Player Matchup

Odin
Odin
Druedd
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
Evsichka
Nu Wa
Level 143
God Stats
16W - 17L
1,693 SR
Queue Stats
67W - 86L
1,465 Elo+
Solo
Ymir
Ymir
Ronaldo7340
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 147L
1,438 Elo+
Party 2
Sol
Sol
Sis9I
Sol
Level 68
God Stats
1W - 2L
1,180 SR
Queue Stats
145W - 143L
1,405 Elo+
Party 1
Loki
Loki
puskin4321
Loki
Level 24
God Stats
6W - 5L
1,403 SR
Queue Stats
72W - 74L
1,332 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,407 Elo+

VS

Team Averages
Level 35
1,410 SR
1,462 Elo+
Cernunnos
Cernunnos
Diikeyrk
Cernunnos
Level 40
God Stats
2W - 3L
1,616 SR
Queue Stats
48W - 59L
1,388 Elo+
Party 3
Bakasura
Bakasura
Ericovich
Bakasura
Level 28
God Stats
4W - 4L
1,406 SR
Queue Stats
48W - 58L
1,394 Elo+
Party 3
Bacchus
Bacchus
Falepo
Bacchus
Level 7
God Stats
3W - 5L
1,379 SR
Queue Stats
4W - 13L
1,422 Elo+
Party 3
Achilles
Achilles
Fensober77
Achilles
Level 46
God Stats
2W - 2L
1,260 SR
Queue Stats
34W - 35L
1,703 Elo+
Solo
Agni
Agni
SwagPower1
Agni
Level 56
God Stats
10W - 16L
1,389 SR
Queue Stats
64W - 92L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Druedd
Odin
16
1 / 3 / 4
10,501
477
4,728
18,305
22,287
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Evsichka
Nu Wa
18
5 / 2 / 11
12,019
546
23,108
12,388
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 10
10,687
486
10,334
24,105
31,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Sol
Sis9I
Sol
19
6 / 5 / 11
12,881
586
23,245
23,593
9,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 3 / 6
11,873
540
13,581
15,696
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Diikeyrk
Cernunnos
17
7 / 4 / 5
11,332
515
20,778
20,252
9,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Ericovich
Bakasura
17
3 / 7 / 3
10,913
496
10,916
23,569
11,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Falepo
Bacchus
16
2 / 4 / 10
10,924
497
5,455
18,015
27,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Fensober77
Achilles
17
3 / 5 / 6
10,909
496
11,832
25,269
18,812
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 2
11,245
511
15,262
18,046
7,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
25
Kills
18
18
Deaths
25
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Diikeyrk
Cernunnos
7
4
5
2.38
W
Odin
Druedd
Odin
1
3
4
1
L
Bakasura
Ericovich
Bakasura
3
7
3
0.64
W
Nu Wa
Evsichka
Nu Wa
5
2
11
5.25
L
Bacchus
Falepo
Bacchus
2
4
10
1.75
L
Achilles
Fensober77
Achilles
3
5
6
1.2
W
5
5
10
2
W
Sol
Sis9I
Sol
6
5
11
2.3
L
3
5
2
0.8
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,996
Damage
64,243
94,087
Taken
105,151
75,874
Mitigated
76,051
28,717
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Diikeyrk
Cernunnos
20,778
13,964
0
10,316
20,252
9,791
2,730
13,010
7,043
0
100,923
W
Odin
Druedd
Odin
4,728
1,346
0
875
18,305
22,287
0
3,108
14,270
0
50,536
L
Bakasura
Ericovich
Bakasura
10,916
6,825
0
5,514
23,569
11,685
1,940
8,886
14,607
0
77,871
W
Nu Wa
Evsichka
Nu Wa
23,108
5,563
506
5,197
12,388
5,787
1,853
3,983
8,283
100,918
0
L
Bacchus
Falepo
Bacchus
5,455
1,037
0
1,720
18,015
27,892
409
11,253
6,585
22,120
0
L
Achilles
Fensober77
Achilles
11,832
2,547
0
4,268
25,269
18,812
484
11,652
13,536
8,935
62,814
W
10,334
2,009
0
1,288
24,105
31,037
314
7,850
15,871
52,170
0
W
Sol
Sis9I
Sol
23,245
13,826
0
14,566
23,593
9,703
8,895
4,048
19,200
132,988
0
L
15,262
810
700
5,719
18,046
7,871
538
11,035
6,693
101,111
0
W
13,581
2,098
0
6,285
15,696
7,060
607
3,248
12,393
0
78,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
55,323
587
Minions Killed
566
0
Camps Cleared
0
1,838,176
Distance Traveled
2,004,938
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,332
515
155
7
0
369,195
2
W
Odin
10,501
477
95
4
0
348,832
0
L
Bakasura
10,913
496
143
7
0
410,872
4
W
Nu Wa
12,019
546
148
7
0
364,325
7
L
Bacchus
10,924
497
27
1
0
413,529
4
L
Achilles
10,909
496
107
5
0
424,703
6
W
Ymir
10,687
486
55
3
0
337,414
1
W
Sol
12,881
586
185
8
0
338,376
2
L
Agni
11,245
511
134
6
0
386,639
5
W
Loki
11,873
540
104
5
0
449,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role