6,957
3,092
5,343
7,823
0
45,567
L
Chiron
Rebraun15
Chiron
18,941
5,213
4,716
5,678
14,350
8,353
3,033
5,764
8,586
0
47,580
W
Cu Chulainn
Scoobеrs
Cu Chulainn
16,262
980
1,667
1,887
20,620
20,500
290
3,409
17,068
1,709
32,915
W
Rama
16,131
8,873
1,866
3,835
13,468
7,063
2,012
5,223
7,977
0
41,332
L
Agni
Yuiimoe
Agni
12,372
349
0
810
11,944
6,624
615
5,006
6,938
34,644
0
L
Artio
lZérÓl
Artio
10,722
363
4,234
8,527
28,853
34,768
520
11,578
17,275
17,913
0
W
Chronos
Вluе
Chronos
15,031
4,721
2,659
3,160
16,658
8,334
5,468
4,644
11,856
41,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,971
Gold Earned
58,327
187
Minions Killed
196
0
Camps Cleared
0
1,548,363
Distance Traveled
1,593,751
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,562
698
15
1
0
262,450
0
W
Nu Wa
12,688
705
52
3
0
314,728
1
L
Lancelot
11,761
653
31
2
0
342,107
2
L
Skadi
12,048
669
57
3
0
311,490
0
L
Chiron
12,643
702
60
3
0
341,847
0
W
Cu Chulainn
12,235
680
32
2
0
336,012
0
W
Rama
12,421
690
43
2
0
331,951
3
L
Agni
10,873
604
41
2
0
309,110
3
L
Artio
11,002
611
7
0
0
289,197
4
W
Chronos
12,065
670
45
3
0
303,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role