Player Matchup

Danzaburou
Danzaburou
Jomuu
Danzaburou
Level 123
God Stats
5W - 3L
1,661 SR
Queue Stats
363W - 228L
1,672 Elo+
Party 1
Tiamat
Tiamat
joshuaelm
Tiamat
Level 123
God Stats
21W - 18L
1,633 SR
Queue Stats
222W - 160L
1,663 Elo+
Party 1
Fafnir
Fafnir
shanepreb
Fafnir
Level 106
God Stats
3W - 2L
1,558 SR
Queue Stats
81W - 34L
1,756 Elo+
Party 1
Team Averages
Level 117
1,617 SR
1,697 Elo+

VS

Team Averages
Level 119
1,556 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
G0H5TfaceK1LLA
Poseidon
Level 123
God Stats
9W - 12L
1,521 SR
Queue Stats
233W - 257L
1,499 Elo+
Solo
Artemis
Artemis
xX_TROY_Xx159
Artemis
Level 125
God Stats
13W - 15L
1,647 SR
Queue Stats
194W - 213L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jomuu
Danzaburou
13
7 / 2 / 0
8,774
877
8,938
8,489
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
joshuaelm
Tiamat
11
0 / 1 / 7
6,983
698
4,301
6,692
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
shanepreb
Fafnir
11
0 / 1 / 5
7,547
755
3,372
10,298
10,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 3
6,110
611
4,018
7,463
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
12
3 / 2 / 1
7,222
722
9,810
3,796
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
10
1 / 3 / 3
6,275
628
7,595
7,926
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
4
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
3
0.75
L
Poseidon
3
2
1
1.75
W
Danzaburou
Jomuu
Danzaburou
7
2
0
3.5
W
Tiamat
joshuaelm
Tiamat
0
1
7
3.5
W
Fafnir
shanepreb
Fafnir
0
1
5
2.5
L
Artemis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
21,423
25,479
Taken
19,185
18,614
Mitigated
10,650
6,681
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,018
420
196
1,276
7,463
5,457
0
2,826
4,637
0
13,620
L
Poseidon
9,810
972
0
490
3,796
1,609
0
1,385
2,411
27,050
0
W
Danzaburou
Jomuu
Danzaburou
8,938
3,798
0
1,477
8,489
3,707
1,112
2,965
5,172
0
32,085
W
Tiamat
joshuaelm
Tiamat
4,301
280
0
2,064
6,692
4,119
164
3,651
2,596
21,779
0
W
Fafnir
shanepreb
Fafnir
3,372
1,033
0
3,140
10,298
10,788
174
2,698
7,045
5,321
0
L
Artemis
7,595
2,802
0
614
7,926
3,584
94
3,648
4,278
0
19,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
19,607
112
Minions Killed
109
6
Camps Cleared
3
536,196
Distance Traveled
508,257
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,110
611
15
2
1
175,769
2
L
Poseidon
7,222
722
65
7
1
175,203
2
W
Danzaburou
8,774
877
71
7
3
174,687
4
W
Tiamat
6,983
698
39
4
3
185,057
1
W
Fafnir
7,547
755
2
0
0
176,452
1
L
Artemis
6,275
628
29
3
1
157,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role